Posts Tagged ‘SteamOS’

SteamOS Is Out! Don’t Download It Yet

But can I rub Tux's eyes to control games?

Last week, Valve sent out the first 300 prototypes of their Steam Machines. That’s exciting, but unless you were one of the few randomly chosen, you can’t get involved. They also released the first version of their SteamOS for everyone to download, which is exciting but you should not get involved. Even Valve don’t think so.
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Ships Ahoy: Beta Steam Machines, SteamOS Out Friday

Naked, incomplete hardware just begging you to take a peek. Scandalous!

You there! Yes, you, with the hair, the shirt, and the microscopically minuscule pimple behind your left nostril that nobody – not even you – knows about. You could well be mere days away from receiving your very own Steam Machine. If you live in the US and signed up for Valve’s first round of testing, I would advise that you check your inbox now, lest you miss the opportunity to excitedly huddle around your fireplace, waiting for ol’ Saint Newell to slide down the chimney and pull your precious bounty from the safety of his beard of impossible wonders.

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The Steam Clears From iBuyPower’s SteamOS Machine

Uggggh, oh jeez. Mommmmmmmm, PlayStation 4 ate Xbox 360 again!

Valve’s already shown off a prototype of its mythical Steam Box, but what about all these third-party machines we keep hearing about? The hope is that they’ll offer price and versatility options where Valve can’t cut it on its own, so they could end up just as key in the FutureWar For The Living Room as GabeN’s boxy baby. Valve claims that numerous manufacturers are backing it up, but for now only iBuyPower has un-holstered its gleaming dust magnet of a secret weapon. Meet Gordon (or Freeman, depending on your preference for systems that look like glow-in-the-dark sandwiches). He will apparently be able to run all of your games in 1080p at 60 FPS.

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This Is Living (Room): Steam In-Home Streaming Beta Soon

Valve has named the group for this thing 'Homestream,' which sounds like something I'd call a good friend if I were trying way too hard to be hip. 'What up, homestream?' Hurrah! Now I hate myself!

Owning a gaming machine with horsepower for days can come with some pretty severe drawbacks – for instance, that it’s comparable to an actual horse in weight and portability. (And I can’t even ride it! What did I make this damn thing for, anyway?) The prospect of following Valve’s rhythmically clomping war party into the living room, then, isn’t the most attractive. Not when I have to pit my spine against weight that would bow a flagpole for multiple action-packed flights of stairs. But soon, all will be well. Valve’s officially announced its in-home streaming program for Steam, and it sounds like just what my doctor would’ve ordered after diagnosing me with folded-up-like-a-human-accordion syndrome.

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Valve Shows Off Steam Hardware, Promises No Exclusives

Lookit! A box! Isn’t that just the most exciting thing? The Internet is, of course, in a tizzy over Valve’s big reveal of a Steam Machine prototype, and – yep – it sure looks like one of them newfangled VCRs that can play those dang dern gametapes we never stop talking about. The bigger news, however, is that you need not worry about being required to own one – or even running SteamOS, for that matter. Nope, not even for Half-Life 3. Valve, happily, is philosophically opposed to the idea of platform exclusives.

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Prototype SteamBox Specs Revealed!


Valve have posted up a range of specs for the Steam Box prototype – or prototypes, as they have varied CPU and gfx cards – three hundred of which are going to be sent out to early sign ups. They explain: “The prototype machine is a high-end, high-performance box, built out of off-the-shelf PC parts. It is also fully upgradable, allowing any user to swap out the GPU, hard drive, CPU, even the motherboard if you really want to. Apart from the custom enclosure, anyone can go and build exactly the same machine by shopping for components and assembling it themselves. And we expect that at least a few people will do just that. (We’ll also share the source CAD files for our enclosure, in case people want to replicate it as well.)”

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Indies On SteamOS, Pt 2: Linux, The Controller

Valve? Making its own OS for living rooms? Madness. Pure, coldly calculated and entirely premeditated madness. But SteamOS’ success is far from guaranteed, and it’s got some serious hurdles to overcome before it can establish a New World Order. Last time around, I gathered developers of games like Project Eternity, Gone Home, Mark of the Ninja, The Banner Saga, and Race The Sun to discuss who SteamOS/Steam Boxes are even for and the relative “openness” of Valve’s platform in light of, er, Greenlight. Today, we dig even deeper, into the strange, nebulous guts of Linux and what sorts of challenges and opportunities Valve’s crazy, newfangled controller presents. There are even some hands-on impressions from Dejobaan and Paradox. Read on for THE FUTURE.

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