Posts Tagged ‘Solium Infernum’

Quinns Reviews Solium Infernum

This chap looks a lot like Quinns.

Hell – now there’s a setting for a video game. Hell lets a game’s artists and writers run naked and wild and free, and in just-released indie strategy game Solium Infernum it also happens to tease out some hugely intelligent design ideas. I’m glad for that, because it balances out the damage done to my precious brain every time I see footage from Dante’s Inferno. Man, that game. You take not only a nonviolent epic poem but the single most nightmarish and psychedelic setting known to Western civilization and you use it to make… a God of War clone? Are you kidding?

By contrast, Solium Infernum is a turn-based, play-by-email creation, and it’s my second favourite game this year. Good year for demons, I guess.

As I said, it’ll be a while before an RPS Solium Infernum review, but Quinns reviewed it over at Game Set Watch. What that boy said. He’s not entirely stupid.

Dark Wisdom: Solium Infernum Tutorial

God, it doesn't screenshot well, does it?

You may be wondering why, after the release of the full game and the demo, we haven’t posted any more about Solium Infernum. Is it because we find it diabolical in more than just its theme? Nope. It’s pretty nifty. Quinns and I are at work in a game at the moment, and will be diarying it up when it’s all over bar the screaming. We’d do it as we were playing, but it’s the sort of game where there’s a lot of lying and sneakiness, so having a blog entry describing exactly how I’m planning on taking all of Quinns’ Iron would be a bad idea. Anyway! Much like Armageddon Empires, its’ a tricky game to get into. Quinns found this nifty and funny tutorial online. If you had trouble getting into the demo, it’d be a handy thing to browse.

I really am not after Quinns’ iron. No, really.