Posts Tagged ‘Square Enix’

Deus Ex: Criminal Past DLC sends Jensen to jail

Your mate Adam Jensen is telling a story to his psychologist in the latest DLC for Deus Ex: Mankind Divided [official site] – a flashback episode, if you will. He’s telling her all about the time he went undercover in a maximum security prison for augmented people and how that made him feel. But this being Adam, the paranoid wreck with conspiracy theories coming out of his robot orifices, he’s likely exaggerated for the shrink’s sake. He probably just got sent to the drunk tank for wandering into a clothes shop and smashing all the mirrors again.
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Dragon Quest Heroes II will slime PC too

Square Enix have announced a PC release for hack ‘n’ slash action-RPG Dragon Quest Heroes II [official site], which previously they’d only confirmed for PlayThings. It’s a spin-off from Dragon Quest, taking that RPG’s setting into hack ‘n’ slash action made by Dynasty Warriors developers Omega Force. I believe Dragon Quest Heroes is a bit more RPG-y than most of Omega Force’s games but is still ultimately about mashing through hordes of enemies – which is grand if you like both slashing and those adorable happy slimes. Here, have a look in this new trailer: Read the rest of this entry »

Square Enix announce new JRPG: Project Prelude Rune

Square Enix have announced a new RPG, currently known as Project Prelude Rune [official site], and a new Japanese studio to make it called Studio Istolia. The studio is being led by Hideo Baba, who previously worked at Namco Bandai on the Tales series. There are only a few details so far and a few pieces of concept art, which you can see below.

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Deus Ex: Breach launches random daily networks

A big Deus Ex: Breach [official site] today is bringing daily runs to the Mankind Divided side-game. Each day, hackers jacking into the datanet will get to run new randomly-generated server networks. The update, the first since Breach launched a free-to-play standalone version, also brings new weapons, items, and maps. Breach may not be my jam but ooh I am a sucker for daily runs; I do enjoy my Isaac daily every afternoon. Read the rest of this entry »

Server issues for Hitman as Elusive Target 20 arrives

Hitman

UPDATE: I’m still getting the error message but according to the official Hitfolk the issues *should* be subsiding. Good news for pretty much everyone except The Warlord, I guess.

Looks like those of you seeking to hunt down the latest elusive target in Hitman [official site] will have to sit tight for a bit as Valve and the devs work on fixing problems PC users are having connecting to servers.

According to Hitman’s official Twitter account:

“We’re aware of issues currently affecting our PC players, which appear to be widespread across Steam and cannot be ‘fixed’ on our end.”

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Mobius Final Fantasy’s failure to launch on launch day

Mobius Final Fantasy

Square Enix’s free-to-play mobile RPG, Mobius Final Fantasy [official site], is now out on PC for regions outside Japan. Or at least it should be out but there appear to be technical problems preventing PC players from actually getting into the game. When I tried to play this morning I didn’t have any luck but the server was down for maintenance and the game had a warning that the devs were working to fix an issue with the game only launching in Korean so I waited until the scheduled end of maintenance at 5am PST/1pm in the UK and… still no dice.

Perhaps it’s a marketing stunt where the act of going round in circles trying to boot the game up is referencing Möbius strips in some way, and how you can loop round the surface eternally without finding an end. Read the rest of this entry »

Hitman Season One: RPS discusses favourite levels and what we want from season two

Graham: It took me till this past week to finally play Hitman [official site], 2016’s rejuvenated dress-up sim/infiltration sim/lets-face-it-murder-sim. I’ve had a grand time with it for many different reasons (eg. the dress-up, the infiltration, the murders…), and I wanted to gather people together to pick over its pleasures in greater detail. So, Alec and Brendan, I ask you: what’s your favourite murder?

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Final Fantasy XV director dreams of PC port with mods

Square Enix still haven’t announced a PC port for Final Fantasy XV [official site], but I am cheered by game’s director saying he would like to bring the anime boyband roadtrip over. Hajime Tabata even says he’d be interesting in special PC features like mod support. This is, unfortunately, not a plan. It’s not an announcement. It’s not confirmation. It’s not even really a hint. But, as a short answer in a short interview, I am digging this. Please, Square Enix, let the rowdy boys come out to play. Read the rest of this entry »

Hitman update brings bonus mission, higher difficulty

The wonderful murder sandbox of Hitman [official site] is now a touch livelier and, if you want, tougher too. A free update launched today adding a new hit set in Sapienza during a concert and a new ‘Professional’ difficulty setting, along with fixes, tweaks, HDR support, and some other gubbins. That’s a good-looking update. I’ll get into that soon but first, have a peep at the trailer for new bonus mission ‘Landslide’, which sends Ian Hitman to Sapienza to whack a politician with mafia ties: Read the rest of this entry »

Square Enix and Marvel, avenging in a tree

Yesterday, Square Enix announced that they’d be announcing something today, as that’s how marketing works now. Yesterday, Marvel also announced that they’d be announcing something today, but no-one knew if they meant a film, a comic, a TV series or that Ike Perlmutter had ordered that Captain America was henceforth to be depicted as an outspoken climate change denier.

