Posts Tagged ‘survival horror’

Premature Evaluation: The Solus Project

It's a pretty skybox, until you realize that the meteors can actually hit you.

Few sci-fi games embrace the menacing strangeness and indifference of the universe as you find it in Kubrick, Tarkovsky, or even Scott’s original Alien. Space, and the far future, tend to be familiar analogues to the everyday conflicts we see around us. The aliens are never too alien, and new worlds are never too new.

The Solus Project maroons the player beyond the outskirts of comprehension. It’s a survival game with a little more guidance and sense of purpose that you’ll find in the million other survival games jostling for attention on Early Access. It’s also about a hundred times more polished, which is fitting for a game fast-approaching its full release. But its gorgeous graphics and clever diegetic interface are all in the service of a story of isolation and suspense on a deserted alien world.

Read the rest of this entry »

P.A.M.E.L.A. Gets G.R.E.E.N.L.I.T. 48 Hours After Launch

P.A.M.E.L.A. [official site], the upcoming sci-fi survival horror FPS from Canadian studio NVYVE, has been Greenlit after reaching the number one spot just two days after launching on Steam Greenlight. When we last visited P.A.M.E.L.A. earlier this year, information was thin on the ground. A whole lot more has been dropped since, including a trailer, and it looks equally as pretty as it does terrifying. Take a peek:

Read the rest of this entry »

Survival Horror Ashen Falls Is Pretty, Spooky In Concept

If there’s one genre I’ll always get overly excited for, be too keen to hope for the best in, and be disappointed by, it’s supernatural survival horror. Silent Hill has been rubbo for years, and hopes for Silent Hills and its first-person teaser PT are crushed after Konami confirmed they’ve cancelled the Guillermo del Toro and Hideo Kojima game (not that it was announced for PC). Quick, Alice: pin your hopes on something new! Look, look at Ashen Falls [Facebook page]!

The survival horror starring a teen girl in a spooky abandoned town is still quite firmly in pre-production, with only a load of concept art to show for itself, but what concept art!

Read the rest of this entry »

Sandbox Slasher Movie Sim Lakeview Cabin Released

Should I ever find myself in a horror movie-style scenario, I intend to lie on a bed pressed up close against the wall with my eyes firmly shut. Movie rules mean they can’t kill me if I don’t acknowledge them, so I’ll simply be very stoic. That might not work so well in Lakeview Cabin Collection [official site], a slasher movie game anthology which has released its first episode.

It’s a side-scrolling sandbox survival horror (not in the ‘collect twigs to craft an axe’ sense) where you’ll experience the full range of summer camp fun, from getting drunk and skinny dipping to desperately trying to stop murderous forces with whatever’s at hand. It sounds great.

Read the rest of this entry »

Monstrum Gameplay Trailer Features Monsters; No Rum

Cargo ships get a raw deal in the world of video games. Think about it: Cryostasis, horrible frozen ship haunted by aggressive spectres. Cold Fear: something something ghost ship zombies. Call of Duty: Modern Warfare: stabbed in the eye by a psychopath, everything explodes. Metal Gear Solid 2: first you’re Snake, then you’re Raiden. I could go on.

Monstrum doesn’t look like it’s going to reverse the trend of negative representations of cargo ships in video games, but at least it’s not doing so in style. That much is evident from this newly-released trailer showing off some Early Access gameplay footage.

Read the rest of this entry »

Don’t Get Lost Along The Forest Trail(er)

Not shown: naked and angry people attempting to skewer you.

Name a horrible situation you could find yourself in and I’ve almost certainly sat through a Discovery channel recreation of it. Les Stroud, Ray Mears, I just recently rewatched all of Bush Tucker Man. Yup, there’s now nothing I don’t know about watching other people tying to make fire in the bush*. It’s for that reason that I’m intrigued by The Forest, a game about surviving after a crash into an island and using the elements to keep you alive. Plants grow, the tide comes in, and the inhabitants of the island want you dead. To keep them at bay you build traps, which is something I’m incredibly excited about. Super grim trailer is below, and I’d suggest you watch it with a parent or guardian. Preferably both.

Read the rest of this entry »

Who Are The Real Monsters In The Forest? (Probably You)

Where's the forest? All I see are trees.

Let’s put words to it: 2013 was the year of the roguelike; 2014 is the year of the survival game. Whether they’re still in alpha or not, this feels like DayZ and Rust’s moment, and there are a dozen games on the horizon hoping to get in on the fun. The Forest is one of them, putting a significantly different singleplayer horror spin on the foraging formula.

In an interview with Eurogamer, with Endnight Games’ creative director Ben Falcone, laid out some details of the game’s story and NPC AI.
Read the rest of this entry »