Posts Tagged ‘space’

Tharsis Blasting Off To Mars Tomorrow

Hands up: who wants to embark upon a manned mission Mars to investigate alien signals? One minor complication: the ship’s been crippled by an asteroid storm. And that’s just the first disaster of many. Cannibalism may not be strictly necessary, but do bear in mind it’s an option. If that sounds like your ‘bag’, have a gander at Tharsis [official site]. The turn-based space survival strategy from Choice Provisions, the BIT.TRIP devs formerly known as Gaijin Games, is counting down to a launch tomorrow. Observe:

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Will There Ever Be A Space Game I Want To Play?

I have always wanted a space game to play. The boundless stretches, galaxies to explore, the awe-inspiring magic of flying a spaceship – the concept sings to me like a siren. And yet, as I wade gleefully into the waters to follow the source of that melody, I drown every single time. Every single time the game is a mad mess of fiddling and worrying and menus and doing taxes and buying ore and achingly annoying combat of flying in crazed circles trying to get to an angle from which I can shoot spaceships that seem always able to shoot at me. Every single time it’s a chore, not a pleasure. It’s space shopping. I flat-out don’t want space shopping.

Yesterday Graham said I should look at last November’s Rebel Galaxy [official site], because it was from some of the Torchlight team. I remind myself of the screenshots, and say to him, “Is it strategy, Graham? IS IT?” He promises me it isn’t. So, is this the space game for me?

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EVE Online Roadmap Details Updates Through Spring

When you set off on an inter-stellar road trip, packing the right supplies is important. “Did you pack the crisps, lieutenant?” “Yes.” “Sandwiches?” “Yes!” “Roadmap?” “Oh, bollocks, I’ve left it on top of the piano in the mess hall.” Luckily, EVE Online [official site] developers CCP are better-prepared and have published a roadmap detailing a number of new features that will come to fruition between now and an early spring expansion. Hop below for a video of executive producer Andie “CCP Seagull” Nordgren explaining them.

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Space Cadets: RymdResa’s Poetry Space Sim Hits Steam

RymdResa. RymdResa! RymdResa? Say it three times fast, it rolls off the tongue with a jagged clatter of consonants. Oh well, at least it’s looking nice. RymdResa [official site] is now available on Steam – it’s priced at £8.99 but there’s a 10% launch discount on offer at the moment.

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No Man’s Sky Fears: Resource Gathering Is Work, Not Play

I’ve tried to learn the lesson over my career, both professionally and as a gaming enthusiast, to not look forward to games before I or a writer I trust has had fingers on it. And especially not before the purpose of the game is entirely clear. For these reasons, I absolutely should not be looking forward to No Man’s Sky.

I am so looking forward to No Man’s Sky. I also have worries.

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Hands On: RymdResa

It’s tough to pin down exactly what sort of game RymdResa [official site] is going to be when it comes out next month, not least because it keeps changing as you go through. Split into three chapters, each slightly varying on the last, it’s a 2D space exploration/thruster-based arcade game, with poetry. You know the sort. I’ve had my hands on some code.

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Exodus Exited: Space Dogfighter The Battle Of Sol Out Now

Games I dearly want to go back to but am entirely convinced cannot live up to my fond memories? Space sim Freelancer is right there at the top of the list. Shallow oik that I am, I crave maximum beauty from my interstellar fantasies, and while I don’t particularly get along with Elite: Dangerous as a long-term endeavour, for noodling around in stunning space it’s hard to beat. Poor old Freelancer is far more accessible and immediate, but no, its time has passed. Maybe, just maybe, the recently-released Battle of Sol could offer some slightly more modern space dogfighting.

You may, however, have experienced it before, when it was on Early Access under the name Exodus Of Sol, which was itself a remake of 2012’s SOL: Exodus. Do try and keep up, 007.
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Interstellaria Blasting Off In July

Rapidly bobbing heads, ahoy! Interstellaria [official site] reminds me strangely of a cross between Swords & Sworcery and FTL. (Seriously, look at those craniums vibrate.) This real-time space exploration game has recently picked up a release date – July 17th – and a shiny new trailer too! Woo.

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Station Vacations: The Spatials

The Spatials [official site] is a space station management sim with squad-based combat and looting. Now, even though I’m usually an advocate of squad-based combat and looting, I’d much rather be poring over construction plans and monitoring the cravings of my crew and any visitors who happen to pop in for tea and biscuits. Thankfully, The Spatials’ combat sections are in the form of away missions rather than taking place on your station, which means they won’t interrupt your managerial musings. The game is out now and I spent an hour with it this morning.

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Viking Space Program Is Exploding With Awesome

Yes, little Kerbal. At least, there's that.

Long ago, before the seduction of fast food and motorized vehicles, there resided vikings in the land of Kerbin. It was not an easy time. These fearsome Kerbals lived and died with their colossal ships, which spat flame like the behinds of dragons. But like their eventual descendants, they persisted and grew from strength to strength. Their endless quest for naval perfection was known as the Viking Space Program and it was, like everything else in Kerbin, kinda cool.

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