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Posts tagged “Steamworks”

Squeaky Clean: Dirt 3 Rinses GFWL Out, Gives Free DLC

Codemasters have taken Dirt 3 [official site] to the valet service, clearing out almost four years of crisp packets, newspapers, melted ice lolly goop, dried mud, travel sweet tins, and Games for Windows - Live guff. In what turned out not be a hilarious April Fool's prank, yesterday they released a version of their racing game with GFWL cut out and Steamworks boshed in. Folks…

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GFWL-B-Gone: Dead Rising 2 Switched To Steamworks

You may survive a zombie bite, sometimes, if you hack off the bodypart they nibbled - you've got to beat the infection to your heart. Games have a little more time. Dead Rising 2 and its reimagine-o-follow-up Off the Record were born riddled with Games for Windows - Live, Microsoft's nasty abandoned attempt to make PC games Xbox Live-y, but now they're free. As promised,…

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Industrial Era: Civ III Switches To Steam From GameSpy

I thought we'd long since seen the last of the GameSpy refugees fleeing the multiplayer service's shutdown towards the welcoming embrace of Steamworks. If a developer hadn't switched their game's tech by now, I'd assumed, they'd left its multiplayer to die in the digital dust. Oh what a terrible cynic I am! There is still love and hope in the world, Alice! Have faith. Firaxis…

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Save Our Souls Saves: Dark Souls From GFWL To Steam

Look, are things really so bad in Lordran? Sure, it's swarming with undead and we're all a few short hours away from losing our minds, but it works, doesn't it? Lifts are still moving, traps keep on rolling, and most people have given up on complaining. But wait: this was an elaborate metaphor for Games for Windows - Live. "Bwhaaaaaa?" you cry, unable to believe…

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Steamy: Dead Rising 2 And Resident Evil 5 Ditching GFWL

Splintered bones pierce greyed rotting skin. It shambles on, oblivious. It doesn't notice organs falling out, skin sloughing. We may never fully understand what keeps it alive, if you can call that living. Poor old Games for Windows - Live. [The old switcheroo, we call that one -ed.] Capcom are planning to scrape the withered glands of GFWL out another three of their games, they…

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Company Of Heroes Retaining Online Functions Via Steam

It's a dark time to be a mulitplayer server. From the day you're born, you're living on borrowed time, and that goes double if any sort of sequel has your cushy spot on the rack in its sights. Which brings us to the original Company of Heroes. It's coming up on its seventh birthday, Company of Heroes 2 is about to drop a fresh blanket…

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Call of Duty: MW3 To Use Steamworks

This just came in from Valve: "The PC version of the product will be powered with Steamworks for both the digital and tangible versions of the game and, as with all Steamworks titles, offline play will also be supported along with Auto-Updating, Achievements, and more. Call of Duty: Modern Warfare 3 will also support dedicated servers on day 1." Better, I suppose. The game is…

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Steamy: Skyrim Definitely Using Steamworks

There was some speculation earlier in the year - I believe after a GFW badge was spotted oozing across the surface of Skyrim box - about whether Skyrim would be using Games For Windows Live for its content delivery, savegames, DRM, and general online nonsense, but apparently not. The official Elder Scrolls twitter typist has confirmed it will be using Steamworks. That means we can…

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Digi Retailers Drop Modern Warfare 2

The Big K has news that the major digital download services are boycotting troubled enormo-shooter Modern Warfare 2 because of the inclusion of Valve's Steamworks. Apparently Direct2Drive were first out with the news, saying they had "told publishers that they'd stop selling games bundled in such a manner until Valve "decoupled its retail marketplace" from Steam's other services." GamersGate and Impulse will also be boycotting…

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Feature:

Steamworks & Steam Cloud – In Summary

Valve has announced Steamcloud. That's the headline that should be at the top, I suppose. That will be the headline on all the gaming sites that respond to today's news. A new system for storing player data, from save games to keyboard configurations, on Steam is a brilliant idea. Your games are now available on any PC, and you can play exactly where you left…

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Feature:

RPS At Valve – LIVE!

And we're done. Thanks for tuning in to RPS' first ever live blogging. There's a LOT of information below, and it's worth going through. The headlines are in the post above. Valve care about PC gaming. Of course this is because it's how they make their money. But when they state that they want to see other platforms doing the same, it really seems like…

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RPS “Live Blogging” At Valve

Hello the internet. This is an early warning that at approximately 10.15pm UK time (2.15pm Pacific) we'll be performing some abortive version of live blogging from within the golden walls of Valve HQ. What's it about? Steamworks of course. But for more exciting details you'll have to tune in. And by "tune in" we of course mean, "refresh the site to see if changed every…

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Steamworks SDK Released

Valve's Steamworks SDK is now available. This gives developers access to all the gubbins that goes on in Steam, for free, to enormously aid development. Valve explain the features it offers: "These include product key authentication, copy protection, auto-updating, social networking, matchmaking, anti-cheat technology, and more. The features and services available in Steamworks are offered free of charge and may be used for both electronic…

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Valve on Steamworks (And Magick Obscura)

Because I'm an internationally awesome globe-trotting journalist of excellent repute, I was able to sit down with Valve's Doug Lombardi and have a chat about Steamworks within a few minutes of yesterday's announcement being made. Because I forgot my laptop and was really tired, I didn't get round to posting the conversation until now. Head clickwards for enlightenment.

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Valve Release Steamworks

[Update: The press release offered lots of confusion - the story's been updated now for clarity] Valve are rocking the boat in a really big way, especially for PC gaming piracy. They have just announced the release of a complete collection of publisher power, called Steamworks, available to developers and publishers completely free. Valve describe it as, "A complete suite of publishing and development tools…

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