Posts Tagged ‘Starcraft II Arcade’

Zewg Wush: StarCraft II Gets Cute With StarCrafts Mod

You are all adorable.

StarCraft II has got a whole lot cuter with the release of StarCrafts, a mod based on the long-running webcartoons by CarBot Animations. It gives everything a cartoony makeover, replacing all models and textures with squishy cartoon equivalents, complete with cutsey new animations. It’s still StarCraft II, it just, y’know, looks delightful. Given that the StarCraft II Arcade is included with the game’s demo, you don’t even need to own any of ’em to play this. Go on, get cute. Read the rest of this entry »

Craftwar: StarCraft 2 Editor Adding Warcraft III Assets

The remade Sentinel lineup.

Warcraft III‘s mod scene is grossly underrated, I’ve muttered into many a pint glass. Yes, yes, we know it was where MOBAs and tower defense games really took off, but so many more inventive and interesting and weird games bounced around, types of game I haven’t seen since. I always thought this was helped a lot by WC3 having a huge range of units and wildlife and odd art assets folks could repurpose, making mods about more than soldiers. Delightfully, loads of those WC3 bits are now coming to StarCraft II‘s editor, Blizzard have announced. The main Hero units are getting modern makeovers too.

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StarCraft 2 Custom Maps Now Free For Anyone To Play

The mutalisks represent mods.

This is bold. The part I already knew: you can now play any of StarCraft 2‘s three races in multiplayer for free. The part I didn’t expect: you can also play any of the user-created custom maps and modes available in StarCraft Arcade for free, too. That’s a huge amount of free game, and a huge boon for the mod community.
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Starcraft II’s 1.5.2 Makes “The Arcade” Into A Thing

It's ready!
Back in June Blizzard showed off the beta stages of their Starcraft II community forum, The Arcade, and the latest patch makes it official. In case you missed the fuss over this, it’s a pretty major event for the SC2 community because it provides a new platform for sharing content created in the game’s hefty editor. Custom games will now be easier to track, even before they are released (assuming the author updates and so forth) and it should make it easier for folks to promote their creations to the overall community. As closed a system as Blizzard games are right now, this seems like a large and positive step in the direct of acknowledging that the PC is just as much about making stuff as it is about playing stuff.

And in case you were thinking “that inevitably means DOTA in Starcraft II, right?” Blizzard are already working on it, as announced last year. “Soonish“, indeed.