Posts Tagged ‘Square Enix’

Lara Croft Go swings to a proper PC release

Lara Croft Go [official site], the tomb-raiding puzzle game spin-off in the same turn-based vein as Hitman Go, finally has a proper PC release. While I was off on my hols scrambling up hills and round waterfalls last week, she arrived on Steam doing much the same. John is a big fan of it on Android so coo, I’ll have to check out this Alice copycat’s antics. I wonder if she also gets vertigo and clings cussing to safety railings. Read the rest of this entry »

The RPS 2016 Advent Calendar, Dec 2nd – Deus Ex: Mankind Divided

What was the best city videogames allowed us to visit in 2016? The RPS Advent Calendar highlights our favourite games of the year, daily, and behind today’s door is…

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Sleeping Dogs 2 would have been set in a Chinese megacity and had online co-op but it was cancelled

The abandoned sequel to open-world martial arts game Sleeping Dogs would have had online co-op and other ambitious features that would change your city depending on the actions of other players, according to a trove of documents obtained by Waypoint. There were also plans to have a tie-in mobile app that affected events in the base game. All this is academic, however, since plans for a sequel were stuffed down the back of the couch in 2013. Even more unfortunately, United Front Games, the developers of the original, appears to have shut down just one month after releasing their last game, Smash + Grab.
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Wot I Think: Hitman Season One

Hitman [official site] is a third-person action adventure concerning the stealth assassination of various colourful ne’er-do-wells, accomplished via stealing disguises and faking unlikely accidents. Over the past year, it’s been released in six discrete episodes, but as of this month its first ‘season’ is now complete. We’ve written about episodes 1, 2, 3, 4 and 5 individually, but here we sum up both the Japan-set episode six and the first year of the game as a whole.

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Hitman Episode 6 Out Now, Closes Out Season One

The final episode of Hitman [official site] lands today, bringing an end to “Season One” of the assassination sim. This also puts a bullet to my “I’m waiting til it’s all done before I play it” excuse for not yet progressing beyond its tutorial. Now I’m stuck with my other well-worn excuse, that I’m too busy, but the launch trailer which features clips from all its levels does tempt me to make extra efforts to inhabit Agent 47 again. Read the rest of this entry »

Hitman Season Finale Visits Japan On October 31st

Ian Hitman is packing his cases. He’s checking the list – black suit x2; white shirt x4; y-fronts x8 (you never know, in his line of work); fibre wire – 5 metres etc. – and fretting over whether he should’ve splashed out on his rifle’s lightweight stock option to open up weight allowance for souvenirs. He’s off to Hokkaido, Japan for the final episode of the Hitman [official site] season, see. The episode will launch on October 31st, publishers Square Enix just announced. I suppose Halloween is a good time to unleash Ian, a boogeyman to the rich, famous, and arms-dealing.

Or, if you’ve been protesting this episodic release, hey, that’s when the ‘full’ game is out. Read the rest of this entry »

Hitman Episode 5 Is Out, Murdering Militia In Colorado

Episode 5 of Hitman [official site] is now upon us, sending Ian Hitman to Colorado. ‘Mother of Rivers’, some call the state, which is a lovely nickname. I’m a bit jealous. But he’s not here to swim in Little Snake River, Green River, the Rio Grande, or even the mighty Colorado – he’s here on neck-snapping business. Episode 5 sends him into a farm compound filled with naughty militia members someone wants whacked. Check it out in the launch trailer:

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Deus Ex: Mankind Divided Gets Patch And DirectX 12

Following the release of Deus Ex: Mankind Divided In Unsubtle Ways [official site] many players have been struggling with stuttering, freezing, crashing and general technical problems. But Squeenix and co have been patching away, trying to exterminate all the problems and get the thing looking as shiny as a pair of edgy 90s sunglasses. The latest patch does some more of that. Perhaps more importantly, the developers are also introducing support for DirectX 12, which may or may not fix all your problems. It’s only a preview build though, so come with me to find out how to apply the update.

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Next Hitman Episode Sends Four Targets To The Farm

No sooner than we had finished our thoughts on the last episode of Hitman [official site], was the next episode announced. The adventures of bald death salesman Ian Hitman will continue on a farm in Colorado, where the plucky murderer will have to take out four targets in one go. The farm has been turned into a “private militia training camp”, and your marks all seem to be death specialists too, ranging from experts in “environmental terrorism” to “chemical interrogation”. If only you didn’t have to kill them, Ian could have made some new friends. Oh well.

