Posts Tagged ‘Star Wars’

Star Wars Battlefront Revisiting Hoth In New Free Stuff

Two months after the release of a multiplayer-focused game seems a good time to ask: how are you getting on with Star Wars Battlefront [official site] nowadays? What do you like, and what do you wish it had? And how does your wishlist stack up against DICE’s planlist? The developers have shared their plans for the next few months, which include a patch adding private matches and cosy outfits ↑ today, two free new Hoth maps in February, a new Endor map in March, and, of course, plenty of paid DLC.

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The 10 Best Star Wars PC Games

There’s no shortage of ‘best Star Wars games’ features across this nerdly old internet of ours, but the majority focus on console games which don’t often stray from the action/shooting category. On PC, we’ve had so much more variety over the years: sometimes for better, sometimes for very much worse. With the warm reception to the The Force Awakens meaning we no longer need to hate ourselves for retaining an innocent love of Long Time Ago, let’s mix nostalgia and contemporary game design values into a big, colourful ball and determine which PC titles are the least unwise ways to indulge that love.

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RPS Verdict: Star Wars Episode VII – The Force Awakens

Adam, Alec and Pip all went to see Star Wars: The Force Awakens this week, as did many other people around the world. Yesterday, they discussed their feelings and thoughts about the film in the company of a transcription droid, which produced the following report. Plot spoilers are clearly tagged and hidden, but there are discussions of structure and character throughout so turn back now if you want to go in completely cold.

Adam: Christmas comes but once a year. And for the forseeable future, it appears that Star Wars will arrive on an annual basis as well. Episode VII: The Force Awakens opened in cinemas across the UK this week, with packed midnight screenings and all manner of excitement. We three have seen it already and the first matter for discussion is, naturally, wot did you think?

Alec: IV, V, VI, VII, I, III, II.

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Cardboard Children – Risk: Star Wars Edition

Hello youse.

Today, RISK. Wait, come back! I’m not – Hey, forget I said RISK. Just – can we – hey, come back! Listen, honestly, friend, I just – YES, IT SAYS RISK ON THE BOX. But listen – please, take your coat off. Please. Give me the benefit of the doubt. Will you give me a chance? I just – look, I shouldn’t have started by saying “RISK”. That was stupid. I wish I could change that. But look – THIS IS NOT RISK. I swear to you. This isn’t RISK. I swear it.

How can I make you stay? Well. What if I say “STAR WARS”? Ah, there we are…

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Star Wars Battlefront Has Free Maps On The Horizon

My favourite Star Wars film is the one with Liam Neeson. Star Wars Battlefront [official site] is set much later, and next film The Force Awakens even later still. Battlefront’s first free content update will bridge that gap a little with The Battle of Jakku – and EA say there will be more “new maps and Star Cards, for free in the coming months.”

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Have You Played… Star Wars: Shadows Of The Empire?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

By which I specifically mean ‘have you played the first level of Star Wars: Shadows of the Empire?’ Though the bulk of this 1997 game was a humdrum shooter, the opening mission was a then-astounding recreation of the battle of Hoth, almost two decades before Battlefront was a pixel-shaded twinkle in anyone’s eye.
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Star Wars Battlefront DLC Season Pass & Misc. Lies

Star Wars Battlefront [official site] may be stomping out this week with all the AT-ATs and TIE fighters and Skywalking your young heart could dream of, but I’m sure the question your longing for an answer to is: what’ll be coming as DLC after launch? I know your type. Can’t get enough of that DLC, you. “Mad for it,” as they say in Manchester. Hold your horses, you DLC delinquents! I’ll tell you all about Battlefront’s £40 DLC Season Pass. Well. Mostly what I imagine is in it.

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Star Wars: Battlefront’s Live Action Trailer Is Live

“If you strike me down I shall become more powerful than you can possibly imagine,” said Obi-Wan Kenobi in Star Wars. Because he was then struck down so promptly afterwards, he never had a chance to explain the rest of the rules: “But if you don’t strike me down, I’ll vanish anyway and appear as a powerless ground troop in the midst of a war, and from then on only become more powerful depending on the collection of limited and randomly spawning powerups.”

There’s a Star Wars: Battlefront [official site] live action trailer now. Watch it below.

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Disney Infinity 3.0 Stars Now Warring On PC

PC is far from the ideal platform to play Disney Infinity [official site], as I understand it, because it doesn’t have a magic technoportal to zap its physical toys into the game (“toys-to-life” is the craptastic industry term I recently heard for such things). However, I also understand some people are not very picky about how and where they get more Star Wars, even more Star Wars, all of the Star Wars, so here: Disney Infinity 3.0 has arrived for Windows, two months after its console launch. It has a lot of Star Wars.

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Impressions: Star Wars: The Old Republic – Knights of the Fallen Empire

Star Wars: The Old Republic [official site] feels like it has lived in the shadows of its ancestors, Star Wars Galaxies and Knights of the Old Republic, doomed to be eclipsed by their legacy. But after a night of playing, when what was meant to be a quick dip into the new expansion turned into a full-blown binge until little rays of dawn peeked through the curtains, I reckon The Old Republic is close to stepping out of that shadow.

