Posts Tagged ‘Square Enix’

Cheap Thief and Deus Ex: it’s Square Enix week at GOG

squaresale

GOG is having itself a Square Enix sale this week, which means a whole lot more than just Hitman and Tomb Raider for once. In fact, if you were to ask me, some of the most interesting things in this sale are the games you may have completely forgotten existed – like Gex, the gecko with attitude, Pandemonium, in which a lady runs to the right alongside a terrifying jester thing, and Omikron: The Nomad Soul which features a virtual David Bowie.

Oh, and you can get Deus Ex for a couple of quid, and it’s the same for any of the original Thief trilogy. The vast majority of the titles are dirt cheap, and you’ll be getting the lovely DRM-free versions of the games as is the GOG way.

Read the rest of this entry »

Secret of Mana remake announced

In discussions of “What is the bestest best best RPG ever ever ever?” a few common candidates are relatively unknown on PC, as they were released in the age before almost everything came to PC too. One such game is Secret of Mana, released on SNES in 1993. Well, soon we’ll get to be all “Uh, actually, Dark Souls is the bestest best RPG – and yes, I have played Secret of Mana,” as Square Enix have announced they’re remaking Secret of Mana and it will hit PC. The remake will take Secret from 2D to cartoony 3D, as you can see in this here announcement trailer: Read the rest of this entry »

Final Fantasy XV’s director on rehabilitating Prompto and choosing his favourite among the lads

ffxvint1b

The royal road trip of Final Fantasy XV [official site] is coming to PC (and with planned mod support too), it was announced this week during Gamescom. That’s good, we like road trips on RPS. So to find out more I sat in a room with the game’s director Hajime Tabata and his translator to quiz him on the origins of Prompto’s camera, the mysterious Final Fantasy committee, sports cars, and the big question: just who is the best boy in the band? Read the rest of this entry »

Life Is Strange: Before The Storm is a coming-of-age tragedy

Zack Garriss wants you to feel guilty when bad things happen to good people. The lead writer of Life is Strange prequel Before the Storm is as passionate as any writer I’ve ever met on the subject of interactive storytelling and he has some strong opinions about the future of the medium. Guilt and grief might be the main course, but there’s a side order of emotional highs and the occasional bout of expletive-laden insult swordfighting, minus the swords.

Read the rest of this entry »

Final Fantasy XV will get mod support, says director

Dress this boy band how you like with mods.

You might have heard that the lads-on-tour simulator Final Fantasy XV [official site] is coming to PC next year. But long before that announcement game director Hajime Tabata dreamt of the idea of including mod support in the then ethereal PC version. Well, that’s now a solid plan. Read the rest of this entry »

Anime boyband roadtrip confirmed for PC

Prince Noctis and his anime boyband are indeed bringing their Final Fantasy XV [official site] road trip to PC, Square Enix have confirmed. I have been so very keen to scamper about with these rowdy boys who love camping, cooking, friendship, riding chickens, and fighting honking great monsters. Final Fantasy XV Windows Edition will come almost a year after the RPG’s initial release, in “early 2018”, but it should be the best edition. Improvements and additions that were patched into the console versions should be here from the start, for one. And of course technical improvements and PC prettybits are in too. See them in this new trailer: Read the rest of this entry »

9 whole minutes of Life is Strange: Before The Storm

Life is Strange: Before the Storm

As someone who loved Life if Strange and will probably play Life is Strange: Before the Storm [official site] immediately I have been avoiding pretty much all news and spoilers regarding the latter. To the point where I will a) not be watching this 9-minute video at all and b) don’t actually know what the game involves other than being set before the first game.

That puts me in rather a bind when it comes to this being a news story about a 9-minute video for Life is Strange: Before the Storm so here’s the thing: I’m going to embed the video after the jump in case you want to watch it and then just write a load of words I like so that there is #content BUT if Graham asks you could tell him it was a great and relevant news story full of insights and also perhaps that I deserve a payrise? Read the rest of this entry »

Have You Played… Final Fantasy IX?

This play's a thing

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

I hadn’t, until this week. You may now judge me. Done? OK. When people ask the doomed question “what is the best Final Fantasy”, all the memes will rally to the side of Zidane and his troupe of actor-rogues. And that’s a lot of fun, because in wider gaming circles (ie. those who only dip into JRPGs, as opposed to being fans) it isn’t as well-known as its older brethren, or its newer, flashier siblings. But… maybe… maybe the memes are right? Read the rest of this entry »

Final Fantasy XV(‘s car) comes to PC via Forza Horizon 3

Final Fantasy XV is sadly still not announced for PC, but a large lump from it is soon coming here in a roundabout way. Microsoft today announced that Prince Noctis’s car, the Regalia, will soon escape the fantasy world and come free to the Australia of Forza Horizon 3 [official site]. Turn 10 Studios have rebuilt the car in Forza so folks can race and roam our world just like their favourite anime boyband. The car’s due to arrive on Tuesday, August 1st, and to get it you’ll simply need to have played FH3 by then. Read the rest of this entry »

Life is Strange: Before the Storm is a doomed romance

There’s an obvious metaphor in the subtitle of the Life is Strange [official site] prequel. Before the Storm refers to a meteorological incident in the original game, but this is a coming of age story. Growing up can be as violent, euphoric, frightening and cleansing as a storm.

What I’ve seen of the prequel makes youth seem like the precursor to tragedy. We’re going to play through the origin story of teen rebel Chloe and we’re going to see the buds of a romance that moves through awkwardness to realisation and eventually gets lost in the horrors of a missing person case. In one of the scenes shown to the press at E3, Chloe can choose to describe her relationship with Rachel as a friendship or “something more”, but however she chooses to see it, and however she can’t help but feel it, we know the end is loss.

