RPS Feature Music for televisions
Posts Tagged ‘Steam’
The people working on Steam (and more generally, the team at Valve) seem to be on a transparency kick at the moment. There are multiple blog entries which try to open up particularly opaque bits of the company so users can understand what’s going on. Presumably there’s an element of using that understanding to defuse criticism when it comes to subjects like the terrible reputation of Steam’s support system and whether it’s warranted if you add in some more data. The most recent entry zeroes in on how the store itself works and aims to share the “thinking” the system has used to come up with game recommendations: Read the rest of this entry »
RPS Feature Pray for Prey
Steam has implemented several changes to how giving games as gifts works, some which are helpful and others less so. Helpful: if you send someone a gift and they decline it, you’ll receive a refund rather than a copy of the game. Less helpful: gift now must be bought for someone specific, and not as nebulous ‘gift copies’ you can sit on. There’s more too. Some changes seem intended to combat people who hoard, trade, and sell games in that weird grey market, though Valve’s explanation is simply that “we want to make it easier for you to share the games you love with friends.”
What up, graph nerds? Well, what up-and-down-as-it-tracks-Steam-customer-support-requests-over-time, graph nerds? Steam now has a page where you can track basic customer support data is what I’m trying to say. Read the rest of this entry »
RPS Feature Popular videogames for the IBM Compatible
RPS Feature All hail GIFbot
We have a GIFbot in the RPS staff chatroom. GIFbot is a treacherous and unreliable creature, often offering wildly irrelevant or breathtakingly banal results when we type ‘/gif whateverphrase’ and then cope with whatever it randomly pulls from whatever reprobate corner of the internet it’s plugged into it. However, often enough its results are so irrelevant as to be perfection itself. And so we shall keep it around for an eternity, and reach for it in our darkest hours.
For instance, in the absence of a better conceit for the latest Steam Charts. For these, once again, are the ten games with the most accumulated sales on Steam over the past week. Take it away, GIFbot. Read the rest of this entry »
RPS Feature Last week's bestsellers
RPS Feature Fivelands
Criminals are a superstitious cowardly lot. So its disguise must be able to strike terror into their hearts. It must be a creature of the night, black, terrible… it’s only the weekly Steam charts! These are the ten games with the most cumulative sales over the past week.
This week: DON’T SHOOT THE MESSENGER.
Read the rest of this entry »
RPS Feature Ubichart
RPS Feature Only one will survive
Blood for the blood god, it’s only the weekly Steam charts! These are the ten games which sold best on Steam last week.
The debate has raged for an eternity. The infinite dilemma that has defeated even humanity’s greatest minds.
Which is best: guns or swords? Today, I have a definitive answer for you.
RPS Feature One, two, three, four times a Viqueen
In an apparent ongoing battle to hide every unknown new game released on Steam, overnight Valve have updated the Steam store to make it far, far harder to just see a list of new releases on the platform.
As we’ve discussed many times before, as recently as yesterday, unknown games have an incredibly hard time receiving any visibility in Steam’s crazed daily churn of 20 to 30 new releases. Big names, or those that see instant sales, get promoted to the big boxes on the front page, but smaller games are relegated to a hidden list that just became a whole lot more hidden. Read the rest of this entry »
RPS Feature Just Add Humans
There was a time when Valve could do no wrong. Champions of PC gaming, undeniably pivotal in the current huge success of the gaming platform, and releasing stunning game after stunning game. When they spoke, the industry listened, and reported with a well-earned reverence. Those times, it’s safe to say, are long gone. Apart from past glories, Valve is now primarily known for Dota 2 and Steam (but for an industry-ignored VR hat), the latter being a monopoly-controlling online store that’s becoming increasingly nonfunctional and dysfunctional, and which they apparently have no coherent idea how to control. And yet so much that’s so wrong with Steam is so easily fixed: it just requires people actually doing something. Read the rest of this entry »
RPS Feature and Siegebrations
‘Til all are one, it’s only the weekly Steam charts! These are the ten games which sold best on Steam last week.
It’s one of those ‘just copied and pasted all the HTML from last week’ kind of weeks. This is GOOD because I am lazy but BAD because there is little new to say. Fortunately, I’ve brought a friend along with me this time.
Read the rest of this entry »
Valve have announced plans to hugely widen the number of games they allow onto Steam by approving developers directly. The popularity contest of Steam Greenlight will end as Valve replace it with the new ‘Steam Direct’ scheme. This will let devs register with Valve and, after verification, publish games to Steam as they please. The changes are due to kick off this spring. It’s not an open-door policy like Itch or Game Jolt, mind, as Valve do say they will charge a recoupable fee per game submitted “to decrease the noise in the submission pipeline”. But the end result should be more games on Steam. Read the rest of this entry »
UPDATE: I’m still getting the error message but according to the official Hitfolk the issues *should* be subsiding. Good news for pretty much everyone except The Warlord, I guess.
Looks like those of you seeking to hunt down the latest elusive target in Hitman [official site] will have to sit tight for a bit as Valve and the devs work on fixing problems PC users are having connecting to servers.
According to Hitman’s official Twitter account:
“We’re aware of issues currently affecting our PC players, which appear to be widespread across Steam and cannot be ‘fixed’ on our end.”
Update: The exploit which let subversive Steamers inject code into Steam pages has been fixed. The eagle-eyes who spotted the security hole say it’s once again safe to visit profiles, activity feeds, and all that. If you’re curious, follow that link to discover quite how the exploit worked. Spoiler: it involved putting naughty code in the titles of guides.
Just be to safe, don’t go near any of Steam’s social pages for a bit. A group from the Steam subreddit say they have discovered an exploit related to Steam profiles, which could do some dreadful things. Even looking at your Activity feed could let people redirect you to non-Steam sites or even silently buy Community Market items with your Wallet funds. Valve haven’t commented on this yet but, for now, probably best to be safe. What’s the harm in not peeping on your pals for a while? Read the rest of this entry »
RPS Feature Baker Street