Posts Tagged ‘Spore’

Galactic Adventures: “Massive Battlefields”


Ooh, just a kind of radar-blip news post for Spore’s expansion pack, Galactic Adventures. No firm release date yet, but we understand it’s not far off. So here’s something: Galactic Adventures delivers a whole load of space-stage stuff to do, mostly with missions on the planet surfaces that you can undertake with your creature and his/her space chums. There’s rescuing of princesses, destroying aliens motherships, and of course loads of that user-generated content pollination. Judging by the trailers post after the jump, the planets themselves are massively more detailed than they were for vanilla Spore, and the “massive battlefields” that the expansion reportedly features could make the unhappy endgame of Spore a little more interesting to get through. Take a look at how Spore will change.
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Spore Spawns? Kinda.

Too early to get a new screenshot, methinks.

EA have released a deauthorization tool for their much debated DRM system for Spore. By running it, you get back one of your five installations instantly, even if you haven’t actually uninstalled it. If you try to run it, it’ll require to be reauthorized, but this means that abstractly you can now install Spore on as many machines as you want – it’s just that you can only run five of them at once. Hmm.

The Right Angle? Spore Adds Cubic Planets

There's cuboids on the starboard bow, etc.
The newly released v1.02 patch of Spore has actually caused a minor furore with one of its changes. Is it that you can hold down control in sporepedia to select multiple things? Nay. Is it the improved gait for two legged creatures? Nope. Is it the fact that there’s an occasional cubic planet thrown in? Why, yes, that’s it entirely. Here’s an enbiggened image of the planet. What do you make of it? A poll and my own thoughts on this clearly crucial PC gaming issue beneath the cut…
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Spore: The First Expansion?

Via VG247, early word on what might be for the first add-on pack for the famously uncontroversial Spore. And it’s… Cute & Creepy Creature Parts Pack? Oh, man. That sounds worryingly superficial, though I guess it embiggens the element of the game that’s been most well-received. Still, there’s only so much creature-tinkering I can do before getting bored. New/expanded stages plzkthx.

EA Wise Up?

Time to stick my hand into the angry beehive again… The EA/Spore/DRM issue isn’t likely to go away any time soon. In a funny sort of way, the ridiculous DRM on Spore might well turn out to be a good thing for gamers – like it or not, EA’s weight in the industry means they’re trend-setters to some degree. That a company so big attempted the sort of draconian copy-protection that only smaller publishers had hithero dabbled in, and crucially they now seem to realise it was a mistake, may well set a positive precedent for everyone. So, while I initially decried the mass trolling of Amazon reviews, I have to agree now that a game as high-profile as Spore was perhaps an ideal object for protest. I’d still much prefer it was gone about in a smarter way than fevered screaming, though.

Though EA aren’t behaving in terribly gentlemanly fashion towards DRM-complaint posts on their forums, they are gradually backing down from some of the restrictions they unfairly placed upon Spore installs, and it looks like that trend’s set to continue.
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PC Gaming Is Dying Blahblahblah

Spore has only sold 1 million copies. Warhammer Online has a piffling 500,000 subscribers. Ah well. Might as well call it a day for the old IBM Compatible, eh?

Pffffffft. It’s been a grand Autumn for PC so far, and with Left 4 Dead, Far Cry 2 and Fallout 3 (shut up) also incoming our beloved maths-box’s star isn’t going to dim any time soon. Two things worth noting about the Spore/WAR (hey, that rhymes!) success though.
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