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Wot I Think: Hitman Episode 4 – Bangkok

The episodic murder marathon of Hitman [official site] takes us to a luxury hotel in Bangkok, Thailand, where the rich and privileged are moaning about gourmet food and inadequate room service. We sent Brendan to murder everyone and find out wot he thinks.

It’s not as good as Morocco. That’s the question that’s probably burning in the minds of all the Hitman faithful, who have been following Agent 47’s deadly trips to Paris, Sapienza and Marrakesh. It was always going to be hard to follow the protests and crowds of North Africa, but it’s the standard I’m now holding the series to. One of the curses of releasing your game in episodes is having to endure as we hacks compare each level piece-by-piece (although, in terms of publicity, this is also an obvious blessing). Suffice to say, the Himmapan Hotel isn’t as interesting a playground as the two previous misadventures. But it’s still pretty good.

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Deus Ex: Mankind Divided DLC Brings Back An Old Pal

Deux Ex: Mankind Divided [official site] will get its first story DLC just one month after launching. Titled “Shadow Rift”, this new story content will welcome back… well, obviously don’t read on if you don’t want to know who’s been absent.

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Gallery: The Environments Of Deus Ex: Mankind Divided

Deus Ex: Mankind Divided is a beautiful game, but it doesn’t deal in sweeping vistas and natural beauty. Its visual currency is instead invested in ornamental stag heads, tree statuery, fluorescent lighting, swooping electrical cables and complicated ceilings and stairwells. I took 18,000 screenshots while playing the game and I’ve collected the best inside. Beware: here lie spoilers for environments, locations and, probably, with some plot details embedded within.

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The Turing Test Now Available For Closer Examination

We are all familiar with the Turing Test, in which a computer and a man must engage in a freestyle rap battle to determine which one is “thinking”. But there’s also a videogame of the same name, which is out today. The Turing Test [official site] is a first-person puzzler set in a research base on Europa, in which you play astronaut Eva Turing as she tries to find out where everyone has gone. It’s part of Squeenix’s indie claw machine, the Square Enix Collective, and it looks like this.

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Ian Milham Is Tomb Raider Series’s New Game Director

Crystal Dynamics recently welcomed Ian Milham to their team. While no new Tomb Raider game is announced yet, he’ll be assuming the role of game director for the series. Don’t worry, he’s got the experience to back it up. Milham has been in the business for twenty years, including time as an environment artist, the art director for the Dead Space games, and the creative director of Battlefields 4 and Hardline.

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Deus Ex: Mankind Divided Augmented With First Patch

Deus Ex: Mankind Divided [official site] has received its first patch-me-do, now ready to be added via Steam. It’s not a biggun by any means, but should stop some of the more immediately annoying crashes people have experienced. They’ve also made some suggestions about improving performance by, well, telling you to switch off MSAA altogether.

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Playerkind Divided – How’s Deus Ex Running For You?

SMILING IS NOT APPROPRIATE

Just as night follows day, just as pudding follows main course, just as Westlife follows Boyzone, so too is Steam flooded with negative reviews following the release of a highly-anticipated new game. This time it’s Deus Ex: Mankind Divided [official site], which was released yesterday to a mostly good critical response, but a cooler reception from PC players. Those who pointed their mecha-thumbs downwards are divided between complaints about performance, and being very upset about the inclusion of singleplayer microtransactions.

I did a quick poll of Team RPS to see how well this sucker is running on our many and various systems and, yeah, it seems like it’s not exactly Captain Smooth From Smooth Town.
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How To Skip Deus Ex: Mankind Divided Intro Videos

If you’ve played Deus Ex: Mankind Divided [official site] yet, you’ll already know that the game has an astonishing seven unskippable intro videos before you get to the main menu. You’ll likely know it because you’ll have seen all seven of them at least three or four times while you fiddled with graphics settings to get the ludicrously bloated game to work on your rig. You’ll likely want to poke a stick in the eye of the person who decided to make them unskippable. Below we’ll save you the expense of that stick.

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Deus Ex: Mankind Divided Unlock Times, DLC Season Pass Details

Gosh oh golly, Deus Ex: Mankind Divided [official site] is out in less than 24 hours! Square Enix have confirmed Steam unlock times and I’m mighty excited. The cyberpunk FPS-RPG is pretty great, our Graham thinks – the lucky dog! Luckily for me and my overexcitement, publishers Square Enix have also poured a cool glass of cyberwater over my cyberhead to make me calm down and instead ask “Why would you do that now?” They’ve detailed the contents of Mankind Divided’s DLC Season Pass, y’see. Nothing cools that launch giddiness like DLC announcements!

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