I think one of my favourite things about seeing a game jump genre is what it means for the ground-level stuff. An Ultralisk is never going to be scary, viewed from top-down, with a small army at your disposal. Leering down at you, with so many hit-points that the mission is more about distracting it, it becomes a very different matter.
Ever since World of Warcraft landed, Blizzard fans have longed, nay, demanded the chance to go on similar RPG adventures in the company’s other beloved series – The Lost Vikings. Sadly, today is not that day. However, a few days ago one of the most exciting fan-projects to remind people that the Starcraft II arcade exists hit a pretty big milestone – Starcraft Universe: Beyond Koprulu went into open beta, with the full game due in a couple of weeks. While I’m sure we’ll have some more on it then, not least because ‘open beta’ turned out to consist of a lot less content than I was expecting after playing through the three extremely long ‘prologues’, I went to take a peek.