Posts Tagged ‘SteamOS’

Science Victory: Civilization 5 Now On SteamOS And Linux

This man represents open source supporters.

Is… Is this E3 news? On day three, I can’t tell anymore. Did Sid Meier swing on a trapeze across the E3 concourse to announce that Civilization 5 was now available on SteamOS and Linux? Did Aspyr gather the world’s press in an art deco theatre to reveal that this was their first Linux port, after years of porting popular games to Mac? Or is it the case that there was a simple post on Civ V’s Steam forum to declare that users of Ubuntu could now begin conquering 4X strategy worlds?

Probably that last one.

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Alienware: Steam Machine Will Be Our ‘Least Profitable’ Ever

I find it interesting how Valve both is and isn’t investing a lot of time and precious, precious GabeNcoins into its Steam Machine initiative. On one hand, this is the PC juggernaut’s plan to bull-rush through the living room’s console-lined walls and play jump rope with the entrails of enemies within, but on the other Valve is hedging its bets as cautiously as possible. It’s letting countless hardware manufacturers take the risk on building and distributing these things, and it’s hoping audiences will give them some clue as to what they should do after that. It’s not a terrible strategy by any means. It’s just a very Valve-centric one. Hardware manufacturers like Alienware, then, are worried, even as they place utmost faith in Valve’s time-proven ability to prime penniless pumps until money cascades out like a Biblical flood.

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Why Early Steam Machines Need To Be Upgradable

Steam Machines might be Valve’s answer to consoles, but that doesn’t mean they play by the same rules as Sony and Microsoft’s increasingly indistinguishable boxes. Linux is an open platform and Steam is constantly evolving. I do not think it’s unreasonable, then, to expect elements of PC gaming to creep into Steam Machine hardware as well. Just, uh, maybe don’t get your hopes up for Alienware to kick off that trend. The intergalactic planetary PC supplier has decided that upgrading its Steam Machines won’t be a modular process. If you want shiny new CPUs, graphics cards, or even memory, you’ll have to pick up a whole new box. While SteamOS can change conveniently and for free, hardware, as ever, comes at a price. And that’s a problem – one that hardware manufacturers should consider remedying if they want us to be at all interested in their first round of Steam Machines.

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Valve Talks SteamOS And Diretide, Defends Communication

Valve is a strange company. The mega-dev has always paddled against the inundating current of conventional wisdom, but it gets especially odd when it defies its own internal logic. Oh yeah, also infuriating. As we’ve observed on multiple occasions, the house that Newell built is often extremely open, responsive, and communicative… except when it’s really, really not. Half-Life 3, a recent bout of (still-unexplained) layoffs, Diretide, etc. These lapses don’t make Valve a Bad Guy or anything, but they do strain the developer’s relationship with its 65-million-strong audience. It’s an odd dichotomy that’s more relevant than ever with the evolution of Steam Machines and SteamOS apparently in the community’s hands. So I decided to ask Valve a simple question: What gives?

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So Then, Why Should You Buy A Steam Machine?

Yes, that’s right: You. That is who this article is for. Absolutely, positively nobody else. And by that, I of course mean Yousef Johnson, the world’s most average PC gaming enthusiast. He spends much of his leisure time playing on his own custom-built PC, largely by way of Steam. According to Valve, You (and perhaps by extension, also you) are who the initial line of Steam Machines is aimed at. And yet, so far it’s difficult to find many reasons to care. There’s the living room appeal, sure, but what’s to stop You from simply installing SteamOS on his own machine, buying a Steam controller, and doing a bit of quick (not to mention free) legwork? I asked Valve to justify its massive yet arguably over-cautious endeavor both now and in the long run. Here’s how the PC juggernaut replied.

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Watch Us Critique Valve’s Steam Controller

Why yes, I do groom that thin film of arm hair meticulously every day. Thank you for noticing

Valve’s robot owl Steam controller has been the talk of the town since the town learned to talk, but talk is cheap. While attending Valve’s recent CES Steam Machine event, I realized I had light and a camera, so it was time for action. Go below to watch me comment on (and gripe about) a beta Steam controller’s many, er, eccentric ins and outs while playing games like Metro: Last Light and Starbound. Valve’s onto something, I think, but there’s still a worrisome amount of work to be done before primetime. 

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Valve Announce Steam Machines With Specs And Prices

I bet this one is expensive.

The Consumer Electronics Show is happening in Las Vegas right now, which is a lot like E3 but full of televisions and Michael Bay instead of videogames. There is at least one thing there of interest to us, though: Valve have been revealing the first concrete details of their Steam Machine partners, including the 14 manufacturers currently making them and the specs and prices of some of those boxes.

Nathan is at the event and we’ll have interviews and impressions to share with you soon, but let’s round-up the news so far.
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