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Emperor Palpatine’s “Hit And Run Tactics” In Battlefront

On the one hand, Star Wars: Battlefront [official site] is absolutely plumbing our nostalgic desire for meticulously-recreated AT-AT battles and X-Wing vs TIE Fighter dogfights. On the other, it’s this absurd cartoon wherein a super-powered Skywalker or Vader sprint around the battlefield getting right up in everyone’s faces. And now Han Solo, Princess Leia and OH FOR GOD’S SAKES Emperor Palpatine have been added to that list.
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Hothtober: Star Wars Battlefront Beta Out Next Month

I’ve felt so little about Star Wars for so long now, and had so much distance from a fictional universe I threw myself into in my late teens that it no longer feels quite as over-exposed and cynical as it once did. This means I’m starting to find it vaguely appealing again. Nostalgia inexorably returns, God help me. Whether that will be aided or undermined by the looming marketingageddon of The Force Awakens I don’t know, but I do look at images of DICE’s Star Wars: Battlefront [official site] and think ‘yes, those are science fictional battles I want to be a part of.’ It’s the industrial look of the ships and structures that does it, a sweet spot between functional and stylised that the prequel movies totally bungled.

I don’t care about the characters, though. Mostly I just want to drive an AT-AT. Oh God now I’ve opened an eBay tab and typed ‘AT-AT’ into it. This is bad. If I can just hang on until October, when the Battlefront Beta will be released, maybe I’ll be OK.

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Blasted: Star Wars Battlefront Dogfighting Mode Teased

Star Wars Battlefront‘s [official site] newly announced team deathmatch Mode goes by the name of Blast and pits 10 against 10 in hot rebel v. empire close-quarter action, according to details coming down from on high by way of Lead Level Designer Dennis Brännvall. It’s one of two modes EA’s alluded to in the run up to Gamescom – The other is something they’re keeping relatively mum about: X-Wing dogfights, or, well possibly.

EA took to Facebook to sort-of-mention-but-not-properly-announce a dogfighting mode named Fighter Squadron through a short trailer. But don’t expect any more info until EA’s Gamescom event which takes place on Wednesday at 9am UK time.

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Sithprise! Knights Of The Old Republic 2’s New Patch

You meatbags did what?

Obsidian’s Star Wars: Knights of the Old Republic II doesn’t quite reach the level of Vampire: The Masquerade – Bloodlines on the Oh Gosh Imagine If It Were Actually Finished-o-meter, but it has folks who go to bat to it. Like Bloodlines, for a decade KOTOR 2 has relied on fans to fix bugs, restore and finish cut content, and improve support for modern systems. Unlike Bloodlines, KOTOR 2 apparently still has some sort of official support.

Yesterday brought a new KOTOR 2 patch on Steam, adding native support for widescreen resolutions and controllers, Steam Workshop for mods, and more.

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Jade Raymond Heads New EA Studio

Yup, that's the EA logo all right.

Cross-studio collaboration is a big deal in AAA development nowadays, and EA this week announced they’ve opened a new studio that’ll chip in with others’ games and work on new things.

Motive Studios’ first known project is working on Visceral’s mysterious new Star Wars game written by former Uncharted head writer Amy Hennig. They’ll be working with their fellow Montreal lot at BioWare too (I imagine on Mass Effect: Andromeda, yeah?). EA also mention Motive will be working on something new using DICE’s Frostbite engine, which is now ubiquitous at EA, though that game’s still under wraps for now.

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Star Wars: Battlefront – A Yoghurt-Scented Hands-On

Leave my lovely innocent AT-ST alone

R2-D2 smells like yoghurt. In fact, the whole second part of the Star Wars Battlefront [official site] queue at E3 smells like yoghurt. I’m in a group of 40 attendees waiting for our turn to do battle on Hoth in the final play session of E3. I think the yoghurty smell is coming from the copious dry ice, which is swirling around R2’s wheels as EA try to create a Hoth-like experience in a cavernous conference hall in downtown LA.

The Hoth of the game is not yoghurty, but it is gorgeous. An expansive snowy wilderness which we spawn into as Stormtroopers. Well, 20 of us do. The other 20 are rebel scum, ripe for the shooting.
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Imperial: Revisiting X-Wing And TIE Fighter

To commemorate the digital release of classic Lucasarts games X-Wing and TIE Fighter [Steam or GOG for the best versions here and here], we commissioned Rob Zacny to take a trip down memory lane and into the laser-singed spaces between the stars. He came back with extensive thoughts as to the quality of the games, and their place in Star Wars lore and legend.

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Star Wars Boldly Going Into Disney Infinity 3.0

You’ve had a Star Was bed spread, Star Wars pyjamas, Star Wars crockery, Star Wars t-shirts, a Star Wars backpack, Star Wars sunglasses, a Star Wars wedding cake, a Star Wars credit card, and a Star Wars coffin, but do you have Star Wars video games? Well, yes, obviously. But do you have Star Wars characters running around with Spider-Man and Mickey Mouse? Well, outside of those weird Quake mods. Aha! Right!

You may soon, as Star Wars is coming with Disney Infinity 3.0. Announced yesterday, the new version of the collect-o-fight-a-platformer is due this autumn.

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Why Star Wars Makes For Better Games Than Films

Star Wars started as cinema and ended up as something else – lots of things, from pillow cases to theme park rides. But chief among them, the form that best captures the core of Star Wars now, is games. The last Star Wars I enjoyed watching was released two years after I was born, in 1983, but since then games have given me dozens of dogfights, blaster battles and lightspeed adventures layered with the nostalgia, hope and acceleration that is essentially Star Wars.

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