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Posts tagged “Steam Early Access”

Feature: Nuggets of wisdom

Premature Evaluation: The Universim

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser has donned the mantle of ‘deity’ in The Universim. It’s a god sim with more than a hint of Spore and good old Populous. The big bang starts with a click. From that press of a button a brand new cosmos springs to life - a huge…

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Feature: Searching for an RPG

Premature Evaluation – Olorun: Theocracy

Douglas Hammer, or Doug if you want to be informal, was a blacksmith. None of that sword-waving, monster-slaying malarky for ol’ Doug, no thank you. Nominative determinism may have played a role, but it was mostly the money. There isn’t safer, steadier work in a fantasy RPG. As long as everyone keeps being scared of monsters, they’ll be wanting sharp weapons and solid armour. When…

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Feature: Break the chain

Premature Evaluation: Blockchain Tycoon

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s delving into the confusing world of cryptocurrencies in Blockchain Tycoon. What is a blockchain? Why are people mining them? Are there tiny digital pickaxes? A lot of questions need to be answered. Blockchain Tycoon has been designed with an eye towards realism, apparently, and while I’m a…

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Feature: Welcome to the baby factory

Premature Evaluation: Cro Magnon

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s been placed in charge of a tiny prehistoric tribe in deadly Stone Age survival management game, Cro Magnon. Manhome isn’t much of a village, just a ring of knackered tents that provides shelter for a small tribe of hunter-gatherers. The latest fad is fire, and a small…

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Feature: More ore

Premature Evaluation: MoonQuest

MoonQuest was definitely lying to me. It assured me that what I was looking at was a horse, but I’ve seen a few horses before and I’m pretty sure none of them looked like alien llama-giraffe-monsters. The name tag hung there, daring me to question it. OK, I thought, I’ll suspend my disbelief. I jumped on the supposed horse, wondering if I might be able…

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Feature: Aliens like Plunkbat too

Premature Evaluation – Islands of Nyne: Battle Royale

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s getting hunted down by streamers in Islands of Nyne: Battle Royale. It's a sci-fi FPS in a lovely alien theme park that also happens to be a massive murder arena full of angry supersoldiers. Islands of Nyne bills itself as a battle royale for the competitive crowd…

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Feature: Never start with a mage

Premature Evaluation: Wayward Souls

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s back on the roguelikes with Wayward Souls. It looks like Secret of Mana, but it’s meaner. It might have been a mistake to play as the mage. Wayward Souls’ dungeons promise death at the hands, claws and slimey appendages of countless beasties, but my first killer was…

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Feature: Can YOU survive the tedium?

Premature Evaluation: Seeds of Resilience

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s been kicked off the HMS Horace and left stranded on Seeds of Resilience’s deserted island. He’s found a new job though: managing a colony of fellow castaways. Probably more game journalists. The sea’s lousy with them. I’ve been staring at the mostly static screen - an island…

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Feature: The Call of the Penguins

Premature Evaluation: Lovecraft’s Untold Stories

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s investigating eldritch goings on in action-RPG Lovecraft’s Untold Stories. Never heard of him. Just when I thought Lovecraft had been mined to death, Lovecraft’s Untold Stories comes along and I find myself protecting giant penguins and blowing up pink blobs of toxic goo. You remember the giant…

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Feature: Hide and seek

Premature Evaluation: Objects in Space

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s hauling cargo across pirate-infested star systems in space sandbox Objects in Space. It’s so quiet I can hear the dog breathing as he naps in the hallway. I’ve turned the in-game music player off, killed the power to every component on the ship and I’m hurtling through…

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Feature:

Premature Evaluation: Sky Noon

Premature Evaluation is the (usually) weekly column in which we explore the wilds of early access. This week, Fraser's shooting acrobatic cowboys in Sky Noon, an unconventional FPS full of grappling hooks and aerial antics. My stetson and I have spent a great deal of time soaring through big, open skies recently. It’s been lovely, though there’s always a tinge of frustration and just a…

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Modding tools will inject new life into Dead Cells

Roguey romp Dead Cells - one of the best games of 2017 - is getting mod support, possibly as soon as this month. It’s been requested frequently, so the announcement still comes as a pleasant surprise, mentioned at the end of a brief update post yesterday. The early access game is also now available on Linux and Mac - just pick those versions in the…

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Feature: Lost in the woods

Premature Evaluation: Witch Hunt

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser's off to the 18th century to hunt a forest full of nasty monsters in horror FPS Witch Hunt. He's a very brave boy. Find a bunch of trees and you’ll probably discover a folktale or ghost story set under their boughs. Years ago, I lived right on…

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Feature: Sticks and stones... and ghosts

Premature Evaluation: Medieval Shopkeeper Simulator

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s moonlighting as a grouchy stall owner in Medieval Shopkeeper Simulator, a first-person fantasy retail romp. With the chaos of E3 fast approaching, I’m looking for a more sedate racket. No more of this videogame malarky, I’m going to sell rocks and sticks to the impoverished serfs of…

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Feature: Plunkshark

Premature Evaluation: Maelstrom

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser's running away from sea monsters and hunting down galleons in nautical battle royale, Maelstrom. I wasn’t a happy pirate. I wasn’t any kind of pirate, really; not with only a series of failed fights and a major lack of booty to my name. It was all a…

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Feature: Outta lurk

Premature Evaluation: It Lurks Below

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s looking into what lurks below in It Lurks Below. What is It? What does It want? Is It responsible for all my missing underwear? I’m pretty fond of Terraria, and even more so of Starbound, so It Lurks Below piqued my interest with only a couple of…

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Project Zomboid is still in Early Access and that’s amazing

There is only one game I ever purchased on Desura and it was Project Zomboid, way back in 2011. This cool little indie isometric game strove to bring a Romero-esque slow zombie apocalypse to life by mixing survival skills, community management, close quarters combat, exploration, mental health, and a lot of good moaning sounds. It was a project I was backing but also getting in…

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Feature: Trust no one

Premature Evaluation: SpyParty

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser's pretending to be an NPC, badly, in the asymmetric game of spies and snipers, SpyParty. How do you get blood out of a tux? Nerves already shot, I extract myself from the conversation I’m using as cover and head towards the golden statue, my prize. This plush…

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Feature: Shipwreck

Premature Evaluation: Make Sail

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s setting off in a rickety boat in Make Sail. It looks a bit like Wind Waker, but you get to build your own vessel. Sadly, it doesn't talk. Once a year, usually around the time of Gamescom, I slink off. I stop writing, disconnect from Twitter and…

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Feature: Flight of the Rescue Gull

Premature Evaluation: Stormworks – Build and Rescue

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser's trying to run a successful ocean rescue service in Stormworks: Build and Rescue by building the greatest helicopter ever invented. I don't get seasick. I get sea hungover, but that's really my own fault. The wave of nausea that slammed into me as I piloted my tiny…

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