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Posts tagged “Soulslike”

Mortal Shell is out now, offering some decent Dark Souls-ing

Look, comparisons to Dark Souls are trite, but Mortal Shell is understood most quickly through comparison to the games which so clearly inspired it. Off you go through a ruined fantasy world, parrying and riposting as you duff up baddies, piecing together history from snippets of stories, and so on. Our Mortal Shell review calls it "a fairly strong Soulslike", which might be somewhat faint…

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Dead Cells’ Corrupted Update is a guaranteed way to get cursed

Motion Twin could probably stop developing side-on pixel slicer Dead Cells and everything would be just fine. It would leave behind an "Overwhelmingly Positive" review tag on Steam and a beautiful corpse. But they’re still fiddling with it, and the 15th update has just gone live. A new biome has been added, along with a new rune, a new meta upgrade, and more.

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Feature: In honour of His Souliness

The 10 best games like Dark Souls

Sorry, definition nerds. “Soulslike” is a word now. Disgusting, I know, but this is how genres are made. Along comes a giant like Dark Souls that everybody won’t stop bleating about and soon it has copycats. Before you know it, a swarm of like-minded games with sparse checkpoints and lethal attacks are scuttling around, leaving slime trails and biting your ankles for surprisingly massive damage.…

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Immortal Planet trailer shows off Souls-inspired action

I'm quite excited about Immortal Planet [official site]. It's from the same Polish developer as Ronin, a turn-based stealth hack-and-slash, which I played a bit of and really enjoyed (and I wasn't alone – Marsh liked it too).The new game is a real-time isometric action-RPG that creator Tomasz Wacławek describes as 'Souls-like'. You're not going to be able to go in and button mash because…

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Ronin creator reveals tiring soulslike Immortal Planet

The maker of Ronin, the stylish cyberninja turn-based stab-o-platformer which Marsh dug during early access, has announced his next game. Immortal Planet [official site] is also big on patience and careful striking, only this time within a real-time isometric action-RPG. Tomasz Wacławek cites the Souls games as inspirations then takes a tangent of obsessing over stamina, making it a key resource to manage and exploit.…

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2D Dark Souls: Salt And Sanctuary Arrives On PC

I realise that Dark Souls comparisons are now overused to the point of near-meaninglessness but Salt and Sanctuary [official site] is, like, really Dark Souls-y. It's a hand-drawn 2D side-on platformer, sure, but does so many Souls-y things from all its parrying and rolling down to needing to go reclaim your souls salt after you die. From what I've heard, it sounds great? Following its…

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