Posts Tagged ‘Steam Workshop’

Getting Heavy In Skyrim

Ees Beautiool. Time to keel dragon.
I rarely role-play in games. I’d like to believe it’s because I have such a well-defined personality that I simply can’t accept not being myself, but the real reason is that I’m rubbish. I only ever have one well-defined notion of what I want to be: Garrett. Every opportunity to create a character in a game for me means loading up on stealth options, and when I do I don’t really feel the character. I’m just a dude in the dark. But my last Skyrim character was lost to the great platter splatter* of October 2012, and I’m keen to go back the Fus Ro Dah. The question of whether or not I replay as a Garrett lookalike or roll something more adventurous has been answered with this mod that puts Team Fortress 2’s heavy into the dragon’s lair. I can tell I’m not going to be loading up on stealth options with this one.
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Mods In Spaceeeee: Strike Suit Zero Steam Workshop


Showing off your mod tools by modding your own game seems like a bit of a cheat to me. It would be like me showing you how easy it was to write a hilarious and witty SEO-filled RPS post by writing a hilarious and witty RPS SEO-filled post, because you’d expect that from me (and also ipad facebook jolie football gaga 22cans xboxone). But that’s what Born Ready Games chose to do, and though I expect it was easier for them than it would be for the average user, it is interesting to see them turn their space-bot fighting game, Strike Suit Zero, into a racing game, shooter, and a parcel delivery simulator. Explainingey videoey belowey.
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Here Be Horkers In This Giant Skyrim Mod

That bow's not going to help you in this situation. Just FYI.
This Skyrim mod is actually called “Here There Be Monsters“, and it adds nine huge sea monsters into the Ghost Sea to the north of Bethesda’s chilly realm. But I’ve focused on the Horkers because, well, just look at that screenshot. It is a giant beast with a huge tooth. Look, though. Really look. See? He’s not a beast. He’s just a thing that society deems to be big and scary. And so he acts as society imagines he should, and tusks everything and everyone. To be fair, he is part of a society of angry Nords fighting dragons and in the midst of a civil war. He should probably move somewhere nicer.
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Hmmm: Shadowrun Won’t Be Entirely DRM-Free After All

Oh, well this just won’t do at all. I was having a very nice day – frolicking in the bunny-infested fields and devising new ways to make game developers weep sincere, beautiful tears, as is my way – when the world decided to remind me that Shadowrun Returns exists, but it’s still not mine yet. Now I’m quite sad, and devs will have to bear the loathsome burden of their intrinsic, inescapable pain all alone. But I suppose I can’t be too pessimistic, given that I was snapped out of my willful cyberslumber by word of concrete Shadowrun Returns release details. First, the good news: it’s arriving in June, with Steam Workshop support straight out the gate. But wait, if it’s launching on Steam, what does that mean for all of Harebrained’s much-ballyhooed promises of being DRM-free? Well, it’s kinda complicated.

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The Best Of The Left 4 Dead 2 Workshop

And IIIIIIIIIIIIIIIIIIIIIIIII Willl Always Love Youuuuuuuuuuuuuou!
I have a proposal. We all have things on our PC the world shouldn’t know about. When the inevitable happens and Death beckons, we all have the our power to help each other out. What I need is someone to sneak into my Steam account (password: abetterpasswordthangaben), load up the Left 4 Dead 2 Workshop, and delete all my subscriptions. If anyone found out what I’ve been doing to Valve’s zombie shooter, why I’d die all over again. I’m happy to do the same for you. Just email me your Steam passwords and I’ll make sure whatever needs doing is done.
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Left 4 Dead 2 Workshop Liiiives

MODS!
I don’t know about you, but Nick in Left 4 Dead 2 just wasn’t bearded enough for me, the apocalypse certainly didn’t have enough disarmingly dressed schoolgirls, and why can’t I make my melee weapons pink? These are all concerns that have now been answered with the opening of the Left 4 Dead 2 Workshop, Valve’s integrated mod platform that makes adding picky little tweaks and full campaigns the easiest thing in the world. I’d say you could do it blindfolded, but I tried and put my fingers in my Crunchy Nut Cornflakes.
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Serious Sam 3 Explodes Onto Steam Workshop

Wait! Before you shoot me, I just want to get your opinion on the quality of a couple beautifully aged wines from my cellar.

That right there? That’s Sir Buttersworth. His hobbies include savoring life’s most delicate fineries and single-handedly justifying the existence of Serious Sam 3‘s Steam Workshop support. Oh, and loping ever onward – to almost completely certain death – in dim hope of truly understanding that most top-hat-less of Others, Serious Sam. Can’t forget that. But he is not alone, neither in that indirectly suicidal pursuit nor his presence on Steam Workshop. Sam’s only just arrived on Valve’s mod-friendly service, but his page is already impressively populated.

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Total-er War – Shogun 2 Now On Steam Workshop


Modding’s been a bit of a sore spot for Total War fans in recent times, but Creative Assembly – to its credit – has spent the past few months fixing up that rather glaring crack in its series’ armor. And certainly, Total War: Shogun 2‘s dedicated (and not-entirely-uninituitive) map editor was a nice start, but people demanded more. More breadth, more tools, more tiny virtual ant men throwing away their tiny virtual ant lives in the name of history. So Creative Assembly listened. Specifically, Shogun 2’s now packing full Steam Workshop support, some seriously upgraded map-making tools, and a brand new “Assembly Kit.” Find out about all the new ways you can make sweet, sweet war to your friends after the break.

