Oleomingus’s work is some of my favourite stuff to gawp at. For several years, they’ve been working on Somewhere, a surreal first-person metafictional doodad about the search for a missing city, inspired partially by the winding tales and worlds of Borges and Calvino. As Oleomingus have released prototypes and short spin-offs, Somewhere has gone from stealth to story to… I increasingly suspect that it’s a big trick, that Somewhere is not a game but all of these pieces together, combined with all their dev blogs, their screenshots, and their short stories.
So a new video of nosetowers is as much as the game as recent screenshots of giant lightbulbs as the last playable bit they released. All are Somewhere and all are great. Read the rest of this entry »