Anyone ever play Soldiers: Heroes of World War II? I must write a retrospective of it sometime. Though a very different breed of strategy game, it was out there doing some of the stuff Company of Heroes did, but two full years before Relic’s tankiest opus – Dubya Dubya Too with hugely destructible environments, ultra-death and a smart emphasis on use of cover. While COH is by far the more polished option, this outdoes it for sheer ambition. It had stealable, pilotable vehicles. It had an RPG-lite inventory system. It had online co-op play. Perhaps most adorably, there was also a little of the Cannon Fodder to it -just a handful of all-too-easily killed squaddies against a whole bally army. It was also weird and rickety in the way so many Russian-made games seem to be. If you’ve never played it, try the demo – it’s a fair fascinating wee thing.
I missed the sequel, the unfortunately-named Fa
eces of War, as is too often the case for games that don’t drift onto my hard drive for work purposes. Hopefully I will get to play the freshly-revealed third game, Men of War. MEN of WAR. Men! War! That’s definitely a name I can get behind.
Read the rest of this entry »