Posts Tagged ‘Stainless Games’

Magic Duels’ Eldritch Moon Expansion Rising Next Week

Now that the Duels of the Planeswalkers series has gone free-to-play, new sets are being released for the video games alongside their cardboard launches. That’s nice. Magic’s Eldritch Moon expansion will hit tabletops on July 22nd but Wizards of the Coast have announced we’ll actually see it early on desktops and laptops in Magic Duels [official site] on July 20th.

It’ll continue the Shadows over Innistrad block with a new story campaign, a new pre-built deck, and new cards with new mechanics. You can, for example, meld a town’s soldiers and its battlements to form a writhing, horror-spawning meat-town. Nice.

Read the rest of this entry »

Magic Duels Deals Out Shadows Over Innistrad Update

Wizards always have room for more tricks up their sleeves.

That joke’s better than me. It deserves better. It could’ve been told so much better. Could someone better than me pick it up and run with it? Thanks.

Point is, the free-to-play wizard ’em up Magic Duels [official site] has launched its ‘Shadows over Innistrad’ update with 304 new cards to collect and cast. It’s also added new story campaigns, new quests, bug fixes, and other patchy things.

Read the rest of this entry »

Gibbing All The Way With Carmageddon: Reincarnation

Pedestrian-gibbing racer Carmageddon: Reincarnation [official site] may have launched out of Early Access in May, but developers Stainless kept on patching and updating away. Following two big patches considerably boosting performance, they’ve now dropped another adding two new cars, a new way to wreck cars, and other odds and ends for Chrimbo. Heinz Faust has returned once more with a new terrifying vehicle on tank tracks, the Blitzkrieger, as you can see in this here video:

Read the rest of this entry »

Free To Planeswalk: Magic Duels Released

After the stonking success of Hearthstone and other free-to-play collectible card games, it was inevitable that Magic: The Gathering would follow suit (this pun was unintentional, but I’m leaving it in). Magic may be head honch of the cardboard scene, but its offerings on virtual tabletops have been relatively disappointing. The Duels of the Planeswalkers games only added proper deckbuilding – a huge draw of Magic, for me at least – in its fifth revision, for goodness’ sake.

Magic Duels [official site] continues on from DotP and turns it free-to-play, and… seems to be a good direction for the series? It launched last night, available on Steam.

Read the rest of this entry »

Impressions: Magic Duels – Origins

Look, Yu-Gi-Oh jokes are really funny so I'm using them in this piece about an entirely different card game, okay? Don't give me that, I bet you couldn't even tell me the CMC of every WUBRG card. Have you ever even been to a PPTQ? Watched the PT? Yeah, that's what I thought.

I’ve been playing Magic regularly for the past five years, and the blame for all that lost time and money is the first Duels of the Planeswalkers [official site]. During that time, the game grew from gateway drug for its cardboard cousin into a full series in its own right, and one looked forward to by long-time fans and new players alike. Unfortunately last year’s edition did almost as much work making me hate it as the original did making me love it. I’ve been playing the next iteration, Magic Duels Origins, to find out whether it manages to fix the series amid the move to an ever-updating free to play model, or whether it falls into the same trap (cards) all over again.

Read the rest of this entry »

Ready Steady Splat: Carmageddon Leaves Early Access

I have a soft spot for Carmageddon and I fear that the Kickstarted Reincarnation [official site] is going to steamroll over that soft spot and turn it into a gloopy red mess at the side of the road. After a prolonged stint as an Early Access title, Stainless Games’ rebooted Deathracer launched yesterday. I’ve only played briefly – although I spent a few hours with earlier versions – and while I’m not hindered by the performance issues that continue to affect many, Reincarnation hasn’t reignited my love for the series. Maybe my tastes have changed since my teenage years and maybe Carmageddon hasn’t changed enough.

Read the rest of this entry »

Revving Up: Carmageddon Gets Last Early Access Update

Carmageddon: Reincarnation [official website] is very nearly out of Early Access Beta, which means you can start feverishly throwing together Finish Line puns while I grit my teeth.

The game’s last ever Early Access update is now out, which stabilises a few known issues, game crashes included, and sets a new maximum count of six cars in multiplayer.

Read the rest of this entry »