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Mods And Monsters: Killing Floor Joins Steam Workshop

Killing Floor knows all about mods, having been one itself. They never tidy their rooms, leaving files scattered all over internets and hard drives alike, and trying to organise them is like trying to herd cats. The multiplayer horrorshow is gathering all its mods in one place, the increasingly active Steam Workshop, which should make keeping track of maps and modes much easier. Tripwire will also be adding Steam Workshop support to Red Orchestra 2, which is receiving a paid for expandomod by the name of Rising Storm. I’ve got a load of notes about that which I shall compile later this week. There are booby traps, flamethrowers and kamikaze bayonet stabbings, all of which I approve of in games though I frown at them in life.

Spooks: Valve Calls For Halloween TF2 Submissions

More owls in games!
Valve are looking for community prop makers to furnish the shooter’s October update. From the Team Fortress 2 blog:

Scariness doesn’t just happen, people. It’s serious business. That’s why we’re giving you until October 1st to fill the Steam Workshop with horrifying Halloween-themed cosmetic items. If you’re not an item-making sort of person, you can still keep busy. Why not visit the workshop and rate other people’s Halloween-themed items? Rating terrifying items will also help you build up your resistance to being scared before we unleash this year’s Scream Fortress update.

Thanks to everyone who sent this link in. Now make us some hats.

Squeeeeeeeeeeee! Scribblenauts Unlimited Coming To PC

Squee squee squee squee squee.

Was this already a known thing? 5th Cell’s absolutely amazing Scribblenauts series is finally seeing a version released on the mothership. No one had told me. The utterly magical platform-game-meets-actual-proper-magic is going to be on PC, as well as Wii U and 3DS, and Scribblenauts: Unlimited going to be using Steamworks to let you share the madness you create.

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Civ V Leaves Leonardo’s, Joins Steam Workshop

Steam Workshop, eh? My bulging eyes are scouring mod lists even now.

Civ V is integrating with Steam Workshop with the intent of making the use of mods much more user friendly. Create mod collections, browse what’s available through Steam and then fall to your knees in anguish because Fall From Heaven is nowhere to be seen in this version of the game and never will be. I haven’t explored the modding scene for this one a great deal, although now is the time for revisitations with the Gods and Kings expansion pack due on June 19. I’ll be telling you wot I think about that in due course and might be tempted to dip into modland as well.

More Like Dungeons Of DredMOD

The end is nigh brows

I’d gladly welcome another expansion pack for Dungeons of Dredmor and I gladly shall when the next one arrives in the near future. To add to the glad, it’ll be free as well, having been constructed with “the cooperation of a handful of the Dredmor community’s top modders”. It’s not slight and full details of the contents are below. Not content with welcoming the mod community into their home, Gaslamp Games are also serving tea and biscuits, or at least that’s how I interpret the news that modding will now be integrated with the Steam Workshop. Mods for all, mods of all stripes, and also biscuits for those who would like them.

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Build Your Own Skyrim, Part 2: Remake The World

Soon all this will be modded.
Okay, that’s a little bit dramatic, but “making cities a bit more accessible to thieves” is missing the flair that the Dovakhiin deserves, and while I won’t be moving mountains in this second Skyrim mod round-up, I will be shifting cities about a bit. This second shout of mods isn’t really about fixing things or adding to the world: it’s about building on what’s there, making the world nicer. I wouldn’t suggest you use all the mods listed here at the same time, as there’s bound to be come major incompatibilities when you start shifting major urban areas around, but it’s a useful, catch-all guide to bettering the existing game. If the grass isn’t greener on the other side, it soon will be.
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Build Your Own Skyrim, Part 1: Fixing The World

DERRRRP!
Skyrim might not be broken, but it is a bit cracked. There’s never been an open-world that didn’t crumble at the edges of a simulation, and Bethesda’s Nord land is detailed with a fine filigree through its stony butt. Patches will help, and Bethesda have done a lot of good work to keep the game ticking along, but with all those dragons stomping around, sometimes backwards, the mud has been loosened. Thanks to Steam Workshop, the act of modding Skyrim is phenomenally easy: all you need to do is select a mod in the system’s list and it’ll be integrated into the game. There’s also a few from the venerable Skyrim Nexus as well. While we wait for both Bethesda or these guys to pack the mud back in place, there are a few tweaks you can make to the base game, gleaned from the Workshop’s finest fiddlers. They won’t be as fancy as adding monocles and top hats to mudcrabs – I’ll be getting to those in a later article – but they will strengthen Skyrim’s core and fix a few glaring errors and inconsistencies.
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Skyrim To Receive Strong Mod Support

This man is actually chasing the dragon

Following a couple of not so great patches, Bethesda have cheered me up immeasurably this morning by sending word that in January they will be releasing the Skyrim Creation Kit.

PC players will be able to download for free the same development tools we used at Bethesda Game Studios to create Skyrim.

That would be enough to make me punch the air quietly in triumph but it’s not all. The tools will tie in to the Steam Workshop, allowing for easy upload, collection and browsing of mods. When I read that bit I did a small celebratory dance. Mid-way through I stopped though, convinced that this was a cynical move to control modding by making it exclusive to a specific platform.

Prefer to use existing modding sites? Not a problem. You’ll still be able to upload/share/access Skyrim mods on fan-created mod sites.

Dancing again. Full details below.

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Frankenstein’s Modster: TF2 Halloween Mods

It's a week of updates, plural, and they are in no way alive

While Valve prepare to release their Team Fortress 2 Halloween update, the mod community have been highlighting some of the most bone-chilling, spine-tingling items submitted to the Steam Workshop in a week-long event rather splendidly titled, Night of the Living Update. So, do you want the temperature of your skeletal apparatus to decrease? Do you desire spinal sensations of a peculiar nature? Traipse to the website and explore the blood-soaked offerings on display, some of which may make their way into the official update. This is particularly horrible. With two more nights of updates to go, I’m hoping for a Cthulhu mask. What’s the neatest thing you’ve found in the Workshop?