Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s trying to run a successful ocean rescue service in Stormworks: Build and Rescue by building the greatest helicopter ever invented.
I don’t get seasick. I get sea hungover, but that’s really my own fault. The wave of nausea that slammed into me as I piloted my tiny bouncing boat towards a nearby island came as something of a surprise. Between the exaggerated physics and frequently foul weather, Stormworks’ ocean is a vomit-inducing nightmare.
It’s my job to fight it.