Posts Tagged ‘staring eye’

Cylons And Warp-Horrors: Stellaris’ Late Game Crises

Stellaris [official site] is so close that I’m constantly furious that I’m not actually playing it right now. Stephen Hawking appeared on my telly a few days ago talking about blackholes and I was so angry, so thoroughly convinced that he was taunting my inability to boot up Stellaris and send a research vessel into a blackhole, that I threw the telly out of a window. In what may be the final developer diary before release, Paradox discuss the ways in which they’ll keep interest levels high right through the late game. Coincidentally, they’ve also increased the chances the chances that Manchester-based space-fancier Brian Cox will get his pint spilled if I run into him between now and May 9th.

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ARK: Survival Evolved Teases Terror Of The Deep

A gigantic vampire squid-like creature called Tusoteuthis vampyrus will be terrorising the seas of Ark: Survival Evolved [official site] soon. Well, soonish. A newly published Dino Dossier for the creature shows it wrestling with an unwilling ichthyosaurus and brandishing clawed tentacles.

Here’s what the developers have to say about Tusoteuthis vampyrus:

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Wot I Think: Dead Synchronicity – Tomorrow Comes Today

Having been very excited based on the early demo build of point-and-click adventure Dead Synchronicity: Tomorrow Comes Today [official site], I couldn’t wait to get my hands on the finished version a year later. But can it live up to its promise? Here’s wot I think:

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A Game And A Chat: The End Of GDC Spectacularmathon

IT. IS. OVER. Done. Slain. Dead. Six feet under. Sleeping with the daises. Pushing up fishes. We gathered one last time for a reflection on this year’s whimsical game dev summer camp, its most important moments, and where the gaming industry is headed as a whole. Part one’s guests include Papers Please creator Lucas Pope, Depression Quest creator Zoe Quinn, and Boon Hill dev Matt Ritter. Part two, meanwhile, brings in such luminaries and champion toe fighters as Gone Home writerly brain man Steve Gaynor, Kotaku features editor Kirk Hamilton, resident Vlambeer madman JW Nijman, Action Henk‘s Kitty Calis, and RPS god heroes Cara Ellison and Hayden Dingman. The end result? A loud, exuberant, exhausted goddamn disaster. Beaming agreements, screaming arguments, and confusing argreements. Also lots of people walking into our room randomly.

Among many other things, we talked everyone’s favorite GDC moments, diversity in the gaming industry, the virtual reality fuuuuuuuture’s growing pains, my Lost Levels talk, and what happens after you release a game like Papers Please or Depression Quest. Settle in with some popcorn and a hideous, burbling soda and tune in below.

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Shambling Onto Kickstarter: Undead Overlord

Presented without comment. Apart from eeewwwwwww!
Zombie games are self-cannibalising. Take Undead Overlord. It’s a strategy game where you control the zombie hordes and not the humans. You drag and drop the undead, creating more and more brain-chewers as you burn through the population. The developers JumpCore are so excited that their Kickstarter says: “Undead Overlord is born of a passion to see something different exhumed from the zombie games space. So in the tradition of games like Dungeon Keeper, we’ve turned the genre on its head, and put the player in charge of the zombie horde.” Perhaps someone should show them Ray’s The Dead?
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The Waiting Game: Metal Gear Solid V Footage

staring eye!
The existential limbo that the PC version of Metal Gear Solid V: The Phantom Pain finds itself is is pretty apt given the ridiculous lore of the series. For what it’s worth, Hideo Kojima has stated that it will appear “sometime”, but that it’s not a priority. Boo-urns to that! His lackadaisical attitude isn’t going to stop me from showing off the new videos of the game, because open-world stealth games are my jam. Below is probably the only footage of Metal Gear in existence that’s not interrupted by seven billion cut-scenes, which I find encouraging. I might be able to play this when it eventually comes to the PC.
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DekkoScan Takes Pics And Builds Minecraft Worlds

staring eye
Yes, I am reporting on an iPhone app, but one that has interesting implications for the PC version of Minecraft, as well as science-fiction. While drifting through the Reddit rapids this morning, I happened upon DekkoScan and did a double-take. It’s a phone app that allows you to take pictures of objects and turn them into Minecraft maps, which seems like something that should already exist. It’s currently awaiting Apple’s approval (aren’t we all), but soon you’ll be able to photograph anything and cram them into Minecraft. Great! Now I have to worry about a wizard taking my photo and turning me into a hill in Minecraft. The horror of being hollowed out, chipped away, or reformed into a penis statue is creeping me out.
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