Posts Tagged ‘Square Enix’

Hitman update brings bonus mission, higher difficulty

The wonderful murder sandbox of Hitman [official site] is now a touch livelier and, if you want, tougher too. A free update launched today adding a new hit set in Sapienza during a concert and a new ‘Professional’ difficulty setting, along with fixes, tweaks, HDR support, and some other gubbins. That’s a good-looking update. I’ll get into that soon but first, have a peep at the trailer for new bonus mission ‘Landslide’, which sends Ian Hitman to Sapienza to whack a politician with mafia ties: Read the rest of this entry »

Square Enix and Marvel, avenging in a tree

Yesterday, Square Enix announced that they’d be announcing something today, as that’s how marketing works now. Yesterday, Marvel also announced that they’d be announcing something today, but no-one knew if they meant a film, a comic, a TV series or that Ike Perlmutter had ordered that Captain America was henceforth to be depicted as an outspoken climate change denier.

Different companies announce different stuff on the same day all the time, but there was something even more needlessly vague than usual about these two, and so a few souls put two and two together and speculated that it could be same announcement – Square Enix publishing a Marvel game. Whaddaya know, true believers? They were right. Except it’s games, plural. And both Crystal Dynamics and Eidos Montreal are on the case. Read the rest of this entry »

Mobius Final Fantasy falling from pocket onto PC

Now that consoleers have enjoyed two months of the beautiful anime boyband roadtrip that is Final Fantasy XV, Square Enix have announced that we PCnauts will soon finally start fantasying ourselves with- oh, a port of free-to-play mobile game Mobius Final Fantasy [official site]. Grumble grumble. Mobius might be a smashing game, for all I know, but it’s not the boyband barbecue I crave. What dreadful teases they are. But! If you’ve been waiting for confirmation of the Final Fantasy VII Remake on PC, I’m sure you’ll be contented with news that Mobius will borrow resources from it for a crossover event. That’s enough, aye? Read the rest of this entry »

Deus Ex launches Breach F2P spin-off, free VR doodad

Two free spin-offs from Deus Ex: Mankind Divided [official site] launched today, as its arcade mode Breach has become a free-to-play standalone game and a new virtual reality explore-o-zone is out too. Breach going standalone isn’t a huge surprise, as it was already very cheekily monetised with microtransactions, but hey I’ll welcome its cybersneaking in virtual virtual reality. And as for actual physical virtual reality, the new Mankind Divided ‘VR Experience’ lets cybermen poke around a few environments from the game and peer at some character models as if one were on Futuretinder. Read the rest of this entry »

Deus Ex: Mankind Divided’s Criminal Past story DLC announced

Adam Jensen is off to the cyberslammer next month in the second story DLC for Deus Ex: Mankind Divided [official site]. Square Enix yesterday announced the ‘Criminal Past’ DLC, a prequel mission which will send Adman undercover into a prison for robomen. That’s why they call it Criminal Past, see: it’s set in the past (of the future), and there are criminals. The marketing droids must feel chuffed with that wordplay but tch, they missed such great names as The Gig House, Rigbrig, Spring Spring, and The Clank. Read the rest of this entry »

Deus Ex: Mankind Divided’s pre-order mission now free

The pre-order virtuaguff of Deus Ex: Mankind Divided [official site], which includes an extra story mission, is now free for all players. A patch on Friday whopped it in. The ‘Desperate Measures’ mission isn’t big but it does poke into that train station bombing which drives a fair chunk of the game so, er, good that it’s finally available to everyone. This blob of freebies also includes some new skins to dress up Adam Jensen, though don’t get your hopes up for more than different coats and body armour – no casual slacks and polo necks for this mopey cyberman. Read the rest of this entry »

RPS 2016 Advent Calendar, Dec 15th: Hitman

A good sandbox is defined by the options it gives you to explore, experiment and discover your own solutions to problems. Day fifteen of The RPS Advent Calendar, which highlights our favourite games of the year, brings the best sandbox of 2016…

It’s Hitman!

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