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Posts tagged “Strangethink Software”

Feature: The best free games of the week!

Free Loaders: Welcome To The Monster Museum

And here's the portrait of Damocles MurderfaĆ¼st III, painted by his blind serf. They say the demon Lord endowed his servant with bloodsight for the duration of the work, then rescinded the eyes as soon as the painting was complete. When the servant protested, MurderfaĆ¼st kicked him down a hill. But please let's continue, there's much more to see. Watch out for the leaking televisions.

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Procedural Painting For Aliens In Joy Exhibition

We adored the sprawling artworld of Secret Habitat but didn't you find something fishy about creator Strangethink Software's claims that a computer created all of the galleries and artists and artworks? It'd need an expensive roboarm just to hold a brush, for starters. Now Strangethink's latest, Joy Exhibition [official site], has revealed the truth: it's all made by little people trapped somehow inside computers. Joy…

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Character Creation Perfected: Perfect Glowing Bodies

I am so greedy. Whereas Alice musters great aesthetic appreciation for Strangethink's experimental gamettes, my mind hungrily inclines to how they can be turned to other purposes. Case in point, I want Perfect Glowing Bodies to be the basis of a character creator in the next XCOM game, or for it to be expanded into a Syndicatelike as some neon holo-dream.

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Feature: Procedural Paintings

The Bestest Best WHAT Of 2014: Secret Habitat

Secret Habitat is an artgame. Its procedurally generated islands are full of procedurally generated paintings, which have been created by (unseen) procedurally generated painters. Fascinating and fulfilling, it is without a doubt the Bestest Best WHAT of the year. Adam, Alice, Graham and Pip donned their finest berets and sat down in a procedurally generated Parisian cafe to discuss.

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Time To Admire Art In Secret Habitat

I like Secret Habitat. I like it an awful lot. I've been playing this latest from Strangethink Software for a fortnight and I keep returning to see more but it's taken me this long to post because I want to do right by it. Oh, this'll have to do! Secret Habitat is wonderful and special, okay? It's a free walking simulator on a procedural island…

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Alice’s Daily Walk: Abstract Ritual

Maybe Alec and Ben were taking the piss in suggesting this. I certainly don't intend to back down on rhetoric, though. We'll see who starts a regular (?) series about walking simulators, shan't we? Welcome to Alice's Daily Walk! Isn't walking great? I hugely enjoy wandering semi-aimlessly, looking at stuff and thinking about things. Now modern technological advancements mean we can compliment walks with virtual…

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Post-Apocalyptic Exploration: Days Of The Electric Sky

Cyberpunk cities, alien malls, climbing frames of doom, hell pyramids, wonky roads, and unknown palaces. Almost every day, Strangethink Software drop a screenshot or two on Twitter of their latest work in procedurally-generated environments. They release some, like Error City Tourist (which I've mentioned before) and error-turned-playground Strange Climber, but I have no idea what most of them are from. Are they experiments or games?…

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See The Glitchworld: Error City Tourist

What did you do this weekend? Was it worthwhile? Did you create? Did you travel? Did you relax? Did you squander it? Did you waste your weekend? Do you not deserve free time? Do you not wish to become better? Why do you wallow in your rut? You should feel guilty. You should get out. See something new. Just wander aimlessly. Or get yourself all…

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