WITCHCRAFT, TRICKERY, DEVILRY, PERVERSION. A man, if he truly deserves that title, has sullied the noble art of waiting a long time for a new videogame. He has jumped the gun in the most devious possible way. He has… no, I can barely stand to repeat it.
But I must. His crime must be known. He has recreated the units from the impending StarCraft II expandosequel Heart of the Swarm, before it has even been released, and packaged them into a four-map mod for the current version of Wings of Liberty. I… I don’t know what to say. He might as well have wiped Blizzard’s hard drives and then taken the very bread from their mouths, such is the heinousness of this thought-crime and the surely catastrophic consequences of making something that looks and plays a bit like something in future might play.
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