Posts Tagged ‘Starbreeze Studios’

Dead by Daylight summons free trial weekend

4v1 teens versus psycho killer (qu’est-ce que c’est?) chase ’em up Dead by Daylight [official site] has launched another free weekend, inviting all and sundry to play the full game for free for several days. When Rich McCormick recently visited the game to see how much a year of updates had improved it, he was jolly pleased with the game it has become. If you want to hang teenagers on hooks to sacrifice them to dark gods or try to escape a manifestation of your anxieties about your transition to adulthood, you might fancy giving it a go. Read the rest of this entry »

Has Dead by Daylight been improved by its updates?

updatebydaylightheader

Update Night is a new fortnightly column in which Rich McCormick revisits games to find out whether they’ve been changed for better or worse.

I’m starting to sympathise with Freddy Krueger. Here I am — a monstrous serial killer, armed with unheimlich powers and a wickedly sharp axe — and I’m being given the run-around by a gaggle of teens and twerps in dirty T-shirts. Why won’t they stay still? Why do they keep hiding? All I want to do is chase them down, beat them around the skull, and then heft them onto a rusted meat hook as an offering to the evil god that compels me to kill.

I’m playing Dead by Daylight as the Huntress: a bunny-masked murderer with a set of hatchets and an ooky habit of humming to herself. She’s one of the game’s newest killers, introduced last month in DLC released on the game’s first anniversary, and joins a collection of new characters that have kept the already enjoyable Dead by Daylight from spoiling over time. Read the rest of this entry »

Raid: World War II due from ex-Payday devs next month

Those naughty Nazis are back and being murdered to bits in Raid: World War II [official site], a new cooperative shooter being published by Payday 2 publishers Starbreeze Studios. The four-player stealth-o-shooter will send goodies to rob, sabotage, and murder the baddies, leaving mayhem and destruction in their wake. It’s meant to be similar-ish to Payday 2. And yesterday, Starbreeze announced that Raid: World War II will launch on September 26th. Oh, and John Cleese will voice your intelligence dad. Read the rest of this entry »

Dead by Daylight’s newest survivor is a terrible person

dbd7

Last month was Dead By Daylight’s [official site] first anniversary, and Behaviour Digital are celebrating the occasion by releasing the asymmetrical multiplayer game’s fifth DLC chapter, which will be free. “We’ve sold the game to a few people so far,” says Mathieu Cote, modestly, as we start chatting about the new chapter. “And we said at the very beginning of the project that we’d be as generous as we can when we’re able.”

A Lullaby for the Dark contains a new killer, The Huntress, a new map and a new survivor, though Cote is mostly keeping shtum about all but the latter, attempting to hold back some surprises for the DLC’s launch later this week. The survivor’s a scrappy Mancunian fella called David King, the spoiled single child of wealthy parents, and his favourite activities include getting into bar brawls and debt collecting. “He’s a bit of a dick.”

Read the rest of this entry »

Dead by Daylight DLC adds shock doc and e-sports pro

Every Friday the 13th is bone-chilling, of course, but people expect it now. If you want to really surprise and scare someone, release a spooky murderdoctor on, say, Thursday the 11th. BOO! That’s exactly what Dead by Daylight [official site] has done, today launching DLC adding a new wacky doctor to the 1v4 horrorshow and a new victim/survivor. He was a torturer, she was an e-sports pro, can I make it any more obvious? I can with a trailer: Read the rest of this entry »

Psychonauts 2 peeks at pretty plants, picks up publisher

You like rocks? I’ll show you nice rocks. You like trees? I’ll show you nice trees. You like squirrels? I’ll show you nice squirrels. All these and more are in a new Psychonauts [official site] dev video showing an art test of a quarry environment. It’s not a finished level, just Double Fine feeling out the game’s style, but some pretty stuff is in there.

