Posts Tagged ‘Sunless Sea’

Have You Played… Sunless Sea?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Most roguelikes or lites or whatever you prefer to call this newer generation of permadeath roleplaying games, I play to win. Or, at least, to try to win: with the intention of victory, even if the actuality of it is unlikely. In Sunless Sea, I always play as if doomed.

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Sunless Sea: Zubmariner Release Date And Unterzee Art

Sunless Sea‘s [official site] first expansion, Zubmariner will be released on 11 October bringing with it new ports and cities to explore and tales to be told. Or as developers, Failbetter, put it: “agonising choices presented in beautiful prose.” But it wasn’t the beautiful prose which caught my eye in recent dev blog entries, it was the undersea (or rather, Unterzee) flora and corals. That’s why I’ve been asking Failbetter CEO and art director, Paul Arendt to tell me a little more about how the art works in the game.

For the images in question, just use the left and right arrow keys on your keyboard or click the arrows just next to the pictures!

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Sunless Sea’s Former Lead Now Writing For Stellaris

Stellaris [official site], Paradox’s sci-fi fusion of 4x design and grand strategy ideals, is a game that generates stories. As your species moves through the galaxy, encountering all manner of alien life, you’ll create tiny tales and epic sagas. There are also stories already written, however, in the form of quest chains, and over the weekend we learned that one of the minds behind Fallen London and Sunless Sea will be adding to those space-stories. Alexis Kennedy, co-founder and formerly creative director of Failbetter Games, is now crafting word-shapes for Stellaris.

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Failbetter Co-Founder Alexis Kennedy To Leave Studio

If I’ve one regret with regards to games I’ve let slip through my fingers over the years, it’s Failbetter Games’ Fallen London. I’m told its mysterious world, its lovingly illustrated interface, and its quirky character ensemble is rather wonderful; yet this is exactly how I feel about last year’s follow up Sunless Sea [official site]. Not only did the latter bag a place on our list of best RPGs, we singled it out for bestest best words of 2014 – testament to Failbetter’s storytelling prowess.

Which is why it’s a surprise to learn today that their creative director Alexis Kennedy is parting ways with the studio he co-founded seven years ago.

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The Games I Won’t Uninstall

As much as PC gaming hardware has changed and improved over the years, there’s always been one constant: the limitations of disk space. Granted, it’s far cheaper and easier (no more absurdly tiny Master/Slave toggles) than it used to be to grab a new hard drive, but the rise of ever-faster but more expensive SSDs set things back a bit in that regard. With new mainstream games regularly asking for as much as 30 Gigabytes I remain, as I always have, in a battle for space. Which means I’m constantly uninstalling half-finished stuff in order to make space for the next big thing. Sometimes it’s heartbreaking. But there’s a line. There are a few games I can never uninstall, because it would hurt too much. Granted, they change a little over the years – new ones come in, old ones finally, finally lose their lustre (or I give up entirely on the belief that I will ever go back), but here’s how that list of inviolable treasures looks right now.

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Deep Thoughts: Sunless Sea’s Zubmariner Expansion

If you were at Rezzed last week, you had two opportunities to see Failbetter folks live on stage, talking about narrative games on a panel hosted by our own John Walker, and presenting a talk on the Zubmariner expansion to the wonderful Sunless Sea [official site]. You can watch the latter presentation below and it contains loads of new details about venturing into the depths of Fallen London’s perilous waters. Key points: the Constant Companion is the most horrible of all the horrible things, and submarines are fragile things.

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Sunless Sea, Else Heart.Break() In Humble Indie Bundle

While Brendan skipped around gaily like a cyberkid in a cybercandy shop, hacking that candy to receive godlike powers, John was less enamoured with Else Heart.Break(). If you were torn between those two opinions and passed over the sandbox RPG when it came out last year, hey, it’s in the latest Humble Bundle. It’s a mega-bargain, also offering Sunless Sea, Trine 3, Door Kickers, and more for as little as £6.

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