Posts Tagged ‘Soldak Entertainment’

Zombasite: Orc Schism expansion announced

The one-man action-RPG army that is Steven Peeler of Soldak Entertainment has announced the first expansion for Zombasite [official site], the action-RPG set in a fantasy zombie apocalypse. Named Orc Schism, it’ll introduce three monstrous factions of Orcs as well as a Bard class for folks who want to sing about the end of the world as we know it. It’s due some time this summer. Read the rest of this entry »

Soldak Planning Zombasite Expansion And New Game

Soldak make interesting games, such as Din’s Curse, Depths of Peril and Zombasite [official site]. These are action-RPGs that are doing more than hack and slash – Zombasite, the most recent, is set in a world gradually being consumed by a zombie virus, in which your decisions can affect the spread of the undead threat. It launched back in August and now developer Steven Peeler has written a blog update to say he’s working on an expansion and an entirely new game. Read the rest of this entry »

Action-RrgurgrrrPG: Soldak Release Zombasite

Teeny tiny studio Soldak make games with big dreams, action-RPGs like Din’s Curse and Depths of Peril with dynamic worlds full of living parts reacting to each other. Their latest is Zombasite [official site] and yeah, there are zombies but this isn’t another zombie game – it’s another Soldak game, with zombies. After ten months in early access, Zombasite properly launched last night. It has a demo and all.

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Early Access Impressions: Soldak’s Zombasite



Zombasite
[official site], a living-ish world action RPG from the people behind Depths of Peril, has been in early access for a little while now, so I thought I’d take a look. Even though I just can’t shake the suspicion that it was supposed to be called ‘Zombacide.”
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FantaZ: Soldak Release Zombasite Demo

Soldak Entertainment are known mostly for their unusual action-RPGs, click ’em ups like Din’s Curse and Depths of Peril with dynamic quests and living worlds. Their latest is Zombasite, a zombie apocalypse action-RPG in a fantasy world, and though it’s still in Early Access, it now has a demo so all and sundry can give it a go.

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Have You Played… Din’s Curse?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I’m not sure this place is worth saving. The townspeople are complaining about roaches in their food supplies, it never seems to stop raining and a couple of local idiots need a helping hand having wandered into the dungeon to grab some loot. I’d abandon the place if it weren’t for the big ghostly fella who’s keeping an eye on me. He’s Din. I’m a reluctant hero. This is Din’s Curse, my favourite action RPG.

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Elf Concerns: Soldak’s Zombasite Is Available Now

Soldak are among my favourite developers. With Din’s Curse, Drox Operative, and Depths of Peril they have three ARPGs that put the static worlds of their glossier genre-mates to shame. Quests are dynamic in a Soldak game and the world and its NPCs interact while you’re looking the other way. Fail to follow up on objectives in good time and you might find that you’ve failed a particular quest and you’ll have to live with the consequences

Zombasite [official site] is the latest game from the studio and it’s in Early Access now. I was excited to play but first impressions aren’t entirely positive.

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ZRPG: Soldak’s Date With The Dead

Details are scarce at the moment but Soldak have released the first details about their next game, which will see the developer return to the world of Depths of Peril and Din’s Curse. As the headline suggests, the game will involve zombies. Lots of the rotters bringing about the collapse of civilisation, as they so often do. When the undead manage to infect even the most imaginative of indie developers, the epidemic has surely reached crisis point but I’d be surprised if Soldak didn’t come up with an intriguing treatment. Details below.

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New Drox Operative: Invasion Of The Ancients Trailers

I hope this series runs and runs so I can make a Droperative 7 pun one day.

Drox Operative is a space-set action RPG in which the world around you changes whether you interact with it or not. You fly about, destroying spaceships and using the items they drop to tweak and level your own ship. As you meet new civilizations, they might ask you to help them expand or destroy their neighbour, and your action or inaction will help shape the galaxy.

A new expansion, Invasion of the Ancients, came out earlier this month. Now there’s a new trailer for both it and the base game below.
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OAP Attack: Drox Operative – Invasion Of The Ancients

Drox Operative continued Soldak’s tradition of genre-expanding ARPGs. Following on from Depths of Peril and Din’s Curse, it takes the joy of looting and levelling up stats, and twins it with a dynamic world in which wars and alliances form, goods are traded, and entire civilisations can be destroyed. Along with Space Rangers 2, Drox makes me wonder whether I really need to wait for a fifty million dollar space sim before settling between the stars. There are so many worlds to experience. Obviously there wasn’t quite enough in the game though because Soldak have just released an expansion, titled Invasion of the Ancients. It contains more of just about everything, including new ancient race invasion events, new components, a new Scavenger race, nineteen subraces, and more monsters and quests. Hurrah!

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Mods And Droxers: Drox Operative SDK Released

Every single person who has ever complained about ARPGs being pinata-popping clickfests should play Drox Operative, or indeed any of Soldak’s previous explorations of the genre. A dynamic world, diplomacy, warfare and randomised quests all combine to make a game that avoids the tedium of gathering loot for loot’s sake. A few days ago, Soldak released an SDK for the game, containing documentation, examples and tools to assist modders, which means the universe should become even more interesting in the coming months. If you haven’t played Drox yet, consider this post a timely reminder to try the demo, at the very least.

