Posts Tagged ‘Star Wars: Battlefront’

Battlefront Singleplayer Ditched To Meet Ep VII Release

One of the enduring confusions around the new Star Wars Battlefront [official site] was the ditching of any kind of meaningful singleplayer mode. The adverts were so very geeky 30/40-something-focused, with all their misty-eyed pining for childhood X-Wing fantasies – the only logical next step for the marketing campaign would have been Kelly Kapowski wearing a Huttslayer Leia bikini. Then the reality was just getting shot in the back of the head by bug-eyed teenagers a thousand times over, and spaceships limited to sporadic icon pick-ups. Also, the original Battlefronts were known for having decent bot modes, while recent stablemates from the Battlefield series boasted campaign modes, no matter how dumb, so it was an odd break from tradition too.

Speaking about Battlefront’s future and plans to improve its reception, EA claim the lack of singleplayer was a “conscious decision” made in order to ship close to the Force Awakens.
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EA’s Star Wars Plans: Battlefront II, Visceral & Respawn

Electronic Arts CFO Blake Jorgensen had several Star Wars games to discuss during an earnings call yesterday. I’m not entirely sure how an earnings call works but I imagine if you keep mentioning Star Wars games that your company is publishing at some point in the near future, everyone is happy.

“How many Star Wars will there be Mr Jorgensen, and when can we expect them?”

“Many and soon.”

Wild applause breaks out in the boardroom.

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Star Wars Battlefront Free Trial Blasts Off

I only just found out May the 4th was a special day for Star Wars: the 40th anniversary of that fateful day George Lucas was struck with inspiration for a space-hairdresser made of LEGO. Sat beneath a starfruit tree, Lucas was knocked in the noggin by a falling fruit then leapt to his feet shrieking “Death to stars!” The rest is history.

That’s why Titanfall devs Respawn announced they’re making a Star Wars game, why Alec declared some other Star Wars game was blah, and why DICE’s third-person shooter Star Wars Battlefront [official site] now has a free timed trial.

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Greedo, Jabba’s Palace & A New Mode For Battlefront

I haven’t been back to Star Wars Battlefront [official site] since release, which is partly because it left me a little cold after I’d grown accustomed to the lovely, dad-pleasing graphics and partly because the nostalgia bubble I’d spent a couple of months in burst after finally seeing The Force Awakens. (It was Quite Good But). If they ever introduce a playable Jawa mode, I will be back faster than Han Solo telling porkies about the Kessel Run. Utini, babies. This seems sadly unlikely; for now, EA/DICE seem focused on more maps and, though beloved, C-list characters that no-one in their right mind would call Heroes.
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Star Wars Battlefront Revisiting Hoth In New Free Stuff

Two months after the release of a multiplayer-focused game seems a good time to ask: how are you getting on with Star Wars Battlefront [official site] nowadays? What do you like, and what do you wish it had? And how does your wishlist stack up against DICE’s planlist? The developers have shared their plans for the next few months, which include a patch adding private matches and cosy outfits ↑ today, two free new Hoth maps in February, a new Endor map in March, and, of course, plenty of paid DLC.

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Star Wars Battlefront Brings Battle Of Jakku To Some

Star Wars fans seem awfully excitable lately, and it’s not just about Star Wars Battlefront [official site]. Surprisingly, for a fanbase usually so discerning and wary of merchandising, they’re worked up about a new Hollywood movie adaptation of EA’s video game. Star Wars: The Force Awakens hits the silver screen later this month, and fans are going wild even though the only connection is the movie’s inspired by a level that wasn’t even in Battlefront at launch.

That inspiring level, The Battle of Jakku, has sorta arrived, with EA unpleasantly holding it back from people who didn’t pre-order Battlefront. Oh, and a new patch is here.

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The 10 Best Games Based On Movies

trololololol

I had twin criteria for this. The first was ‘is it a decent game?’ and the second ‘does it meaningfully evoke the spirit, themes or characters of the movie in addition to having Quite Good Guns And Graphics?’ The second saw quite a few games which would otherwise qualify ruled out. This year’s Mad Max, for instance, was an agreeable murder-romp but it’s much harder to argue that it nails the desperation or oddness of the films it’s based on. Star Wars: Battlefront, meanwhile, is an OK online shooter with marvellous graphics, but it’s too mechanical to ‘feel’ like Star Wars once you get beyond the spectacular presentation. Ah, ‘feel’. That’s the thing, isn’t it? Does a movie game make you feel like you’re a part of that movie’s wider world, or is it just wearing its skin?

It’s that question which most informed this list. I don’t disagree that there are, in some cases, better games-based-on-movies if ‘game’ is the foremost criteria, but these, in no particular order, are the ten games which most understood and even grew my appreciation for their subject matter, rather than simply piggy-backed it. (Additional FYI: I decided not to include any superhero games, reasoning they’re really their own thing rather than innately movie-based).

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