Posts Tagged ‘SWAT 4’

SWAT 4 breaches GOG, commences clearing wallets

2005’s tactical cop FPS SWAT 4 is one of the superest shooters and a strong contender for the best game those BioShockers at Irrational made, you might have heard. Probably from us. Several times. And each time, we cough and mutter “Er, but you’ll need to wander eBay or something to get it.” No more! SWAT 4 is now available easily and DRM-free from GOG. Gather some mates, fire up its co-op, form a plan, and try to neatly complete missions without killing anyone. You’ll not find the explode-o-murder of Rainbow Six Siege here. Well, not unless you want to. Read the rest of this entry »

The 50 Best FPS On PC

So often the bleeding edge of games tech, yet so often fundamentally the same underneath: there’s a reason we can’t get enough of pretend shooting pretend people in their pretend faces. It is a pure test of skill and reflex, a game about movement at least as much as it is about violence, and done right it is absolutely delightful. And hey, sometimes you get a decent gimmick or story thrown into the mix.

These are our favourite 50 first-person shooters on PC, from 1993-2017. Your favourite is at number 51.

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A Policeman On What Police Games Get Wrong

If you played Ryse: Son of Rome you may remember it for the serviceably clangy combat. My friend “Jack”, a police officer from northern England of several years standing, recalls the game for other reasons. “There are those bits where you join a shield wall – you’re in a tortoise formation. There are public order situations that are like that. Most officers in Yorkshire get riot training, because of the riots in Bradford. And that sense in Ryse of having all your colleagues alongside, you’re all behind your shields, getting pelted with stuff, there are flames going off everywhere and you’ve got your enemies in front of you… That’s real! That happens.”

City riots are, he adds, scenarios that could be “great” in a third-person action game – our wide-ranging conversation is rife with jarring transitions of this sort, where talk of broken bones and drug dealing flips over abruptly into talk of reward mechanics and hardware specs. “Certainly with the advances in technology, the latest consoles and PCs could cope very easily with the amount of animation required, the particle stuff like smoke, all the crap that comes up off the floor, people getting hurt all around you. It’s like that and it’s scary.”

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The 50 Best FPS Ever Made

Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.

Your favourite game is at number 51.

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Have You Played… SWAT 4?

Whisper it – now the dust of assorted BioShocks has settled, maybe humble SWAT 4 is Irrational’s finest hour. It still seems strange that the studio behind magical undersea civil war had a crack a straight-down-the-line military sim before they visited Rapture. It’s precisely because more ambitious creative minds are in control of something that seemed destined for ordinariness that SWAT 4 works so well. It’s both a finely-balanced and extremely tense co-op tactics game and one that veers off into America’s darker waters.
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Just SWAT The Doctor Ordered: Intruder

Pretend it's firing, okay.
It’s just a scooch over a year since RPS first peeked into the indie tactical shooter, Intruder. It looked good enough to hang around the back of my brain, insistently waiting for me to remember to check it out again. And today I did. Intruder looks like the sort of game that you’d make if you loved tactical shooters, but don’t care about major cities or worry about dramatic plot twists. Just a couple of teams in a confined space with a lot of guns and gadgets.
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The Spy Who Went Into The Cold: Gamespy’s Casualties

SWAT 4: Good times in terrifying co-op

Once a rightfully-disliked multiplayer infrastructure for PC gaming, GameSpy of late is transitioning into whatever new, mobile-centric owners GlU intend for it since acquiring it a few months ago. It didn’t take long for the first causalities to occur – the service has withdrawn multiplayer support for games such as SWAT 4, Neverwinter Nights and Microsoft Flight Simulator X.
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The Very Important List Of PC Games, Part 3/5

Our assembly of the definitive list of the most important PC games of the last 150 years continues! On Monday Dr Rossignol talked us through his first instalment, with an eye for first-personly shoot-games. Yesterday saw a guest lecture from Professor John Walker detailing another fifth of our unambiguous inventory. What classics will we cover today? Ah! We must remember our manners. First, let us all thank Intel’s AppUp developer program for their generous sponsorship. Now, to business.

To Business! >>

Irrational Exuberance: Replaying SWAT 4


A couple of weekends ago Alec and I got together with some journalist chums and dragged computers and a folding table into our friend’s lounge. It was the JournoLAN: a tea-and-biscuits PC hookup in an editor’s comfortable home. In there we mucked about installing patches and discussed the error messages being displayed by a desyncing instance of Supreme Commander. We also played SWAT4. It was incredible.

I’d previously enjoyed SWAT4 when I played it at review, but the attention paid to the multiplayer section was reduced to a couple of distracted lunchtimes in a noisy magazine office. To my disappointment, we never really got to grips with it. This time, however, we were determined to get stuck in, and the co-op takedowns were absolutely riveting.
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Modding For Cop School

Here’s an interesting FPS oddity: a mod created for training Canadian Federal Law Enforcement folks, now freely available for the Federal Law Enforcement training needs of you and me at home.

The project was created using the truly excellent SWAT4 (that’s an Irrational game, development-history fans) and includes a number of custom weapons and playable civilians, that training types can use to make the best-laid plans of their trainees go awry. The agencies responsible have even included their contact details for training tips for other police-folk to make the most of the mod.

The training project was created with help from the 10-David SWAT gaming fan community. Good work, chaps.