Read the rest of this entry »

IO Interactive is now independent, keeps Hitman

Hitman studio IO Interactive is now independent again, after thirteen years of being owned by Eidos then Square Enix, and they’re getting to keep Hitman. The fate of both the Danish studio and their flagship series has been in question since May, when Square Enix announced they were cutting IO loose. While we’d heard that IO might be able to continue Hitman, things looked a bit grim when they laid off some staff shortly after. Now it’s a bit more sunshine, lollipops, and rainbows. Read the rest of this entry »

Life Is Strange: Before the Storm’s Chloe has a new voice actor, because of the strike

Gameplay snippets from Life Is Strange: Before The Storm [official site], a miniseries prequel focused on the wonderful teen melodrama’s gal pal co-star Chloe, have oozed out of E3 and- hey wait, that’s not Chloe! Turns out, she has been replaced. While Chloe’s original voice actor, Ashly Burch, is consulting on the prequel, she isn’t actually playing Chloe this time. This wasn’t a creative decision, but rather down to the ongoing voice actor union strike. You can hear Chloe’s new voice in this gameplay video: Read the rest of this entry »

Bulletstorm devs People Can Fly making mysterious new game with Square Enix

It is a shame that, right after releasing the romper-stomper of a shooter that is Bullestorm, Polish studio People Can Fly spent the next six years working with Epic Games on Fortnite and various Gears of Warses. That’s all fine but I’d really like to see something new from the studio which created Painkiller and Bulletstorm. Well! Square Enix have announced that they’ve formed “a new, external development partnership” with People Can Fly to make “a new high-end original title”. And that is all we know for now. But it’s still good news. Read the rest of this entry »

Podcast: The RPS Electronic Wireless Show returns! Listen to us talk Far Cry 5, Prey and Old Man’s Journey

Hark! It’s the sound of our sweet voices taking up an hour of your precious time. The RPS podcast of old, the Electronic Wireless Show, has returned in a fresh new body. We’ve got news, interviews and silly features, as well as some of the traditional idle chat.

This week, Pip, Adam and I are chatting about Far Cry 5‘s “Last Supper” image, the recent layoffs at Hitman developer IO Interactive, and enjoying a jaunt through melancholy puzzler Old Man’s Journey. There’s also some Quickfire Questions with the developers of survival puzzler Rain World, news from Paradox Con and lots more.
Read the rest of this entry »

I Am Setsuna devs announce Lost Sphear

Tokyo RPG Factory, Square Enix’s glamorously-named retro RPG studio behind 2016’s I Am Satsuna, have announced their next game. Lost Sphear [official site] will be another throwback JRPG with some modern stylings, this time telling the tale of a lad trying to stop his world from vanishing. Squeenix say Lost Sphear is “expanding upon the beloved features” from I Am Satsuna, rather than being a whole new thing. Lost Sphear is due some time in “early 2018” but, for now, here’s the announcement trailer: Read the rest of this entry »

IO sale might not spell the end of Hitman

Hitman banner

In the downward spiral of bad news coming out of Hitman [official site] developer IO Interactive – first that it was being sold by Square Enix, and then that it was laying off staff – there’s finally something vaguely positive. It seems that the developer may get to keep making Hitman games after all.

The news emerged from a newly-published transcript of a financial briefing from May 11, the day Squeenix announced the IO sale. It says that the publisher is “negotiating with prospective external investors capable of ensuring” that Agent 47 survives.

Read the rest of this entry »

Layoffs at Hitman devs IO as Square Enix ditch studio

Less than one fortnight after Square Enix announced they were ditching IO Interactive, IO have announced a round of layoffs. While that’s no surprise, it is certainly a shame. We still don’t know what the future holds for the Danish studio, who are best known for their Hitman games, and the path forward is looking bumpy. Squeenix had said they’d try to find new investors in IO to replace them, but we’ve not yet heard much on how that’s working out. Initial impressions: not entirely great. Fingers crossed, everyone. Read the rest of this entry »

Nier: Automata white screen bug fixed for AMD cards

Nier: Automata

Nier: Automata [official site] is a wonderful action-RPG plagued, for some, by technical issues. Random crashes, blurry visuals and low frame rates are just a few of the problems players have faced, but those with AMD cards have had it worst. It’s been virtually unplayable for some because of a bug turning the screen white, which is pretty inexcusable.

AMD have finally got round to addressing the problem with new drivers. Read the rest of this entry »

Miss: Square Enix try to sell Hitman devs IO Interactive

Square Enix are pulling out of IO Interactive, leaving the future of the Danish studio (and their sandbox murder simulator series Hitman) uncertain as they try to find new investors. Squeenix bought IO in 2009 and, only eight years later, want rid of them for reasons of both business and pleasure — “to maximize player satisfaction”, in their words. It’s a bit of a bummer, not least of all because the first season of the episodic new Hitman was great once it got rolling. Read the rest of this entry »

Nier: Automata’s arena DLC 3C3C1D119440927 released

Nier: Automata [official site] is so wonderful and complete in itself that I might be happy to skip DLC and not even play again for a fair while. I’ll return later, absolutely, but for now I might pass on the DLC released today. 3C3C1D119440927 is its name, and adding arena battles and costumes is its game. Given that this is Nier: Automata, I suspect it may be more complicated than that. I mean, beyond the fact that it has battles against the CEOs of Square Enix and PlatinumGames; that’s not even a secret. Here, have a gander at the DLC’s launch trailer: Read the rest of this entry »