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Posts tagged “Studio Seufz”

Feature: Longing for answers

The real beauty of secrets in games like The Longing is to share them

Popularity poses an interesting dilemma for any piece of media, but especially for those that thrive on their secrets. Attention is the held-breath hope of most aspiring indie developers, but a large enough community will excitedly share guides, forum posts and screenshots that illuminate every last hidden corner of a game. That might well be antithetical to the intended player experience, or an artist’s ultimate…

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Feature: The last, long wait

I have finished the sad tamogotchi game that is The Longing

This is the last entry in my diary of playing The Longing, a "sad tamagotchi" game that can take over a year to play. As it turns out, however, it only took me a few months. The first entry in the diary series is here, and you can read all of it here. It has been... emotional. You join us as Burnsy, which is what…

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Feature: Not mushroom to breathe

The deep darkness of caves and mushrooms in The Longing

The Longing is a game that takes 400 days to play. You control A Shade, a little servant to an underground king who's taking a very long nap, and in those 400 days you can... well, you can lots of things. Explore the caves. Build a nice home. Sit and wait.But I have been playing The Longing for about three months now, and my goal…

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The Longing released today, inviting you to wait 400 days to escape a cave

The Longing takes 400 days to play. Not like, in-game days, I mean 400 full rotations of our actual real-life planet. The game launched today, so if you make a start right now you should have it finished by Friday 9th April 2021. It's a sort of adventure/idle game where you look after a Shade trapped underground whose only goal is to wait.There's lots of…

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Feature: Going underground

Making strange friends and tripping on mushrooms in The Longing

We return to the dark, dank caverns of the underground, where A Shade faithfully waits, for 400 days, for their king to wake. If you need to catch up, The Longing is a game that takes approximately 400 days to play. You control A Shade, a little inkblot of a creature living deep in the ground. Although they are currently a devoted servant to the…

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Feature: Click to very slowly move

The first week of The Longing: depressing royalist art and talking walls

You may recall that for some time now I have been quietly longing, lol, for The Longing, a "sad Tamagotchi" game where you, a small servant to a subterranean rock king, must hang about while he has a nap for 400 days. 400 real time days. This game takes over a year to finish. And it has multiple endings, which include reaching the surface, or…

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Feature: Throw your hands up at me

Gamescom’s best of the rest: the coolest indies round up

This would not be RPS if I didn't return from Gamescom and write minimally about the triple A-xtravaganzas and maximumly about smaller, weirder things wot I saw. So here, have at it: my favourite of the independently made games I saw at this year's show. I flatter myself that the selection is broad enough that it covers genres to suit every taste. Strategy games! Card…

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