Posts Tagged ‘Starcraft II’

StarCraft II: Legacy of the Void Shown Off At Blizzcon

Well gosh, isn’t it around time? Blizzard have finally revealed and officially begun to speak about the third instalment of StarCraft II’s trilogy, Legacy of the Void, at Blizzcon this weekend. It’s focused on those enigmatic space-elves the Protoss for its singleplayer along with the usual spread of balance update and unit additions for multiplayer. The campaign is about your man in the middle there, Artanis, as he forms an army to take back his homeworld and coincidentally runs into the universe-ending machinations of the series’ big bad. Meanwhile the changes to the online game hope to bring the foundation of modern e-sports back to some of its former glory. Get the deets below.

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StarCraft 2 Custom Maps Now Free For Anyone To Play

The mutalisks represent mods.

This is bold. The part I already knew: you can now play any of StarCraft 2‘s three races in multiplayer for free. The part I didn’t expect: you can also play any of the user-created custom maps and modes available in StarCraft Arcade for free, too. That’s a huge amount of free game, and a huge boon for the mod community.
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A Starcraft 2 Gym: Snute’s Click Game

It's basically this but dots

Once upon a Thursday dreary, I was browsing weak and weary,
Searching many a long and angry reddit rant or forum boast,
While I shuddered, nearly weeping, suddenly there came a tweeting,
As of some one gently linking, linking to Team Liquid’s post.

I am posting Snute’s Click Game not because I expect everyone who reads this to play it but because I was startled to discover it earlier today. It’s a training tool, for Starcraft 2 players, and it involves clicking on tiny little dots as quickly as possible. I’ve since learned that it’s not the only trainer of its type, which makes sense. This is one of the tools for a complete Starcraft gym and trying it has helped my old man’s brain better understand how e-sports folk break a game down into discrete skills and tasks. You will find my score below.

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StarCraft II: Heart Of The Swarm Makes Replays Playable

The latest trailer for Blizzard’s StarCraft II: Heart Of The Swarm focuses on eSports and multiplayer. eSports are like regular sports, except it’s playing videogames in a chair, and not sports. Multiplayer is when other people spoil your game for you.

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Heartfelt Swarm: Blizzard Discuss Starcraft Techniques


Be you noob or ninja, Starcraft‘s Heart Of The Swarm expansion wishes to cater for you. Yes, everyone is welcome at the table of extra-terrestrial strategy. In their latest seven minute preview, which you can watch below, Blizzard community manager “Cloaken” explains a bit about this approach, as well as announcing “unranked play”, which should allow veterans to kick back and mess about without threatening those precious ladder rankings.
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StarCraft Modders Making Unofficial Sequel To WarCraft III

Zug-zug.

That’s StarCraft II, mind you. Otherwise, I think that’d be a dequel, and I’m not sure anyone actually wants one of those. But yes, WarCraft: A New Dawn is picking up the severed orc hand of maximum strategy Blizzard dropped after WoW exploded. As of now, it’s very much a work-in-progress, but the end goal is to craftily craft StarCraft into “a breathtaking, lore-abiding storyline spanning several emotionally-gripping campaigns containing new units, new heroes, and new features as well as a fully fledged melee mode.” Lofty goals, huh? Maybe even too lofty. The team’s released their first video, though, so you can judge for yourself.

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