Posts Tagged ‘Steam Greenlight’

Steam Direct launches with $100 submission fee

After saying bye bye to the voter-led Steam Greenlight last week, Valve have today launched Steam Direct. It’s their new way for developers to submit games to the store by filling in some forms and throwing $100 onto Valve’s gold hoard as an publishing fee. There’s a lot more info about all this in a blog post but let’s go over the basics.
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Steam Greenlight closed, Steam Direct comes next week

Steam Greenlight, the process by which developers can get their game on Steam’s digi-store by collecting enough votes, has been shut down and all voting is now suspended. This is to pave the way for Valve’s new method of adding games to their store – Steam Direct – which is coming on June 13. It’s all part of a plan that has been in the works for a while, and although it mostly affects developers looking to sell their various murder simulators this will also likely change both the quantity and variety of games you’ll be wading through.
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Valve confirm Steam Direct publishing fee: $100

$100 (£80-ish) is how much it’ll cost to publish a game on Steam after Greenlight shuts down, Valve have confirmed. They’re ditching the Greenlight system of having would-be players vote on which games reach the Steam store, and replacing it with a system that’ll let developers sign up and, after being verified, submit games directly to Steam for a fee. What we’ll probably see is many more games hitting Steam, and quicker. Valve had previously tossed around $100 and $5,000 as mooted figures. Read the rest of this entry »

Valve to abolish Steam Greenlight, open up with Steam Direct

Valve have announced plans to hugely widen the number of games they allow onto Steam by approving developers directly. The popularity contest of Steam Greenlight will end as Valve replace it with the new ‘Steam Direct’ scheme. This will let devs register with Valve and, after verification, publish games to Steam as they please. The changes are due to kick off this spring. It’s not an open-door policy like Itch or Game Jolt, mind, as Valve do say they will charge a recoupable fee per game submitted “to decrease the noise in the submission pipeline”. But the end result should be more games on Steam. Read the rest of this entry »

In Snowflake’s Chance you are a weak rabbit in hell

This news just vomited out of the RPS ticker-tape machine marked “side scrolling ultra hard platformer news only!” Snowflake’s Chance [official site] is a hand-drawn platformer about getting a bunny out of hell. You have 99 lives to escape this scratchily-drawn Stygian abyss as Snowflake the rabbit, and every time you die your evil counterpart becomes stronger. “You are weak and ineffectual!” screams the game’s description. “Don’t slip!” There’s more to see in this trailer. Warning: contains lots of rabbit death.
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ISLANDS Brings Beautiful Vignettes To Greenlight

Islands

I am getting the strongest sense of deja vu with Carl Burton’s gorgeous Greenlight submission, ISLANDS. Like, to the point where I was so sure we already had an article talking about how gorgeous the screenshots were and was about to skip writing this because of already writing it.

Apparently I’m broken and we haven’t posted about it at all. So, here! Have a look at ISLANDS!

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P.A.M.E.L.A. Gets G.R.E.E.N.L.I.T. 48 Hours After Launch

P.A.M.E.L.A. [official site], the upcoming sci-fi survival horror FPS from Canadian studio NVYVE, has been Greenlit after reaching the number one spot just two days after launching on Steam Greenlight. When we last visited P.A.M.E.L.A. earlier this year, information was thin on the ground. A whole lot more has been dropped since, including a trailer, and it looks equally as pretty as it does terrifying. Take a peek:

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Lovely Weather We’re Having Checks Your Skies

OH GOD, NEW PHOBIA

Here’s a cute 3D explorer game about the weather that’s just popped up on Steam Greenlight. It’s called Lovely Weather We’re Having [official site] and it looks gentle and colourful and weathery which is rather appealing as I’ve had a nice morning of typing and listening to the rain fall outside.

“You play as a young girl who’s locked out of her house, and there’s also a cute dog and a dozen NPC friends with distinct personalities,” says developer Julian Glander. The neat part for me is that the environment she is exploring changes to reflect local weather data.

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How Much Is That Dogi In The Window: Judo

A childhood spent playing IK+ and an adulthood spent playing Nidhogg and games like it means that the overlapping circles in the Judo venn diagram is labelled “Graham”. That’s Judo not as in the modern martial art, but as the four-player indie fighting game on Steam Greenlight.

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Hatred Has Returned To Steam Greenlight

Yesterday, Hatred was removed from Steam Greenlight. Despite having more than 13,000 votes and being the seventh ranked game of 2,000+, the isometric killing spree simulator had its page removed and Valve told the developers, “based on what we see on Greenlight we would not publish Hatred on Steam. As such we’ll be taking it down.”

Now it’s back and developers Destructive Creations have posted what appears to be an apologetic email from Gabe Newell regarding the decision. That’s below.

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Revivalist Arena FPS Reflex Is Now On Early Access

Adam is the one exploding, metaphorically speaking.

Reflex aims to bring back the competitive, multiplayer Quake 3-styled first-person shooter, but its Kickstarter project was cancelled early when it became clear it wasn’t going to meet its goal. Its developers said that instead they were going to focus their efforts on polishing up the very small, existing build of the game so that they could release it into Early Access, to hopefully convince people of the merits of the game by simply letting them play it. Less than a month later, that’s now happened: Reflex’s alpha is available now through Steam.