Wot I Think: Drox Operative

Twas the day before week’s end, when all throughout space,
Dark troubles were stirring, a deadly arms race!
The void filled with beacons, transmissions and prayers,
In hopes a Drox Operative soon would be there.

I’ve been exploring space sectors in Soldak’s latest ARPG. Here’s wot I think.

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Fully Operational: Drox Operative Is Out Now

Drox Operative, which comes from the same pedigree as Din’s Curse and Depths of Peril, is out of beta and available for purchase. Failing to find a few days to spend with the beta is probably my biggest regret of the year so I plan to remedy that by having a Droxy December. From what little I have played, I feel comfortable with the ‘Space Rangers 2 AARPG’ description I used when bringing news of the game’s demo. That demo is still available and you must play it. You must play it now. Drox Operative is $19.99 direct from Soldak. One payment provides Mac and PC versions.

Space Strangers: Drox Operative Demo

Din’s Curse and Depths of Peril are my favourite ARPGs. When John wrote about the absolutely lovely Torchlight 2, among all the praise he had this to say: “It really makes no efforts to take the genre anywhere new.” It’s easy to come to the conclusion that there is nowhere new for the genre to go, but Soldak are pioneers, exploring the possibilities of loot, clickity-clicking and character-building. The previous games have added emergent experiences, living worlds and consequences that have far more meaning and impact than steadily rising numbers. The studio’s latest is Drox Operative, currently in beta, and it involves spaceships and lasers. Think Space Rangers 2 as an ARPG. Then try the demo, and Din’s Curse while you’re at it.

Space Peril: Drox Operative Now In Beta

Depths of Peril and Din’s Curse are wonderful games that anyone interested in RPGs would be very wise to spend some time with. For why that is, look here and here. They’re among the few non-ascii games to capture most of the reasons that I adore roguelikes with such a burning passion and they contain worlds of consequence and reaction that should make morality sliders and alternate endings blush with embarrassment. A new game from Soldak is of great interest then, particularly when it sounds a bit like DIN IN SPACE. Drox Operative’s beta is available to prepurchasers now. Thoughts when I’ve played it and more info below.

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The Din Crowd: Din’s Curse New Demo

I've used this shot before, but the whole 'worst buddy movie ever' vibe still amuses me.

News of Torchlight II reminds me that I meant to post about the new version of the Din’s Curse demo that was released a week or so back. If you imagine a line whose two poles are labelled “Mainstream!” and “Indie!”, then Diablo III would be off to the left, Torchlight would be near the middle while Din’s Curse would be way over on the right. Well, there’s rogue-likes past it, but it’s still its own determined thing. Din’s Curse does the single-player/co-op thing, dynamically generates both towns and dungeons and uses similar dynamic world tech to Soldak’s previous Depths of Peril. Improvements are mainly in the UI, with a new perspective and shadow options, but if you haven’t it’s worth taking a trip down this unusual take on the genre’s dungeon. And here’s some old footage…
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The Din Crowd: Din’s Curse Demo

Dinner-Dinner-dinner-dinner BATMAN!

I’ve been meaning to play my preview code of this for a while, but have been pre-empted by its demo release. Since it’s the new game by Soldak – behind the ever-brilliant Depths Of Peril – I have high hopes for its Action-RPG multiplayer-includingness. It seems to be built on the ideological chassis of Depths of Peril’s dynamic approach, with 141 class combinations and a world that’s generated for each single game, from monsters to quests and… oh, you get the idea. I’m downloading now to have a crack, but you can join me or pre-order the full game for twenty dollars (which gives you access to the current Betas.) Some player-recorded Beta footage follows…
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Casually Slashing: Kivi’s Underworld Demo

Bashing skellingtons: something non-gamers can only dream of.

We’ve been following streamlined hack-n-slash Kivi’s Underworld since it was first announced, through into beta, and then… Well, like the brain-free wrongminds we so often are, we forgot to tell you when it launched its demo. Fortunately we’re making up for all that now, as a revised demo has been released, and we’re posting about it right now.

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Kivi’s Underworld Beta


Kivi’s Underworld, the new hack ‘n’ slash from the Depths of Peril chaps, has released an open beta. They’ve asked for any constructive or buggish feedback from playing this to be posted on their forums. Quite a lot of feedback has already turned up, so you might want to take care you’re not repeating other people! Alternatively, you might just want a taste of what is looking like a pretty entertaining indie dungeon crawler. I’ve had quite a bit of fun with it already this morning, and… I really should get back to work.

Get the beta client here, it’s 40mb.

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Depths of Perilier: Kivi’s Underworld Announced

This seems to be a good time to drag out the old games journo staple of the Pretend They're Dancing Caption. So - er - some dancing. yes.
Makers of RPS-favoured Diablo-meets-Clear Sky RPG Depths of Peril have announced their new “thing”. It’s called Kivi’s Underworld. It’s another action RPG, and seems to be trying to do the pop-thing of mixing accessibility with depth. For the former, the game’s arranged into fifteen-to-thirty minute chunks that can be consumed like a swift healing potion. For the latter, there’s twenty (Count ’em!) character classes. It also promises a high level of modability, in terms of user-generated characters. More details as they emerge as it approaches its release before the end of the year. Until then, go see Tom Chick interviewing Steven Peeler about what it’s all about.