The bearded warrior looks exhausted. Part of a band of mercenaries, he blinks slowly at us. Even while the player chooses their next words, the crease-eyed humans and horned Varls of The Banner Saga 3 stand there, blinking slowly. Their hair fluttering, eyes searching you for intent. These are quiet moments of incidental detail. Twitching moustaches, billowing capes, tensing fists. They are looping animations, designed to bring life to otherwise static moments, but they are a smooth and subtle reminder that The Banner Saga remains one of the most beautifully animated game trilogies in existence. This tired axeman is just one of the finely-drawn fighters of the series finale. Arnie Jorgensen, Creative Director at Stoic, seems happy to let him rest.
“It’s really gratifying for me personally, as one of the people involved, to finish it,” he says to me, while showing the game at GDC. “Not only that but we’re finishing it to a better degree than we started… We’re not just finishing it, we’re finishing it strong.” Read the rest of this entry »