Posts Tagged ‘Steam Early Access’

GOG Starts Selling Early Access Games

In his final Premature Evaluation column on Monday, Marsh said of Steam Early Access: “Developers don’t know what they’re selling, customers don’t know what they’re buying, and I often don’t know what I’m reviewing – each week I play two or three games in the hope of finding one which is recognisable, even loosely, as a product against which even the vaguest expectations might be tentatively measured.”

Today, GOG have started selling early access games. They insist they’ll be “carefully evaluating” games before selling them, and will be kind with refunds. But who will we turn to now Marsh has evaluated himself dry?

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How To Survive 2 Hits Early Access With Online MP

Celebrate the impending doom wrought by the zombie apocalypse with friends, seems to be the message I’m getting from How To Survive 2 [official site]. Oh, and Louisiana looks nice. How To Survive 2 has shuffled its way onto Steam Early Access in search of brains, online multiplayer, and a new camp system for the action-RPG. Focus your cross hairs on the launch trailer below.

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Between Me And The Night Spooking Early Access

Nothing takes me back to those good old days of childhood more than a video game where televisions are basically spiders and our protagonist inhabits a Cronenberg shadow world. Between Me and The Night [official site], oh what a beaut’ this is. A surreal action adventure about a kid on the edge and the mysterious house that he lives in.

The project’s makers at RainDance LX have brought the game to the people for a bit of feedback, launching it on Steam Early Access on Friday. Video after the jump.

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Can’t Catch ‘Em All: Undead Labs Dropping Moonrise

I’m almost done catching up on news I missed over the long holiday weekend and, aw, this last bit’s bad news. State of Decay creators Undead Labs are planning to close their pocket monster battling game Moonrise [official site] without ever officially launching it. Moonrise launched on Steam Early Access in May, selling $15 and $20 bundles of creatures and virtuacash and whatnot. It was supposed to turn free-to-play when it launched but, well, it won’t launch and they’ve pulled it from sale.

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Is Early Access A Good Thing For Players Or Developers?

Early Access games are here to stay, but is that cause for concern or celebration? We gathered to discuss whether early access benefits developers or players in its current state, and how we’d make it better. Along the way, we discussed the best alpha examples, paying for unfinished games, our love of regularly updated mods, Minecraft and the untapped potential of digital stores.

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Blitzkrieg 3 Gets Its First Real-Time PvP Mode

Blitzkrieg 3 [official site] has got a big ol’ update with a new PvP mode. It’s something called Active Defense, which from my understanding of WWII front line defense – most of which has been gleaned from Nick Frost in Spaced – means the developers at Nival are angling for slightly more realistic combat.

Essentially this means it’s in real-time. Up until this point, Blitzkrieg 3’s multiplayer mode was “asynchronous,” meaning the defending team in its front line were offline players whose forces were controlled by AI. Which is slightly strange. It’s only now that they’ve introduced real-time PvP between attacking and defending players.

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New Zachtronics Puzzler TIS-100 Out Of Early Access

What even is a computer?

SpaceChem and Infinifactory creator Zach Barth has released his latest thing-making puzzle game, which sits somewhere between fiddling with chemistry and building automated factories. TIS-100 [official site] is an assembly programming puzzler, having you literally learn and write code to fix up corrupted code in the mysterious eponymous ’80s computer. Yes, you do need to learn and write the TIS-100’s assembly code. Computers are puzzles!

After a seven-week stretch in Steam Early Access, TIS-100 properly launched yesterday.

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Intelligent Design – Ark: Survival Evolved Mod Kit Released

It's harder to go the way of the dodo with mod tools.

Open-world dinomonster survive ‘em up Ark: Survival Evolved [official sites] is still storming Steam in Early Access. It’s sitting sixth on the playercount charts as I write this, and what we played seemed a bit of a lark. Still, its makers aren’t resting on their prehistoric laurels, and are working hard to avoid extinction.

They’ve launched the full the Ark Dev Kit, a simplified version of the Unreal Engine 4 editor which lets folks make their own maps and mods. That’ll certainly help avoid catastrophe, or at the very least ennui. It’s got Steam Workshop support to make installing them easier too.

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Hidden Path Drop Early Access Game Windborne

The alphafunding/Early Access model has given us some of the biggest games around, but it’s still a gamble – especially in bustling genres like the Minecraftbut. Hidden Path Entertainment, the Defense Grid and Counter-Strike: Global Offensive folks, took to Steam Early Access last February with Windborne [official site]. It was Minecraft but prettier, with quests and treasure and things to befriend. Now they’ve stopped development and pulled the £20 game from sale.

Hidden Path simply didn’t have enough money to finish it, they say, claiming they invested ten times more money into development than the game ever made back. That means they can’t give refunds, but they are offering more copies of Winborne to owners so they can share it.

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Fighty Footy: Soccer Rage On Steam Early Access

To make a futuresport, take a modern sport then add ultraviolence and perhaps motorcycles. Imagine hockey with razorpucks, cycle polo with motorcycles and warhammers, or football where people don’t dive to the ground when touched but rather give the other player a damned good hiding. That last one’s not far off the idea of Soccer Rage [official site].

With no off-sides, substitutions, fouls, or any rules beyond “kick the ball into the goal” really, Soccer Rage is part football and part fighting game. Ungentlemanly sportsmen can check it out now on Steam Early Access.

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