Once upon a time, flight simulators were the most tantalising, promise-filled facet of nascent PC gaming. First-person perspectives were the bleeding edge of software entertainment and, at that point, sticking a gun in that first person-perspective had yet to achieve the total dominance it has now. (A first-person perspective never was the only way to play a flight sim, of course, but at the time it seemed like the most thrilling one, as the skies and clouds hurtled across peripheral vision, the ground loomed and zoomed dangerously into sight and rival planes threatened to fly directly into our eyeballs.)
I thought, even post-Wolfenstein, that flying a pretend aeroplane was the single most exciting concept I’d ever heard of. Apart from flying a real aeroplane, anyway.
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