Posts Tagged ‘Stoic’

The Banner Saga 3 ushers an end to the world July 26th

The Banner Saga 3

It’s nearly time to sharpen your axe and wade once more into the beautifully illustrated frostbitten apocalypse that is The Banner Saga. Stoic’s strategy-RPG series was always planned as a trilogy, and the third and final chapter is excitingly close, now due out on July 26th, two days later than first expected. Within, a new trailer that could be considered spoiler-laden for those who haven’t played through the second game, so go do that first.

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The Banner Saga 3 will be a final foray into darkness

banner-saga-3-gdc-1

The bearded warrior looks exhausted. Part of a band of mercenaries, he blinks slowly at us. Even while the player chooses their next words, the crease-eyed humans and horned Varls of The Banner Saga 3 stand there, blinking slowly. Their hair fluttering, eyes searching you for intent. These are quiet moments of incidental detail. Twitching moustaches, billowing capes, tensing fists. They are looping animations, designed to bring life to otherwise static moments, but they are a smooth and subtle reminder that The Banner Saga remains one of the most beautifully animated game trilogies in existence. This tired axeman is just one of the finely-drawn fighters of the series finale. Arnie Jorgensen, Creative Director at Stoic, seems happy to let him rest.

“It’s really gratifying for me personally, as one of the people involved, to finish it,” he says to me, while showing the game at GDC. “Not only that but we’re finishing it to a better degree than we started… We’re not just finishing it, we’re finishing it strong.” Read the rest of this entry »

The Banner Saga 3 flies on July 24th

Stoic’s Viking-y RPG trilogy will conclude with The Banner Saga 3 on July 24th, publishers Versus Evil have announced. The strategy RPG trek has seen tough battles and difficult decisions so far, but the worst is surely yet to come. Our boy Brendy recently talked to Stoic and will have more to tell you about the game later today. For now, coo, look, a release date. This is months ahead of the Kickstarter’s worst-case prediction of December 2018, so good on ’em. Read the rest of this entry »

The Banner Saga 3 due in summer, earlier than expected

We’ve not peeked at The Banner Saga 3 since Stoic’s Norse fantasy strategy RPG soared through Kickstarter in 2017, but now here’s a new trailer and oh! word that the game will launch earlier than expected. The Kickstarter tentatively said December 2018, and I’d even speculated that adding stretch goals features might push it back further, but publishers Versus Evil have now announced it’ll launch this summer. Whether it’s through coy planning or extra-speedy work, hey, once the sun comes out (all three days of summer) we’ll get to cool ourselves by tromping through the ice and snow murdering mythmen. Read the rest of this entry »

The Banner 3’s Kickstarter ends in victory

The crowdfunding campaign for The Banner Saga 3 [official site] has wrapped up and — surprise! — seems enough folks do want to see the Norse fantasy turn-based strategy game through to the end. As well as hitting its goal, the Kickstarter campaign hit several stretch goals. The second game improved on the first a lot, so fingers crossed that this trend will continue and Stoic will slam jam a home dunk runaround across the starboard pitch this time. Read the rest of this entry »

The Banner Saga 3 now fluttering on Kickstarter

The tale of the little flag that could will continue in The Banner Saga 3 [official site], if a Kickstarter goes well. Yup, developers Stoic have turned back to crowdfunding to conclude their strategy RPG series. We waved the safety flag for the first Banner Saga, digging its look and style but not so much the combat, then waved the chequered flag for its follow-up, which improved the combat enough for us to declare it one of our favourite strategy games. For the third, hopefully we’ll end up waving our dotty bloomers on a stick? Read the rest of this entry »

Thrill Of The Fight: The Banner Saga 2 Survival Mode Out

If you’ve been waiting Ever Since The World Began, you Can’t Hold Back, you’re suffering Desperate Dreams, your Eye of the Tiger scans the horizon for signs of Broken Promises, then good news: The Search Is Over, and Here Comes Desire. Today The Banner Saga 2 [official site] receives its promised Survivor mode in a free update.