Over in the world of #business, Double Fine have announced that Psychonauts 2 will be published by Starbreeze, the Brothers and Payday mob. But first, look at these rocks. Read the rest of this entry »

Dead by Daylight free Steam trial weekend now live

1v4 multiplayer psycho killer qu’est-ce que c’est fa fa fa fa fa fa fa fa fa far ’em up Dead by Daylight [official site] is free to play in full this weekend. If you keep an eye on what’s popular on Steam, you may have noticed it near the top of the most-played games list – or popping in and out of the charts – and wondered what it’s about. Well! You can now see what The Kids are into and briefly feel like you’re ‘down with The Youth’. Soon you’ll be striking up conversations with them on the bus, “What’s your favourite stabbing sound? I like the bone saw!” Read the rest of this entry »

Have You Played… Brothers: A Tale of Two Sons?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Your first reaction when playing this platforming adventure is probably going to be: “Well, this is disorienting.” Your second thought is going to be: “Actually, this is quite clever.” Your final thought is going to be: “Waaaaaaaaah.” Read the rest of this entry »

Starbreeze Launch IndieLabs Label With AntiSphere

It is increasingly misleading to refer to Riddick developers Starbreeze Studios as ‘Riddick developers Starbreeze Studios’. It became awkward when they bought Payday devs Overkill Software, then they made the jolly surprising Brothers, they got into publishing, and I always want to highlight/defend Syndicate’s co-op, and… now they have launched a new publishing label. Starbreeze IndieLabs, as you might guess from the name, will fund and publish smaller games by smaller teams. The first IndieLabs game will be AntiSphere [official site], a competitive arena shoot ’em up from Croatian studios Lion Game Lion and Soap Interactive. Read the rest of this entry »

Dead By Daylight Gets Halloweenie In New DLC

Ol’ Shatface himself, Michael Myers, is now up to his usual tricks – leering at teens, following them muttering “I’m not touching you. Is this bugging you? I’m not touching you.”, then stabbing them through the neck – Dead by Daylight [official site]. The iconic murderman from John Carpenter’s Halloween has arrived in the 4v1 multiplayer horrorshow’s first big DLC as a new killer, bringing with him frequent foil Laurie Strode. A new suburban map is in too, his old stalking grounds. Mimy and Laurie’s abilities are based around stalking and surviving, respectively, so they do sound interesting. Read the rest of this entry »

Dead By Daylight Gets ’80s Clobber In First Paid DLC

Am I the only one who feels mocked by Millennials? While I work hard to pay for my car and house, Millennials swan around taking selfies and buying vintage clothes. Hey, I know you’re thousands of years old, but could you at least pretend our lives are more than a blink of an eye to you? Must you disrespect all the pitiful idols we cling to? You see me and simply imagine buying my clothes from a charity shop after I die.

They’re at it even in Dead by Daylight [official site]. The 1v4 multiplayer slasher ’em up’s first paid DLC is now out, and it’s a load of ’80s-inspired clobber for its Millennials to wear. Sorry, I’ll be more specific for you ruddy eternals: the 1980s. CE. The 1980s CE.

Read the rest of this entry »

Dead By Daylight Plans Parties, New Killers, New Maps

Dead by Daylight [official site] has lurched up the Steam charts with its 1v4, horror movie killer vs. plucky teens, multiplayer action. Basically, a supernatural slasher tries to sacrifice teens to dark gods by hanging them from meat hooks, while the teens try to evade the killer while they fix generators so they can escape. From what I’ve seen, it looks like a lark with pals but… that’s a bit tricky when it lacks multiplayer party support. Fear not! (Fear less?) Parties are coming, developers Behaviour say, along with more maps, killers, and so on.

Read the rest of this entry »

Dead By Daylight Bringing 4v1 Slasher Horror To June

The last time Behaviour Interactive tried to make a psycho killer (qu’est-ce que c’est?) game, they ended up with Naughty Bear. Ohhh dear. Two of ’em! This time, they’re going for classic horror movie slashing in Dead by Daylight [official site]. It’s a 4v1 multiplayer game about hapless teens trying to escape the murderous clutches of killers with bear traps, big knives, meat hooks, and all that. We’ve not seen much yet, but publishers Starbreeze today announced Dead by Daylight will launch on June 14th.

