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Posts tagged “splinter cell: conviction”

Feature: The lessons of Russell Crowe

How Hollywood Should Adapt Videogames

Insatiable film fiend David Valjalo stops by to offer his musings on adapting the unadaptables - how Hollywood has its work cut out for it, what we can read into the studios and production houses attached to silver screen versions of Deus Ex, Splinter Cell and Assassin's Creed, formalist vs realist styles, the need to make 20-hour, splintered narratives conform to the three-act structure, why…

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Splinter Cell: Blacklist (I’ve Been On A Few Of Those)

All this week, I shall be standing outside with a bucket, attempting to catch as many ephemeral droplets from the downpour of videogame sequel news as I possibly can. Well, I wish I was outside. And I wish I was standing. Instead, I shall be sitting inside and embedding as my already withered legs continue to atrophy. Next to meet its fate at the hands…

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Feature:

Post DRMatic Stress

I just euthanised Sam Fisher. It was the right thing to do. I couldn’t let him go on like that, constantly trailing off mid sentence, sometimes for minutes at a time, before carrying on exactly where he left off. Or he’d pull himself into safety behind a piece of cover, only to get seemingly distracted, vacant stares as all around him was chaos. When he…

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Uh, Thanks: No Splinter Cell Demo

Ubisoft, as part of their current PR campaign to win the hearts and minds of PC gamers, are taking a new approach. Not only will anyone wanting to play Splinter Cell: Conviction be forced to keep their PC permanently online (and hope Ubisoft's own servers stay online over a weekend) if they want to be able to play the single player game, but now very…

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At What Coste? New Splinter Cell Trailer

As Splinter Cell Conviction nears, the potential-0-meter is pretty high. Many years of development, a lot of time dedicated to getting it right, it could be the new peak for Mr Fisher and his convoluted life. You can see a ton of footage here, should you wish. And below is a new trailer, introducing Victor Coste, who explains a bit about the fall of Sam…

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The Year Ahead, Part Two

We're peering through the futurescope at the games we can expect to see in the coming year. There's plenty to work through, so let's get on with a look at some of the notable games of Spring and Summer 2010. (You can read part one here.)

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A Closer Look: Splinter Cell Conviction

Splinter Cell Conviction, eh? It's certainly a video-isual game in development currently. But it's more than that. It's a video-isual game in development which Gamespot have put up 12 (Count 'em!) minutes of Footage of. Crikey. With that kind of exposure, you could probably watch it and not bother playing the game when it comes out. The video is hiding nearby. Find it. Go find…

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Splinter Cell Conviction Co-Op Trailer

Splinter Cell: Conviction has been in development for quite a while. It seems hard to focus on this, Ubisoft having entered a phase of churning out their franchises once a year, saturating the market and our consciousness with too many games, multiple teams working on alternate sequels for each series. But then that madness stopped, and now Conviction is over two years late. Which all…

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Splinter Cell: Neck-Breakathon

I'm going to assume there's an achievement for getting through the entirety of Splinter Cell: Conviction by breaking people's necks. Anyway, this walkthrough trailer is extremely detailed, showing off loads of the new takedowns, an interrogation function, the sticky cam, Sam's goggles with their new cheaty wallhack feature, and some other man-violence. Oh, Sam, you sure know how to deal with a faceless enemy thug.…

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TOILET FACE! Splinter Cell Conviction Trailer

Well, isn't everyone tremendously excited about Splinter Cell: Conviction? There was a bit of fatigue setting in when the game was first announced... six hundred years ago, despite Chaos Theory still being well loved. Ubisoft had two factories making it at once, trying to produce one a year, and it didn't bode well. Then it went quiet and they seemed to have the idea of…

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Video With Conviction: Ubi Talk New Splinter Cell

"Prepare, execute, and vanish," say Ubi Montreal of their new Splinter Cell philosophy. That, apparently, is the best way to explain the way Splinter Cell: Conviction will retain stealth options while boosting the action quotient. While standard sneaking allows you to prepare your approach, you're going to be going through fairly ostentatious action sequences, before slipping back into the shadows. Hide and seek with neck-breaking,…

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Splinter Cell 5 – “Who Said Anything About Hiding?”

Sam Fisher's been off the radar for a little while, Ubisoft having given the old lad some time off whilst they made that bloke in the hood from Assassin's Creed their stealth-man of the hour. Well, the guy who pays Michael Ironside's rent is coming back this year, in the long-delayed Conviction. In the CGI and in-game footage below, it's clear this is an earthier,…

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