Posts Tagged ‘Square Enix’

Hitman: The Joy Of Cocking Up

Any time a new Hitman [official site] game rolls around, I need to know the answer to one question: can I royally screw basically everything up and get away with it? Not for me the Silent Assassin, but more a series of pratfalls, murders performed inadvertently in plain sight, panicked costume changes and awkward scuffles, inevitably culminating in a desperate sprint to the exit with a chain of armed and extremely angry guards pursuing me. So I am delighted to discover that the new Hitman game supports this kind of rolling disaster.

I even managed to complete a mission which began with me choking a man unconscious in front of roughly 200 people who I somehow hadn’t realised were watching me.

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Wot I Think: Hitman Episode One

Hitman [official site] lands tomorrow. Agent 47’s first stop, as he prepares to take in a whole World of Assassination, is Paris. Review code landed yesterday but I’d already played this initial sandbox episode at a preview event and walked away disappointed. Would more time to explore alleviate my concerns or bring them into sharper focus? Here’s wot I think.

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RPS-O-Chat: Hitman Beta

This post was originally published as part of our Supporter Program.

The Hitman beta is out and, if you’ve pre ordered (don’t pre-order), you can play it right now. It contains the game’s two prologue missions, which act as a tutorial and as a mission statement for both Agent 47 and for the game’s attempt to take the series back to its systemic, murderous roots. I’ve played it. Adam’s played it – and more besides. Now we have gathered to discuss our thoughts.

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Just Cause 3 Patch Cutting Load Times Ahead Of DLC

Just Cause 3 [official site] will be ready to blast off with a cracking-looking rocketpack in the Sky Fortress DLC on March 8th, Square Enix announced today, though only folks who pay for all the DLC up-front in the Season Pass will get to play then. Folks who’d buy it separately will need to wait until the 15th.

On the bright side, a free update is coming for all and sundry tomorrow, bringing performance improvements, faster load times, and more fine things.

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Hitman’s Launch Trailer Offers Sense Of Scale

When the episodic new Hitman [official site] releases its first slice next week, we’ll get the chance to mess¬†around in its prologue and Paris missions. Square Enix have now released its launch trailer which shows off bits of both, while also visiting large sections of the game’s upcoming Sapienza and Marrakesh sandbox playgrounds¬†that’re due in April and May respectively. Come have a gander below.

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What A Life! Hitman Cinematic Recaps 20 Murderyears

The episodic new Hitman [official site] is starting in March, and here today is the game’s opening cinematic showing what Hitman (that’s his name, the game’s named after him) did with 20 years of his life. Some life montages might include moments like scaling a mountain and standing proud before the dawn, giggling and flirting on a date, moving in with your sweetie, the birth of the first child, tattooing a barcode on the back of your sprog’s head, their first steps, teaching them to ride a bike, receiving those devastating medical results, holding hands in hospital as your beloved ebbs away… no, Hitman hasn’t done any of that. He’s murdered a load of people with cool murdertoys.

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Hitman GO: Definitive Edition Sneaks Onto PC

As promised, the ‘Definitive Edition’ of Hitman Go [official site] is upon us. Not in a ‘sneak up, choke us out, strip us to our pants, and toss us into the bin while it goes and hangs out with our pals’ sort of upon us, just… out. It’s out. Square Enix have released the video game. Nothing weird. Hitman Go: Def Ed is a fancied-up port of the mobile game which sees Ian Hitman taking down targets through turn-based sneak-o-killing in pretty little dioramas. They really are quite pretty. The murder’s not bad either.

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