Read the rest of this entry »

Starbreeze Making Co-op FPS Based On F2P CrossFire

Starbreeze Studios, makers of the Riddick FPS and owners of Payday devs Overkill, have announced a new co-op FPS based on Smilegate’s F2P mega-hit CrossFire (pictured above). How big a hit? Up to six million players online at once big. I’m familiar with South Korean developers making free-to-play versions of western FPS–and still fascinated by Counter-Strike Nexon Zombies–but can’t think of many times it’s gone the other way. Fingers crossed their CrossFire embraces the original’s weirdness.

Read the rest of this entry »

Payday 2 And Goat Simulator Swap Goofy Crossover DLC

Checks calendar. Okay, it’s not April 1. Checks Steam. There’s definitely a store page for it. I guess this is really happening.

The latest Payday 2 [official site] heist is themed around…Goat Simulator. And the latest Goat Simulator [official site] DLC is themed around… Payday 2.

Read the rest of this entry »

Payday 2 Gets Point Break Remake Tie-In DLC

Since launch, Payday 2 [official site] has received a staggering 39 different bits of DLC that range, from festive soundtracks to cross-promotional movie-game tie ins. John Wick joined the co-op crime FPS last year, and now it’s going a bit Point Break. Overkill have teamed up with Warner Bros. to add things loosely inspired by the upcoming remake (no, not the 1991 Patrick Swayze-starring original) to Payday 2, in both a free update and extra paid DLC.

Read the rest of this entry »

StarVR: Starbreeze Get Into Cybergoggles

Folks have been gushing and gasping (and grumbling, in my case) for years about the coming virtual reality revolution, but it’s all about to kick off. Valve’s Vive is due later this year, Oculus have revealed the Rift consumer model that’ll launch in early 2016, and Microsoft’s augmented reality HoloLens will follow Windows 10. Starbreeze Studios want in.

The company behind Brothers, Syndicate, and (through their subsidiary Overkill) the Payday games have snapped up cybergoggle makers InfinitEye. Along with releasing hardware under the name StarVR, they plan to make VR-friendly games – starting with Overkill’s The Walking Dead.

Read the rest of this entry »

Have You Played… Syndicate?

Not pictured: your own legs. But they're down there!

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

No, not that one. The other one. Yes, the FPS. EA trying to resurrect Bullfrog’s top-down tactical series as an FPS was obviously going to rile up the people it was supposed to excite, but ignore the name. It’s a pleasant spot of face-shooting in a sumptuous cyberpunk world of gleaming clean lines and filthy neon. I don’t remember much of the campaign, but writing this has me wanting to dive back into the co-op.

Read the rest of this entry »

PaydayZ: Overkill’s Walking Dead Co-op FPS

Boo! Or is that ghosts?

Don’t blame the zombie. Look at ‘im! That brainless schlub isn’t responsible for the shoddy games he’s often found in. He’s a symptom, not the cause. You know what, I think I might even enjoy murdering the li’l fella. Zombies be damned, I’m looking forward to Payday creators Overkill’s new game–a co-op FPS based on The Walking Dead–because it’s a co-op FPS made by Overkill. It wasn’t the fool zombies’ fault that the last Walking Dead FPS was such a horrible mess. Those poor zombies have enough on their hands, and some don’t even have those.

Read the rest of this entry »

That Riddick Game Diesel Teased? An iOS Movie Tie-In

Update: I sought clarification from Gaming Corps about Vin Diesel’s comment, further games in the Riddick series, and whether or not PC will be involved, and CEO Nicklas Dunham replied with the following: “At the moment we can only disclose that the iOS version is just the beginning.” So there’s more to come, but it’s still far too early to determine the exact form it will take.

Original: That’s it, Vin Diesel. I have had it with your coy, ultimately empty promises and suspiciously shiny head. Next time I see you, we’re going to throw down. You will win, because a) you have the musculature of a mythological Greek titan and b) are the Iron Giant, but still. Afterward, you will absolutely, positively – for some reason – regret getting me all excited about the prospect of a new Chronicles of Riddick game. Because really? All that ballyhooing and getting the old Starbreeze band back together for a quick-and-dirty mobile movie tie-in? I’m sitting here, fists clinched, just shuddering right now, Vin. And it’s only mostly from fear.

Read the rest of this entry »