Posts Tagged ‘Space Hulk: Deathwing’

Watch 17 minutes of Space Hulk: Deathwing singleplayer

The best way to play Space Hulk: Deathwing [official site] will surely be its cooperative multiplayer mode, with you and three of your closest warpals yelling over Skype as you stomp around mowing down hordes of aliums. The FPS will also do singleplayer with AI squadmates, mind, and that’s on display in a new gameplay video. It shows seventeen minutes of uncut gameplay, seventeen minutes of Terminators stomping around a space cathedral, whacking Tyranids with swords inscribed with slogans like “I am wrath. I am steel. I am the mercy of angels.” No subtlety, those Space Marines. Read the rest of this entry »

Space Hulk: Deathwing Stomping Into December

Space Hulk: Deathwing [official site] finally has a release date, announced today by publisher Focus Home: December 9th. Deathwing is a new FPS adaptation of Games Workshop’s Warhammer 40k spin-off, with Space Marines tromping onto colossal warped spaceships to salvage ancient treasure and smash aliens. You’ve got a month to prepare, so draw up a schedule for the essentials: plug in storm hammer for a deep charge; polish helmet; doodle “Aetius Maximianus Caelius ♡ The Emperor” in Sharpie on armour; check Urban Dictionary for cool new names that hip initiates call aliens. Read the rest of this entry »

Have You Played… Space Hulk?

I mean the 90s EA version, not the boardgame-faithful but divisive recent adaptation. Sure, it doesn’t play so well today, but I think it’s too overlooked in discussions of that great early-90s surge of PC shooters. This was one of all too few which eschewed the Doom model in favour of something altogether more ambitious.

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Space Hulk: Deathwing Trailer Reveals Bits O’ Gameplay

'Brother, the alien filth keep coming - remind me to draw a bigger skull on my crotch when we get home, they don't seem to be getting the message.'

Space Hulk: Deathwing [official site] is due to launch this year, last we heard, and I’m pretty keen to see more of the Warhammer 40,000 spin-off FPS. Wandering around the ridiculous gothic architecture of mutated Imperium spaceships is very much My Bag as a video game tourist, of course, but I’m fascinated to see what developers Streum On Studio will do after their wonky but pleasing unconventional FPS-RPG E.Y.E.: Divine Cybermancy. So ooh, come on, gather round, crack open a box of Soylens Viridians, and let’s watch this first gameplay trailer.

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Dakka’s Delight – Space Hulk: Deathwing Trailer

I am hopeful that Warhammer 40K FPS-RPG Space Hulk: Deathwing [official site] will be, at the very least, a weird game. Developers Streum On Studio were behind E.Y.E.: Divine Cybermancy, another FPS-RPG about an order of warrior monks stomping around a dystopian future in ornate power armour. It was hugely ambitious, baffling and wonky yet fascinating and endearing, which I’ll take over mediocre any day. So a new trailer choosing a soundtrack with mariachi-tinged rap from a Swiss pop band, well, that’s certainly unconventional for a 40K game. I’m quietly hopeful.

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Smashing Hulks: Space Hulk – Deathwing

Whee! A new Space Hulk game that converts the claustrophobic tension of the boardgame into some sort of action-packed shooty-punchy experience. I’m not deeply versed in 40K lore, although I could have told you a thing or two about the Codex Imperialis when I was a teenager. I made an army of chaos marines by gluing bits of toy animals onto my Space Wolves because I wanted a change of pace. Unfortunately, I’m not the most gifted person when it comes to modelling so the height of my achievements was a heavy weapons chap with a hoof for a codpiece. Let’s look at Deathwing.

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Space Hulk: Deathwing’s First Screens Contain Crotchskulls

Is that a skull in your etc or oh good grief

Games Workshop are spaffing Warhammer 40,000 licenses all over the place lately, with predictably mixed-but-a-bit-bleh results. However, one did land at Streum On Studio to make first-person shooter Space Hulk: Deathwing. Yes, the folks who made E.Y.E: Divine Cybermancy. Their FPS-RPG debut was awfully wonky yet jolly ambitious, and quite endearing because of that. It’s nice to know that one of the oodles of 40K games should be, at the very least, interesting.

The first ‘screenshots’ arrived in our inbox this morning, and while they’re clearly staged they do have plenty of pretty Space Marine Terminator armour to ogle.

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