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Sky Battles Has Arcade Dogfights With Titanic Monsters

When a writer says that a game is “X + Y”, that’s them taking a lazy shortcut towards capturing your interest. But also, Sky Battles is Crimson Skies + Shadow of the Colossus, and that does capture your interest. There’s too few arcade flight combat games in the world, and there’s certainly not enough which feature titanic beasts amid the dogfighters. The game’s just been Greenlit, so have a gander at the trailer below.

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This One’s A: KeeperRL Greenlit, Development Extended

It used to be standard procedure to celebrate the milestones of development for games you were looking forward to: announcement, going gold, getting released. Now I find myself celebrating the indefinite delay of those milestones. KeeperRL is an “open-source dungeon simulator inspired by Dungeon Keeper and Dwarf Fortress” which has been in-development for some time and was due to be finished before the end of the year.

But after the game improved this past year and was Greenlit last month, its developer has announced instead that he’s going to continue working on it for at least another year – and probably much longer.

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Battle Brothers Is Like A Medieval Jagged Alliance

Battle Brothers is what we call Adam and John when they get into the crawl space together and start causing a ruckus. But it’s also the name of a turn-based strategy game which takes its cues from Jagged Alliance and XCOM. You lead a squad of mercenaries around a procedurally generated worldmap, get in fights for money, and level up your squad. It’s still in development, but there’s a new trailer and a demo linked below which give some idea of its potential boardgame-y charms.

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Fixing (For) A Hole: Cavern Kings

Fixing a hole where the Risk of Rain gets in.

As we sit in the RPS chatroom, picking through each day’s new selection of games in which you play a coma patient, something simple, explosive, videogamey can feel like a breath of fresh air. Cavern Kings is a forced-descent infinite action platformer inspired by Super Crate Box and Risk of Rain, in which there are spinning blades to dodge, giant worms to defeat, and a destructible floor to tunnel into deeper and deeper.

There’s a trailer below that appropriately sells its simple charms, and a download link for a public beta. It’s on Kickstarter too, though already almost halfway towards its minor $2,500 goal.

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Stikbold And Noble: ’70’s Dodgeball Hits Greenlight

Looks about right.

When I first discovered Stikbold! it was via a GIF of an as yet unreleased trailer. When I then posted about the local multiplayer dodgeball game, I figured that was it: I wouldn’t return to post the new trailer when it finally did come out. I was wrong, because here we are. I can’t resist its ’70s style, its expressively blocky eyebrows, or its co-op campaign which seems to see you lobbing your balls at buses, whales and, it seems, satan.

Trailer below, which it turns out marks its launch on Steam Greenlight.

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Computer Crime: The Masterplan Launches On Greenlight

The perfect crime

Monaco didn’t do it for me, but it wasn’t that concept that put me off. There’s nothing I want more than to carry out expert heists with a crew of skilled crooks. I have high hopes, then, for the The Masterplan, which matches that idea with plenty of ’70s crime movie style. It’s on Greenlight now and there’s a new trailer below, introducing its team of characters.

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Flowing Traffic: Steam Greenlights Another 75 Games

MORE GAMES. MORE GAMES.

“Hmm? What’s that?” Valve spins around its chair, suddenly noticing the noise. “E3 just happened and we didn’t release any trailers for far away, in-development games? Right. Yeah, I guess you’re right about that.” Valve reaches over and pulls a rusting level by its desk. *k-k-k-thunk* Seventy-five new games have been greenlit, making their way through the community voting process to now have the right to release and sell their games through the service. This batch includes ADOM, Northern Shadow, The Hit, and a ton more obscure games.

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Deathball Lives: Supraball Is A First-Person Sports Game

A shame they're using a Wayne Rooney model for every character.

With all this talk of Unreal Tournament 2014, it may be that you’re recalling fond memories of the myriad mods available for previous UT games. One of those was Deathball, a sports game in which you fired a ball not bullets and attempted to pass and shoot and score your way to team-based victory.

Well, Deathball begat Supreball, a standalone game made by the same team. It has an alpha which is freely downloadable, it’s looking for votes on Steam Greenlight, and there’s a trailer below.

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Zany To The Max: 75 More Games Get The Steam Greenlight

Catacomb Kids is fiddly but great.

Valve have greenlit another 75 games for release via Steam. If you’re a writer covering game news, this poses a problem. Do you only mention the games readers might already heard of? This current batch includes the Kickstartering Chaos Reborn, the (also Kickstartering) Duelyst from former Diablo 2 and Rogue Legacy devs, the fiddly platforming roguelike Catacomb Kids, plus Hero Trap, Lemma, and a few others we’ve already covered on these pages.

Do you attempt to mention the other 65 games which people probably don’t already know? This latest batch includes a great many games in which static drawings of anime characters hover near menus, for example.

Or do you attempt to fit the game names into the lyrics of an Animaniacs song?

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