Different companies announce different stuff on the same day all the time, but there was something even more needlessly vague than usual about these two, and so a few souls put two and two together and speculated that it could be same announcement – Square Enix publishing a Marvel game. Whaddaya know, true believers? They were right. Except it’s games, plural. And both Crystal Dynamics and Eidos Montreal are on the case. Read the rest of this entry »

Mobius Final Fantasy falling from pocket onto PC

Now that consoleers have enjoyed two months of the beautiful anime boyband roadtrip that is Final Fantasy XV, Square Enix have announced that we PCnauts will soon finally start fantasying ourselves with- oh, a port of free-to-play mobile game Mobius Final Fantasy [official site]. Grumble grumble. Mobius might be a smashing game, for all I know, but it’s not the boyband barbecue I crave. What dreadful teases they are. But! If you’ve been waiting for confirmation of the Final Fantasy VII Remake on PC, I’m sure you’ll be contented with news that Mobius will borrow resources from it for a crossover event. That’s enough, aye? Read the rest of this entry »

Deus Ex launches Breach F2P spin-off, free VR doodad

Two free spin-offs from Deus Ex: Mankind Divided [official site] launched today, as its arcade mode Breach has become a free-to-play standalone game and a new virtual reality explore-o-zone is out too. Breach going standalone isn’t a huge surprise, as it was already very cheekily monetised with microtransactions, but hey I’ll welcome its cybersneaking in virtual virtual reality. And as for actual physical virtual reality, the new Mankind Divided ‘VR Experience’ lets cybermen poke around a few environments from the game and peer at some character models as if one were on Futuretinder. Read the rest of this entry »

Deus Ex: Mankind Divided’s Criminal Past story DLC announced

Adam Jensen is off to the cyberslammer next month in the second story DLC for Deus Ex: Mankind Divided [official site]. Square Enix yesterday announced the ‘Criminal Past’ DLC, a prequel mission which will send Adman undercover into a prison for robomen. That’s why they call it Criminal Past, see: it’s set in the past (of the future), and there are criminals. The marketing droids must feel chuffed with that wordplay but tch, they missed such great names as The Gig House, Rigbrig, Spring Spring, and The Clank. Read the rest of this entry »

Deus Ex: Mankind Divided’s pre-order mission now free

The pre-order virtuaguff of Deus Ex: Mankind Divided [official site], which includes an extra story mission, is now free for all players. A patch on Friday whopped it in. The ‘Desperate Measures’ mission isn’t big but it does poke into that train station bombing which drives a fair chunk of the game so, er, good that it’s finally available to everyone. This blob of freebies also includes some new skins to dress up Adam Jensen, though don’t get your hopes up for more than different coats and body armour – no casual slacks and polo necks for this mopey cyberman. Read the rest of this entry »

RPS 2016 Advent Calendar, Dec 15th: Hitman

A good sandbox is defined by the options it gives you to explore, experiment and discover your own solutions to problems. Day fifteen of The RPS Advent Calendar, which highlights our favourite games of the year, brings the best sandbox of 2016…

It’s Hitman!

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Have You Played… Final Fantasy X?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

It only took 15 years for the PlayStation 2 game to come to PC, causing thousands of people to turn their heads and say, “oh right yeah okay”. The Final Fantasies have always been a bit daft, haven’t they? Read the rest of this entry »

Wot I Think: Lara Croft GO

It sounds like hyperbole to say it, but I think Lara Croft GO [official site] is about as close to perfect as games can get. It’s also something of a backhanded compliment, because so often what we love, what stands out most about games, is where their ambition reaches beyond their potential for perfection. But at achieving its aims, at delivering within its own boundaries, LCGO is hard to fault at any level. So with perhaps the surprise taken out of the question, here’s wot I think: Read the rest of this entry »

Lara Croft Go swings to a proper PC release

Lara Croft Go [official site], the tomb-raiding puzzle game spin-off in the same turn-based vein as Hitman Go, finally has a proper PC release. While I was off on my hols scrambling up hills and round waterfalls last week, she arrived on Steam doing much the same. John is a big fan of it on Android so coo, I’ll have to check out this Alice copycat’s antics. I wonder if she also gets vertigo and clings cussing to safety railings. Read the rest of this entry »

The RPS 2016 Advent Calendar, Dec 2nd – Deus Ex: Mankind Divided

What was the best city videogames allowed us to visit in 2016? The RPS Advent Calendar highlights our favourite games of the year, daily, and behind today’s door is…

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Sleeping Dogs 2 would have been set in a Chinese megacity and had online co-op but it was cancelled

The abandoned sequel to open-world martial arts game Sleeping Dogs would have had online co-op and other ambitious features that would change your city depending on the actions of other players, according to a trove of documents obtained by Waypoint. There were also plans to have a tie-in mobile app that affected events in the base game. All this is academic, however, since plans for a sequel were stuffed down the back of the couch in 2013. Even more unfortunately, United Front Games, the developers of the original, appears to have shut down just one month after releasing their last game, Smash + Grab.
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