A couple of weeks ago, we posted about the announcement of Men of War, the second sequel to the lovely but little-known Soldiers: Heroes of World War II. Chris Kramer, MD of Digitalmindsoft, the co-developers (assisting
Russian Ukrainian studio Best Way, the creators of Soldiers) and self-described ‘Western soul’ of the game, spotted my brief ruminations upon what the direction the series may be going in. So, he got in touch and suggested a quick interview. Below, you’ll find him chatting about the differences between Western and Russian development, the enduring appeal of World War II and the importance of co-op.
If you’ve played Soldiers before, you’ll understand exactly why I’m interested in Men of War – and if you haven’t, I advise trying out the Soldiers demo right now and exploring its still-fresh fusion cuisine of RTS, third-person action, roleplaying and ultra-destructibility.
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