Posts Tagged ‘Sub Rosa’

Gravity bone creator now helping develop Sub Rosa

sub rosa

Early access game Sub Rosa [official site] is both a blocky, physics-based FPS and a corrupt corporate simulator. You jump into its online multiplayer world, enrol with a company and start doing dirty deeds, like carrying out heists on office buildings or hunting down a limousine containing one of the game’s valuable discs.

What I’ve seen looks promising, and it’s just got even more promising, because Brendon Chung has announced he’s helping developer Cryptic Sea make the game. Chung is the chap behind Thirty Flights of Loving and Quadrilateral Cowboy. Those are good games.

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Level With Me, Alex Austin


Level With Me is a series of interviews with game developers about their games, work process, and design philosophy. At the end of each interview, they design part of a small first person game. You can play this game at the very end of the series.

Alex Austin, an indie developer based in Berkeley, CA, has steadily pumped out physics sim games since his original Bridge Builder in 2000. More recently, he made the first person sport Hockey? and vehicle strategy game A New Zero (“Red Baron meets Tie Fighter meets Mechwarrior 2 meets Joust”) — and now he’s refining Sub Rosa, an ex-7DFPS about tense deals, betrayals, and car chases.
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Now: You Could Come And Play Sub Rosa


A bunch of us are playing Sub Rosa, which was one of the 7-Day FPS games, right now. It’s about agents pursuing cars across a city, and attempting to intercept couriers as they race about. You can download the demo here for Linux, Mac, and PC. There’s only one dedicated server up, but it looks like starting a new one is pretty straightforward if anyone wants to do that. No one seems to know how to play. So that’s interesting. I think you have to get the package and take it to the building marked with a ring of your team’s colour. That seems to be it. Hmm.

Video below.
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