Posts Tagged ‘Square Enix’

Square Enix Collective bringing seven games to Rezzed

The Square Enix Collective, Squeenix’s crowdfunding support and indie publishing arm, is bringing seven playable games to Rezzed. Three will be playable for the first time and all are set for release this year. There’s Inside-like communist dystopia, Black the Fall [official site], head-capturing multiplayer arcade game Oh My Godheads [official site], the new Fear Effect game [Steam page], and more. Four more to be precise. Details and trailers for all are below, and if you want to know more about Rezzed, including our involvement, check out the website where tickets are still available. Hope to see you there!

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Platinum’s NieR: Automata coming to PC March 17th

Botbash!

After a spot of umming and ahhing, Square Enix have confirmed a PC release date of March 17th for NieR: Automata [official site]. That is ten days after its console launch but, given that I’ve been waiting literally years for Platinum games like Bayonetta and Vanquish to hit PC (go on, Sega), I’m perfectly fine with that. NieR: Automata is an action-RPG about childlike androids in the far future coming down from the Moon to beat up robots across the ruins of Earth. Its action is very Platinum-y, which is a great thing to be. After a few licensed duffers, NieR looks like a return to form for Platinum. Read the rest of this entry »

Deus Ex: Criminal Past DLC sends Jensen to jail

Your mate Adam Jensen is telling a story to his psychologist in the latest DLC for Deus Ex: Mankind Divided [official site] – a flashback episode, if you will. He’s telling her all about the time he went undercover in a maximum security prison for augmented people and how that made him feel. But this being Adam, the paranoid wreck with conspiracy theories coming out of his robot orifices, he’s likely exaggerated for the shrink’s sake. He probably just got sent to the drunk tank for wandering into a clothes shop and smashing all the mirrors again.
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Dragon Quest Heroes II will slime PC too

Square Enix have announced a PC release for hack ‘n’ slash action-RPG Dragon Quest Heroes II [official site], which previously they’d only confirmed for PlayThings. It’s a spin-off from Dragon Quest, taking that RPG’s setting into hack ‘n’ slash action made by Dynasty Warriors developers Omega Force. I believe Dragon Quest Heroes is a bit more RPG-y than most of Omega Force’s games but is still ultimately about mashing through hordes of enemies – which is grand if you like both slashing and those adorable happy slimes. Here, have a look in this new trailer: Read the rest of this entry »

Square Enix announce new JRPG: Project Prelude Rune

Square Enix have announced a new RPG, currently known as Project Prelude Rune [official site], and a new Japanese studio to make it called Studio Istolia. The studio is being led by Hideo Baba, who previously worked at Namco Bandai on the Tales series. There are only a few details so far and a few pieces of concept art, which you can see below.

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Deus Ex: Breach launches random daily networks

A big Deus Ex: Breach [official site] today is bringing daily runs to the Mankind Divided side-game. Each day, hackers jacking into the datanet will get to run new randomly-generated server networks. The update, the first since Breach launched a free-to-play standalone version, also brings new weapons, items, and maps. Breach may not be my jam but ooh I am a sucker for daily runs; I do enjoy my Isaac daily every afternoon. Read the rest of this entry »

Server issues for Hitman as Elusive Target 20 arrives

Hitman

UPDATE: I’m still getting the error message but according to the official Hitfolk the issues *should* be subsiding. Good news for pretty much everyone except The Warlord, I guess.

Looks like those of you seeking to hunt down the latest elusive target in Hitman [official site] will have to sit tight for a bit as Valve and the devs work on fixing problems PC users are having connecting to servers.

According to Hitman’s official Twitter account:

“We’re aware of issues currently affecting our PC players, which appear to be widespread across Steam and cannot be ‘fixed’ on our end.”

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