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Posts tagged “Somasim”

Going Up: Project Highrise Is Now Actually Out

"It's Thursday," Graham corrected me earlier today as I chatted about the usual Wednesday stuff - hanging myself from Yggdrasil, saying 'hump day' loads as if it's hilariously smutty, etc. If I can't even remember which day it is, what chance do any of us have of remembering that a game we reviewed way back on Tuesday is now actually released? Almost zero. The game…

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Feature: A new Sim Tower?

Project Highrise review

Just one more floor.... Perhaps the Bhurj Khalifa and and Shanghai Tower were not, after all, overblown acts of inter-continental willy-waving, but instead the result of builders and architects who could not resist the temptation of another neatly-wired layer of offices. Building skyscrapers is compulsive work, or at least that's how building sim Project Highrise [official site] pitches it. I know the words 'Sim Tower'…

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Feature: A non-Ballardian erection

Towering Above The Rest: Project Highrise

There are many Sim games I'd like to see resurrected, prime among them SimEarth and SimLife, which were more enjoyable and educational than all of the geography classes I daydreamed through. SimTower is the outside pick though, its blend of construction and basic life sim making for a game as enjoyable to observe as to play. Project Highrise [official site] is a new take on…

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Project Highrise Aims To Be A Modern SimTower

Yoot Saito's SimTower is one of those games I return to every so often, for the pure satisfaction of building something and watching its simulation flourish. In recent years it has increasingly become a game I wish someone would make a modern version of - and no, various mobile genre-mates don't count. Good news! The makers of gold prospecting town sim 1849 are now working…

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Feature: How the West Made Buns

The Lighthouse Customer: 1849

Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, wild west management in 1849. How-do, pardner! I know you're accustomed to a ton of shootin', lootin', rootin' and/or tootin' in your wild west games, but rarely do they address the real complexities of frontier life. For instance, where did the fabric needed to…

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