Posts Tagged ‘Stunlock Studios’

Battlerite Gets Two Champs In Friday’s Halloween Update

Battlerite [official site] has got Hallowe’en all wrong. To celebrate The Big Spooky, the top-down team brawler is preparing to add two new characters tomorrow. That’s not how Hallowe’en goes. You’re supposed to menace players, Stunlock Studios. Force them to give you two new characters under threat of a good egging/spooking/kicking. Sure, I’ve heard that Battlerite – the spiritual successor to Bloodline Champions – is a lovely game, even in early access, but this seems wrong. We can only hope that Jumong, ‘The Beast Hunter’, and Ruh Kaan, ‘The Crypt Warden’, are cursed. Maybe everyone who plays them will melt into snakes and insects. Read the rest of this entry »

Battlerite Distils MOBAs To Action-Packed Teamfights

If you’ve ever enjoyed a teamfight in a MOBA, I can guarantee you’ll get a kick out of Battlerite. That’s a bold opening statement, but Battlerite distills those clashes into tense, 10 – 15 minute matches where knowledge and reaction speeds are equally vital. Even if you wouldn’t touch a MOBA with a ten foot barge pole, this might still be for you.

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Bloodline Champions’ Spiritual Successor Battlerite Up For Early Access

Fancy a new PvP arena brawler? Battlerite [official site] may be your cup of tea. Made by Bloodline Champions developers Stunlock Studios and billed as that game’s “spiritual successor”, it’s got colorful heroes, things to shoot, and whatever “battlerites” are. That sounds like it might be fun!

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Dead Island: Epidemic Ready To Infect Beta Players

If you’ve missed word of Dead Island: Epidemic before today, it is – deep breath – a free-to-play multiplayer action hack and slash arena game. It’s pursuing a cartoony look and feel and, from a trailer voiceover, it’s making no bones about trying to be funny (although I hope the game itself aims a little higher than a silly voice).

There’s a little more info on this kinda-sorta-maybe-MOBA in a post we ran all the way back in June, although details will have changed since then. Epidemic has just reached open beta and there’s a new trailer to celebrate.

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Kinda Sorta MOBA: Dead Island Epidemic Explained

But hey, that looks like a plain old action-RPG.

I had not particularly noted Dead Island: Epidemic‘s passage into Early Access. I’d seen enough games chasing the dream of League of Legends and Dota 2‘s success with only a few small new idea. And it had the temerity to coin its own cutesy genre name, Zombie Online Multiplayer Battle Arena! However, after watching a new gameplay trailer explain what it’s up to, I’m at the very least interested. Not enough to pay for the beta of a game that’ll be free-to-play at launch, mind.

While the majority of MOBAs (do I still need to explain this dreadful name?) seem to mostly duplicate LoL or Dota, Dead Island: Epidemic takes their ideas of per-match progression and slap them into something a bit more like Diablo III with a sizeable PvE side.

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Dead Island: Epidemic Hits Closed Beta (With A Shovel)

Obnoxious screenshot banners!

Same-y MOBAs that can’t quite manage the raw mechanical majesty of League of Legends and Dota 2 are an epidemic. So how do we cure that pestilence of painful mediocrity? Well, Techland and Stunlock Studios are suggesting we fight an epidemic with an epidemic – a Dead Island: Epidemic, to be precise. It ups the ante with another of the gaming industry’s more rampant diseases (zombies) but also puts some fresh meat on the genre’s bones with a three-team dynamic and more open maps. Also ramshackle weapons galore, because that is – in the parlance of our time – how Dead Island do.

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Bloodless Champions: Dead Island MOBA Detailed

Yep, that sure looks like a Dead Island MOBA

My fingers still feel a deep sense of slithering, shivering wrong in the pits of their tiny finger souls when they type out the words “Dead Island MOBA,” but here we are. Dead Island Epidemic is happening because Deep Silver’s so obsessed with zombies on islands that I think it wants to create an actual, factual epidemic of Dead Island (and Dead-Island-like) games. If that is indeed the case, it’s well on its way, and Epidemic is without a doubt furthest off the previously established map. On the upside, it’s being developed by Stunlock Studios, the talented team behind the Quinns-approved Bloodline Champions. Also, there’s crafting and you capture points all over the map instead of dragging your weary bones through countless base-busting wars of attrition. Other highly unexpected features include zombies, zombies, and also zombies.

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