Posts Tagged ‘Strategy’

Freeware Garden: The Screening

The Screening tasks you with testing, training and selecting the very best subjects that will help further the cause. And, as we all know that the cause is the cause, you too have to understand that the cause will be with you, as long as you are with the cause. Even if each and every mission your agents will tackle will be a suicidal one.

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Freeware Garden: One Minute To Midnight

The ultimate in stylized, pre-revolutionary urban environments.

Though the trend towards more personal, almost solipsistic and usually depressing indie freeware games is a strong one, some developers do thankfully tackle matters from a more societal perspective. You know, with games like web-based RTS One Minute To Midnight for example — a game about revolution or, at least, a revolution.

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Freeware Garden: Mars Commando

Evoking the Amiga.

After the brilliant human species of Earth depleted their planet’s vast water resources, it was forced to focus its brilliance on Mars in an attempt to rob it of its own (frozen?) water. Oddly, Martians were less than ecstatic about such a prospect and decided to kick the colonial bastards off their planet. Humankind’s survival once again demanded war. A war, the tacticalities of which, Mars Commando will let you handle.

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Freeware Garden: Compact Conflict

It does admittedly look a bit like Risk and Defender of the Crown, but it's better than both.

Have been looking for a turn-based, strategic time-sink for quite some time, but I honestly never expected to find one crammed in the 13 kilobytes of the aptly named Compact Conflict. To say I’m loving this would be a criminal understatement, but, yes, I am honestly and deeply loving it.

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Venisse: Hegemony Rome – The Rise Of Caeasar

I’ve been waiting for Hegemony Rome for a long time. Longbow’s previous Hegemony game has endured long in the memory, even if I haven’t played it for years now. Boasting an enormous map with seamless zooming from a broad imperial view to the details of the battlefield, it’s the kind of RTS that I can get behind. The grand scale means that decisions rarely have to be made quickly and you won’t need the world’s fastest fingers to succeed – expect to plan around seasons rather than split seconds. When battle is joined, however, the pace and your pulse may quicken if you’re a map-happy sort of person like myself.

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Tabletop Stuff: Armello Looks Spellbinding

It’s testament to Armello that as someone with very little experience of board games, upon seeing it running I was immediately entranced. The tabletop-inspired PC game is a vividly alive and remarkably gorgeous turn-based hexxy strategy, that would normally be the sort of thing I’d walk right past. But when it was on display in GDC’s indie quarters this year, I not only didn’t walk right past, but stopped and stared and chatted for ages. And that’s not least because the game will offer a single-player role-playing adventure for soloists like me, as well as cross-platform (PC and eventually tablet) multiplayer for more sociable types. You can see it running below. Oh, and there’s a Kickstarter.

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Interplanetary Grabbed By Steam Greenlight’s Gravity

Literally the dark side of the moon.

I daydream almost daily of turning myself into a projectile and rocketing myself across the sky. With a Half-Life gauss cannon in my hand, I think I could fire myself from my window to any destination within town.

Interplanetary does one better. It’s a strategy game in which you use the gravitational pull of planets in order to slingshot projectiles across the solar system, so that they smash against the fragile planets and moons of your opponent. It looks a little like DEFCON by way of Universe Sandbox. Since I wrote about it last month, the game has found its way on to Steam Greenlight, and there’s a new trailer below.
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