What a difference a year and a half makes. And what little difference it makes too. That’s how long it’s been since I last wrote about Stranded Deep [official site] – a game I’ve returned to during its lengthy Early Access development despite its many problems. And now it’s two years old, it’s finally shaping up into something solid and compelling. And yet at the same time, while it’s fixed so many of its issues, still doesn’t feel like it knows where it wants to go. Read the rest of this entry »
Game of pontoon?
Browsing Itch.io the other day, as is my wont, I couldn’t help but be reminded about Raft [Itch.io site]. Brendan previously spotted it, and I forgot to grab it then. Proving rather popular on the platform since its launch in December, the shots immediately reminded me of my old love, Salt. But this is even more specific than that stripped down of survival sims. This is stripped to a single raft, endlessly bobbing through the sea. And I’ve loved it! Read the rest of this entry »
Conan The Teleporter
Oh, Early Access!
Sorry, just stubbed my toe. Yes, it’s certainly worked in places, but goodness me if it isn’t sometimes the most infuriating way of releasing barely functioning games for a fee. Time was it cost a developer lots of money to have their game concepts tested and QAd – now they charge £27 for the privilege. That’s how much it’ll cost you to get into Funcom’s Conan Exiles [official site] right now. The store page describes a game where you discover ancient secrets, enslave your own army, ride around on rhinos, build entire cities – it sounds stunning. Right now it’s a game where you’re more likely to die because a menu won’t load. [Nudey Warning: There are some pictures of naked characters below] Read the rest of this entry »