Posts Tagged ‘survival’

Frostpunk’s steamy city in the snow teased

As you might have heard, the folks who put together the civilian survival management of This War of Mine are working on a chilly follow-up called Frostpunk [official site]. It’s set in a permanently wintry world where humans cling to life thanks to steam-powered machinery. We haven’t been able to discover much about it (and that will still be the case by the end of this post) but developers 11 Bit have at least graced us with a new trailer, offering a glimpse of where humanity has made its last stand against the nippiness.
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Wot I Think: Survival meets adventure in Kôna

Survival-meets-adventure Kôna [official site] feels like a game that admirably comes in the wake of Campo Santo’s wilderness wonder Firewatch. But it’s worth noting the Kickstarter for the game launched years before Firewatch released. Still, I suspect lessons have been learned and added in the last year, and they’re very welcome, as this proves to be a fascinating game. Read the rest of this entry »

The Wild Eight lights its campfire in early access

Ah, sweet Alaska. Internationally renowned for its dangerously stupid hockey mums and Werner Herzog documentaries. It’s also the setting of top-down survival game The Wild Eight [official site] which has now sauntered into early access. I’ve only played a couple of hours so far but it is enough to know that surviving in Alaska is tough. Right from the moment you wake (amid flaming plane wreckage) you need to get busy hunting or get busy dying. I have died many many times. I don’t know how those hockey mums do it.
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Island paradise? Stranded Deep reaches its not-so-terrible twos

What a difference a year and a half makes. And what little difference it makes too. That’s how long it’s been since I last wrote about Stranded Deep [official site] – a game I’ve returned to during its lengthy Early Access development despite its many problems. And now it’s two years old, it’s finally shaping up into something solid and compelling. And yet at the same time, while it’s fixed so many of its issues, still doesn’t feel like it knows where it wants to go. Read the rest of this entry »

Oh my goodness, I completely love Raft

Browsing Itch.io the other day, as is my wont, I couldn’t help but be reminded about Raft [Itch.io site]. Brendan previously spotted it, and I forgot to grab it then. Proving rather popular on the platform since its launch in December, the shots immediately reminded me of my old love, Salt. But this is even more specific than that stripped down of survival sims. This is stripped to a single raft, endlessly bobbing through the sea. And I’ve loved it! Read the rest of this entry »

Three laggy hours with Conan Exi ConCona Conan Exiles

Oh, Early Access!

Sorry, just stubbed my toe. Yes, it’s certainly worked in places, but goodness me if it isn’t sometimes the most infuriating way of releasing barely functioning games for a fee. Time was it cost a developer lots of money to have their game concepts tested and QAd – now they charge £27 for the privilege. That’s how much it’ll cost you to get into Funcom’s Conan Exiles [official site] right now. The store page describes a game where you discover ancient secrets, enslave your own army, ride around on rhinos, build entire cities – it sounds stunning. Right now it’s a game where you’re more likely to die because a menu won’t load. [Nudey Warning: There are some pictures of naked characters below] Read the rest of this entry »

Hellion Wants You To Die In Cold Space Next Year

Look at that space corridor. That is a nice space corridor. It’s from Hellion [official site], a sci-fi survival game that is set among the derelict stations and rusting ships of a distant solar system, rather than the alien-infested surfaces of strange new worlds. You and your spacesuited friends will have to find asteroids to mine, salvage the innards from dead stations, and clip abandoned modules onto your home station or starship in order to survive. I’m telling you about it because it is due to float into early access in January 2017, the developers have announced. That, and I like a good space corridor. Read the rest of this entry »