Posts Tagged ‘State Of Decay’

State Of Decay 2 Announced, Adding Co-op

State of Decay developers Undead Labs today announced a sequel to their community-building zombie apocalypse survival game, coming to Windows 10 in 2017. The big feature for State of Decay 2 [official site] is online co-op, letting up to four players join up to romp around the end of human civilisation. Between this and Dead Rising 4’s announcement, it has been a good day for co-op zombiefun. Have a look at SoD2:

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State Of Decay’s Remastered Year One Edition Released

I realise it’s somewhat passé to compare a game to Dark Souls but look, State of Decay [official site] really is reminding me of Dark Souls. No, no, this is nothing to do with difficulty or death or mystery or structure: it’s about revamp-o-rereleases.

Like Dark Souls II’s Scholar of the First Sin, State of Decay’s Year One Survival Edition is the base game and its DLC expanded and touched up a little for the new generation of consoles. Like SotFS, it comes to PC as a separate release rather than an upgrade. And like SotFS, it seems like a fine jumping-on point for new players but perhaps not worth buying again if you had the original.

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Reanimated: State Of Decay Revamped For Rerelease

The heck is Jeff Goldblum doing in the zombie apocalypse?

When our Adam asked “Have You Played… State of Decay?” he noted that the open-world zombie survive ’em up had become a lot better in the year since its release, thanks largely to its ‘Breakdown’ DLC. What we here at RPS have apparently neglected to mention so far is that developers Undead Labs are revamping State of Decay for a prettied-up rerelease with its DLC bundled in as the Year One Survival Edition. Oh! Well, they are. And now they’ve announced a release date. Unfortunately, it won’t come as an upgrade, only sold separately.

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Have You Played… State Of Decay?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

State of Decay didn’t impress me when I played it last September. Originally released on the 360, Undead Labs’ debut is an open world survival game with a structure remarkably close to my ideal zombie game. It’s about scavenging, gathering survivors, barricading, running out of supplies, collecting vehicles and avoiding enormous hordes of the living dead. Great ingredients that didn’t quite make for a fine banquet, but it’s a much better game now than it was a year ago.

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Garry’s Mod And State Of Decay In Humble Bundle


Say kid, how do you fancy being a YouTube sensation, a real livestream Liberace? “B-but where would I even start?” you ask, eyes wide with hope. A new Humble Weekly Sale offers almost everything you need to become an Internet megastar, minus the hardware and a dreadful persona.

Curated by ‘PewDiePie’ (he has YouTube’s most-subscribed channel, don’t you know?) the bundle packs a few games the exhausting manbaby personality has wailed obscenities over, including Surgeon Simulator 2013, Garry’s Mod, and State of Decay.

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Open-Ended Zombies: State Of Decay – Breakdown

I’d been looking forward to State of Decay for a long time when it finally arrived on PC but after shuffling around on my hard drive for a while, it fell as flat as a zombie on an icerink. Hordes of people were quick to tell me that the game had more charms hidden beneath its fetid flesh than I had been willing to acknowledge but I haven’t returned since the disappointment of those opening hours. At the end of this month, I will revisit, although I’ll be abandoning the confusing confines of the story to try the Breakdown expansion, which is released on November 29th. It’s “an endless campaign with twists and turns based entirely on [player] choices”, which sounds ideal. Difficulty increases over time and as in Project Zomboid, the only certainty is death. Sounds like a treat!

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Impressions: State Of Decay

State of Decay was the only reason I regretted jettisoning my Xbox 360. When it came out, I read glowing reviews and believed it might be the open world survival game that so many were waiting for. Now it’s on PC, albeit without proper mouse and keyboard support. I’ve only played for around six hours, but seeing the game riding high on Steam’s best-seller’s list inspired me to write down some impressions. It’s certainly a game I was eager to play but now that I have, I’m not particularly keen to continue.

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