Posts Tagged ‘S.T.A.L.K.E.R.’

Scavenging A War-Torn City In Escape From Tarkov Video

Do you like guns? Do you like guns that realistically jam on you because you scavenged them in a war-torn Eastern European city and you had no other choice because people were trying to kill you and you had to defend yourself? Well that’s kind of what Escape From Tarkov [official site] is all about.

Last week, some of developers from Russian studio Battlestate Games hopped onto YouTube for their first ever livestream to dig into the atmosphere and complex systems of Escape From Tarkov. The parallels to S.T.A.L.K.E.R. and its sequels are pretty obvious, but Escape From Tarkov is aiming to translate all that hardcore shootyness into a hybrid-MMORPG.

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Own S.T.A.L.K.E.R.? Get It Free And DRM-Free From GOG

The one certainty with news items about S.T.A.L.K.E.R. [official site] is there’s at least a 70 percent chance they’ve been planted by Jim. Thanks Jim!

GOG.com continues to blow the horn in support of DRM-free everything with a new game reclaiming service, which you can check it out for yourself in this generously placed link. The idea is that if you bought a game legitimately but the game no longer works because of unsupported DRM or other causes, then you can enter your original game key in order to get a free copy of the game through GOG’s DRM-free online store.

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Don’t Just Stand There, Etc: The STALKER Bundle

Discounts on the STALKER trilogy (which seems like the wrong way to categorise the series somehow, but never mind) tend to wheel around pretty often, but this is particularly good deal for the whole set. There a certain games which are buried deep in RPS’ DNA, and the semi-open world, post apocalyptic survival/horror/action STALKER is one of them. If you haven’t played them, you are everything that’s wrong with humanity missing out some of the most ambitious and atmospheric shooters of all time.
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Happy S.T.A.L.K.I.N.G.: Survarium Freeplay Mode Plans

Don't be fooled: the beast is merely sleeping.

Gosh-o! After several years of nodding politely and say “Yes that’s nice but…” to news about the deathmatch-y side of Survarium [official site], developers Vostok Games are starting to share firm plans for the post-apocalyptic FPS’s open-world Freeplay mode. As we’ve hoped from the studio founded by former S.T.A.L.K.E.R. developers, it’s sounding pretty S.T.A.L.K.Y. as players roam across wasteland, scavenging for weapons and supplies, completing missions, sheltering from deadly storms, and being as helpful or murderous to others as they please. It has permadeath, obviously.

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I Said Come In! Survarium Open Beta Expands

It's some industrial-looking stuff okay? Cool okay.

GSC Game World announcing a comeback was a nice treat for the end of 2014, but even if they were working on another S.T.A.L.K.E.R. (they haven’t said they are, and I suspect they’re not) it’d be ages before we got to play it. Perhaps the closest we’ll get any time soon is Survarium, a free-to-play FPS made by a studio formed by folks who banded together following GSC’s collapse.

Vostok Games today launched Survarium’s PvP side into open beta for the rest of Europe with an English client. This brings it one step closer to release, which brings developers Vostok Games one step closer to adding the PvE mode that sounds far more S.T.A.L.K.E.R.-y and interesting.

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Get Into Here: S.T.A.L.K.E.R. Studio GSC Reopened

Back on the road.

Y’know GSC Game World? Oh, you do! The Ukrainian studio behind spookyhard FPS series S.T.A.L.K.E.R.? Oh, you must! You remember – they seemed to close in 2011 but held on a bit longer, still working on S.T.A.L.K.E.R. 2 for a few months then cancelling it, and since only resurfaced to weigh in on confusing brand rights issues. See, I knew you knew them. Well, they’re back, baby! Boom! And other exciting onomatopoeia. They’ve announced a return to active game-making, and chatted a little about what went down, including about S.T.A.L.K.E.R. 2’s fate.

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Um: Areal Devs Are At It Again, With STALKER Apocalypse

See this here? This is a bargepole. It is, I would say, approximately ten feet long. What I’m doing with this bargepole is very deliberately not touching something with it. Even if said bargepole were a hundred feet long, I would still be very deliberately not touching something with it. That something is a crowdfunding attempt for a game called ‘STALKER Apocalypse.’ The people making it previously tried to make a game called Areal.

Yeah, the Areal that got abruptly pulled down from Kickstarter because it made all kinds of dodgy promises about being a spiritual S.T.A.L.K.E.R. sequel. “Stalker is just a word”, apparently. Uh.
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