It’s yer regular round-up of what shifted the most copies on Steam over the previous week. Last week, Total Warhammer was dark master of all it surveyed, but a bug-eyed old friend has displaced it after just one week…
RPS Feature Long-Term Test
I’ve had a Steam Controller for almost three months now. I suspect my total usage of it during that time totals about four hours.
The thing frustrates me deeply, and not because it’s bad as such, but because it feels so tantalisingly close to achieving what it intended to, only to bungle it with bizarre decisions.
Cara’s gone for a wee nap (we’re full of Christmas cheer), so I’m free to talk about something secret without ruining the magic: where toys really come from. We saw Elf on Wednesday (and Krampus last night – it’s good!) but, turns out, toys are not made by Will Ferrell at the North Pole. Valve have made a video showing where Steam Controllers come from, which is pleasing in a How It’s Made way, while also explaining how they’ve improved the pad since launch – when it was a bit a bit Marmitey. We should make Graham report back with revised impressions. Graham. Graham. Graham! He can’t hear me, all the way down in London. GRAHAM. He’s not listening. GRAHAM!
RPS Feature Early impressions.
The first Steam Controllers and Steam Links are being delivered to those who pre-ordered. I received mine on Friday and spent a few moments this weekend playing with them. We’re not yet ready to offer reviews of either, but that doesn’t mean we can’t have a nice chat about it. Do you have a Link or a Controller? If so, what do you think?
I’ve heard good things about Valve’s Steam Controller gamepad from folks who’ve had a play on one, including our John, but I’ve still been sceptical. Can even fancy touchpads with haptic feedback come close to being okay as a mouse substitute? Watching a new demonstration video from Valve, I must say it looks better than I’d expected.
Oh, also: Valve have announced that it’ll cost £39.99/54,99€/$49.99, as will the in-home game streaming Steam Link box doodad. They’ll launch on November 10th, alongside a round of ‘Steam Machine’ pre-built PCs .
RPS Feature Full Steam Ahead (I'm Fired)
Sitting down with Valve’s Eric Johnson this morning, one thing seemed to become increasingly clear. Valve, a studio that has arguably been pretty quiet of late (not least with the failure to ship Steam Machines in 2014), is coming to life again. With a slew of announcements at this year’s GDC, the HTC-tech-incorporating VR Vive, a proper announcement of Source 2, in-home streaming tech in Link, available builds of Steam OS, and a final build for their much anticipated controller, you could almost forget that none of them is a game. While Graham was being pulled into a virtual world, I had a play with the controller on games running on a couple of Steam Machines, on some rather enormous televisions.
So the first thing you want to know: is the controller any good?
Is… Is this E3 news? On day three, I can’t tell anymore. Did Sid Meier swing on a trapeze across the E3 concourse to announce that Civilization 5 was now available on SteamOS and Linux? Did Aspyr gather the world’s press in an art deco theatre to reveal that this was their first Linux port, after years of porting popular games to Mac? Or is it the case that there was a simple post on Civ V’s Steam forum to declare that users of Ubuntu could now begin conquering 4X strategy worlds?
Probably that last one.