Posts Tagged ‘SNAKES!’

Wot I Think: Excellent physics-puzzler Snake Pass

Smarter than half a dozen BioShocks despite looking a bit like it fell from a lost GameCube promotional disc, Snake Pass [official site] is an animal physics game without the slapstick comedy that often entails. (Tail, like a snake has).

I’m not sure if it’s best referred to as a platformer or a puzzle game. The main activity in Snake Pass is progressing from one platform to another, but where historically (hiss, like a snake) platformers involve high-speed bounding from place to place, this is about slow-speed slithering, climbing and clenching. You’re a snake, see. Snakes don’t jump, apart from in that bit in David Attenborough when one of them snatches a hummingbird out of the air or something.

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Block By Block: Modding Minecraft, Part 1

My cat and wolf are beeeeeest fwiends
Minecraft inspires you to make of it what you will, so on top of the game’s blocky rebuildingness there’s a mod-scene that does everything from minor tweaks to major overhauls. It seems like there’s a mod for every block that the game generates, and picking through them is like trying to hunt for Herobrine. So I’ve once again delved into the mod community, into the shuffling, groaning, hissing depths of Minecraft’s mods and mined for the handiest, silliest, and most dramatic. First up I’m looking at the fundamentals of the base game, and what can be done to improve the inventory, framerate, and world.
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