More space sulk, really
Update Night is a fortnightly column in which Rich McCormick revisits games to find out whether they’ve been changed for better or worse.
Bolters are the standard-issue weapons of Warhammer 40,000’s Space Marines, and they fire bolts. But they’re not just bolts — not really. As befitting the grim darkness of 40K’s far future, the bullets that Space Marines fire are individual rocket-propelled grenades, each backloaded with enough fuel to force them through ceramite armor, and frontloaded with enough explosive to shred the soft meat hidden inside that armour. Read the rest of this entry »
UPDATE: The game is now out on Steam.
Over the past couple of days I’ve been playing indie cyberpunk RPG/FPS hybrid E.Y.E, whose team we interviewed yesterday. It’s an unusual thing, to say the least. Streum are a team of just ten but have set out with the ambition to make something enormously complex, with a story, a level and stats structure, multiplayer, huge levels, multifarious gunplay, insanity, stealth, and melee combat. I feel like I’m just grazing the surface so far, and these are just initial impressions. I suspect we’ll get around to something more in-depth in the coming weeks.
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