Survivor mode is a permadeath challenge with rounds of gruelling combat to survi- wait. Survival mode. They’ve added a survival mode. Pffff.

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Wot I Think: The Banner Saga 2

Despite its flaws, The Banner Saga [official site] is one of the most memorable indie releases of 2014, and now the second act is here to push the story to even more desperate frontiers. But does The Banner Saga 2 improve upon its predecessor’s lackluster strategy combat while still expanding on its promising story? Here’s wot I think. (Note: there are spoilers for the first Banner Saga’s ending).

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Death, Despair And Lovely Cutscenes: The Banner Saga 2

I’ve spent so long frolicking in the intangible tangerine skies of VR-land lately that it’s genuinely bewildering to look at a traditional game again. It’s so… flat. So… image-y. And also so sharp and fluid and won’t make my eyeballs pulsate and flail as if dancing helplessly to some unseen disco beat from hell. Confusing matters worse is that gorgeous strategy/roleplaying/survival opus The Banner Saga – and its upcoming sequel Banner Saga 2 [official site] – continues to look like a game that is simultaneously from the past and the future.

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The Banner Saga 2 Unfurling In April

The Banner Saga, as I remember, is a tactical RPG about a really nice flag and the rapscallions who want to steal it from you so they can really admire its fine needlework. That’s… hang on, no, Wot Adam Thought reminds me it’s a jolly pretty tactical RPG about a leading a caravan and army across a cruel Viking-y fantasy world – which becomes too repetitive. Still, it is a lovely flag, so let’s see what developers Stoic can do with a sequel. We’ve not long to wait now, as they’ve announced that The Banner Saga 2 [official site] will launch on Tuesday, April 19th.

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The Banner Saga 2: On Combat And Continuity

Like Graham after a few shandies

I arrived a few minutes early for a Banner Saga 2 [official site] interview with Stoic’s artist Arnie Jorgensen and writer Drew McGee at E3 so I set my bags down and walked over to a vacant demo computer. The game is the second of Stoic’s planned trilogy and I’ve only played half of the first Banner Saga so I was a little cautious – what if there were spoilers?

Curiosity won out and OH GOD THERE WERE SPOILERS!

With that in mind, if you’ve not played or finished the first game and wish to avoid spoilers just bookmark this for later:

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Killers And Thieves Is X-Com For Criminals

Ah, the video game industry’s eternal quest to corrupt the hearts and minds of our youth continues. Not content with turning them all into warlike barbarians, anthropomorphous cubes of meat or cats, now that hateful, wretched ‘interactive entertainment’ is teaching them the ins and outs of running a medieval thieves guild! When will the madness end?

Killers And Thieves [official site] is the (evil) work of Alex Thomas, creative director of indie all-star The Banner Saga [official site]. He’s working independently under the banner of Candle And Key as the rest of Stoic move onto the sequel, though they’re acting as publisher. It’s about sending teams of criminals out on missions in a sprawling medieval city, breaking in and getting away with as much loot as possible.

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Marching On: The Banner Saga 2

The Banner Saga arrived at the great RPS mead hall to a somewhat mixed reception. We appreciated the manner in which the beleaguered band of luminaries presented themselves but couldn’t help but yawn long before they’d finished telling us of the events that had brought them to our table. Whatever its flaws may be, The Banner Saga told an unusually bleak and believable tale of a world in its twilight years, and I’ll gladly cast aside my reservations to see the continuation of that tale. The video below doesn’t give a great deal away, but it confirms that the next chapter of the saga is incoming.

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The Candy Crush Banner Saga Saga: Stoic Speaks Up

This afternoon King – owners of Candy Crush Saga and an ever-increasing percentage of the dictionary – issued a statement defending their actions regarding the news that they had filed an opposition to Stoic’s attempts to trademark “The Banner Saga”. A defence that seems odd in the face of what’s actually happening. Especially as they’re arguably attempting to assert a trademark they don’t actually have. Appearing to believe they are the only company allowed to register games with “saga” in the title, King has exercised this by preventing other studios’ efforts to protect their unique game names with their own trademarks.

