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Posts tagged “Steve Superville”

Feature: Bonus bits

Paragon Interview: Why Epic Are Making A MOBA & More

You can read about Paragon, Epic's new MOBA, over here, but there were parts I had to cut out of the feature for flow and length. If you're wondering about the game's replay system, crossplay with consoles, approach to chat toxicity, and why Epic are making a MOBA in the first place, read on for some bonus materials from my conversation with creative director Steve…

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Feature: Highs and lows

Paragon: What You Need To Know About Epic’s MOBA

A couple of weeks back Epic's Paragon [official site] team brought their third-person MOBA – still in its alpha state – to London for a hands-on preview event. I managed to get several games in (two crushings and one tense victory) as well as spending some time with creative director, Steve Superville. Superville says that Epic's question of themselves when setting out to make Paragon…

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