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Posts tagged “Stray Fawn Studio”

Feature: Droning on

Premature Evaluation: Nimbatus

I've been doing a lot of tinkering recently. Endless iterations of death-dealing drones, flying factories, huge robotic worms and automated weapon platforms - I've lost count of all my experiments in destruction. Nimbatus’ drone editor is a complex, liberating tool where patient engineers can craft a bewildering array of exotic, inventive machines. Then a giant snake blows them up. When my massive artillery drone -…

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Build drones to eat planets in Nimbatus, entering early access today

Nimbatus: The Space Drone Constructor is about devouring worlds with your own hand-crafted robotic tool of industrialist excess. Developed by Stray Fawn Studio and making its early access debut today, Nimbatus may ask you to do small jobs at first like 'shoot some space bees', but it's not long before ambition takes hold. My first few creations were humble things using only a handful of…

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Spaceship-builder Nimbatus seeks funding, offers demo

What do we even call a game like this? The Banjo Kazooie: Nuts & Bolts of this world. The Besieges, the Space Engineers and similar. There's enough of them now to feel that we need some kind of definition. I'll leave that up to you lot to debate in the comments. Whatever the designation name, it seems a growth field, and now there's one more of…

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Breeding ground: Niche offers turn-based genetic survival

Remember Niche [official site]? I told you about it a while back - it's a genetics-focused survival game where you forage and hunt and breed and explore little hex tile islands. The idea is to keep you little tribe of creatures alive and one of the keys to doing so is to try and breed particular desirable characteristics for how you want to play or…

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