Offworld Trading Company [official site], the new game from Civ IV lead designer Soren Johnson and his team at Mohawk Games, is a strategic simulation of a sci-fi Martian economy. It’s also one of the smartest strategy games I’ve ever played.
RPS Feature Two invisible thumbs up
RPS Feature Partial annihilation
Ashes of the Singularity [official site] was released last week after months in early access, promising huge Supreme Commander-style battles and furious tactical decision-making. But is it simply walking in the giant robot footsteps of its predecessors? Brendan tells us wot he thinks.
Oxide and Stardock have properly launched their sci-fi RTS Ashes of the Singularity [official site], after five months on Steam Early Access and a few more before that in a paid ‘Founder’s Program’. It is, I’ll explain for those who missed the gentle murmuring or Alec’s impressions of an early version, a Total Annihilation sort of an RTS with hundreds, even thousands, of units romping across the map in massive battles producing a great many explosions.
Ashes of the Singularity is aiming to walk in the footsteps of Total Annihilation. The thousands of enormous robot footprints of Total Annihilation, since it’s an RTS about flinging hundreds of fighting machines at your enemies across each of its missions. There’s a new trailer below which brings with it the game’s release date, March 31st.
RPS Feature Nasty, brutish, short
Last week I visited Mohawk Studios to speak to Soren Johnson. His short but impressive CV has one standout entry – he was the lead designer of Civilization IV, a game which I hold in very high regard. His latest project is a short-form sci-fi strategy game with no military component and, in fact, no combat whatsoever. Offworld Trading Company [official site] is an economic strategy game and it’s about as far from Civ as a strategy game could be.
Lawks, has Galactic Civilizations III [official site] really been out for nine months? With early access blurring the lines, part of me feels like it’s both been out for ages and only just come out. Anyway, nine months is long enough for an expansion (that’s not- this isn’t some baby joke), so here we go! Mercenaries launched last night, adding two new factions and mercenaries who’ll do duffing for you.
GalCiv III is also now fancier for people who don’t have the expansion, as the latest update has brought things like improved AI and graphics to the base game.
When we sent Marsh in to prematurely evaluate Stardock’s election sim The Political Machine 2016 [official site], Donald J. Trump won the presidency in a landslide victory. It’s purely a coincidence that Marsh is no longer our Premature Evaluator, that our new chap is someone who knows better than to tempt fate.
Three months later, with the presidential race picking up, The Political Machine has left Early Access and properly launched. I’m interested by how its model has changed issues since that first release to reflect developments.