Yet in King’s statement (below), they make it clear that they don’t believe that Stoic is trying to profit from a similar name, and say they do not wish to prevent Stoic from using the name. A claim that seems, well, rather peculiar given the circumstances, and their appearing to say something quite different in their Opposition. It’s something Stoic have now told RPS they’re not too pleased about either, stating, “We won’t make a Viking saga without the word Saga, and we don’t appreciate anyone telling us we can’t.”

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King ARE Trying To Candy-Crush The Banner Saga

Yesterday the internet was alive with the news about King, owners of Candy Crush Saga, their trademarking of the word “Candy”, and their ensuing threats to other developers who are using the word in their game titles. The response from King was to flap their eyelashes and protest innocence – they were only defending the Earth against evil, not liberally chasing anyone and everyone. About that. We’ve seen the document that shows their attempt to go after The Banner Saga.

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The RPS Verdict: The Banner Saga

Separated from all else by a great storm that ripped the land asunder, Alec and Adam huddle on a fragile, knife-shaped peninsula to watch the world freeze and die. They dream of old gods, they think of roads not taken, they mourn for the lost. And they have a right old natter about Stoic’s recently released, uncommonly beautiful, Viking-inspired roleplaying/strategy/giants’n’conversation game The Banner Saga.
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Wot I Think: The Banner Saga

The Banner Saga is a tantalising prospect. An independent release from a small team of former Bioware employees, it promises a rich story, a new world and intricate tactical combat. It also has the most stupendously attractive art I’ve seen in a long time. Impressed by the opening hours, I’ve since spent several days in the game’s icy company, I’ve deliberated long and hard to bring you my final verdict. Here’s wot I think.

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Hands On Verdict: The Banner Saga

The Banner Saga‘s first chapter is due out next month. It’s certainly much anticipated, coming from a team of ex-Biowares, and following a phenomenally successful Kickstarter. A tactical RPG, turn-based combat combined with a unique way of delivering its narrative, it’s going to be interesting to see how it suits people’s tastes. It certainly divided John and Adam, as they played through the first three or four hours of the game.

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Oregon Frail: The Banner Saga’s Brutal Journey

'What a strange fate,' muses Philoso-Dredge, 'that such a slight, brittle object could fell such a majestic beast.'

Order Of Business The First: You should know that The Banner Saga – which I developed a sort of gleeful Stockholm Syndrome toward after it crushed my spirits like so many brittle icicles for three hours – has a release date! Shamefully, we missed the initial announcement, but I will now atone for that mistake by a) telling you and b) dripping hot wax into my eyes. Alright then, let’s begin: The Banner YEAAAAGGHGHGOHHHCHRIST Saga is coming out on NYEAAARGGHHHWHYYY January AAAAAAAAAHHHH 14th PLEASECALLANAAAAAAAAMBULANCE. *Days of intensive care pass* OK, that out of the way, let’s watch a video of The Banner Saga’s Oregon-Trail-but-with-miserably-tough-choices travel system. (I can’t actually see it or anything anymore, but I’ll enjoy it vicariously through you.)

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Impressions: The Banner Saga’s Single Player Story

Multiplayer smart-o-battler The Banner Saga Factions might be out and (mostly) free for all, but even the former BioWare-ites at Stoic will readily admit that it was always a sideshow. The Banner Saga is, at heart, a story and a place. It’s a world in conflict, sure, but pensive Viking biffery is only one piece of a much larger, more varied puzzle. I recently got to spend a few hours with chapter one of the Kickstarter darling’s single-player campaign, and it prompted many thoughts. Here they are, freshly scooped from my brain and dribbled onto a page for your enrichment.

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