Posts Tagged ‘Syndicate’

Everybody’s Free: Starbreeze’s Next Game Is Free-To-Play

Ah, Syndicate. Er, nice try.
We have a name, Cold Mercury, and we have a vague notion as to what the business model will be, free-to-play, but that’s all there is to know about Syndicate developer Starbreeze’s next game. Business smarties GamesIndustry.biz dug up the details from Starbreeze’s CEO Mikael Nermark. He said.

“Starbreeze will not leave the AAA segment. We are discussing with several leading game publisher on publisher financed games, but we will broaden our product portfolio of games in the new business models and segments that have arisen in the games industry. I am convinced that Starbreeze will be successful with the new games.”

So what are we looking at, here? Adam reckons “The first in a series of episodic FPS games following the career of American Music Club. The next one will be called Temperate San Francisco.”

Wot I Think: Syndicate Co-Op

Alright, I’ve spent today investigating Syndicate’s four-player co-operative online mode, and while I’m obviously several decades away from reaching all the unlocks and whatnot, I’ve got a firm handle on how it all works and if I think it’s any cop. Is it as forgettable as the singleplayer? Is it anything like Syndicate? What would the world be like if Mr Mark Question of Shoreham-on-Sea hadn’t invented the question mark in 1913? Read on for answers to at least two of those questions.
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Wot I Think: Syndicate (Singleplayer)

Hello, I am this videogame's alloted personality

I’ve been playing EA and Starbreeze’s contentious FPS reboot of the legendary Syndicate. I’ve only done a little dabbling in co-op, a report on which I will present very soon (so far: better than singleplayer, but very much in the unlock/ranking modern multiplayer idiom). You can find my rather more positive thoughts on the co-op mode here, but below is my take on the campaign mode, and the tale of the hysterically-named Eurocorp Agent MILES KILO.

CHOOSE YOUR REVIEW

1) Whether Syndicate is a decent first-person shooter or not.

2) Whether Syndicate 2012 is anything like Syndicate 1993.

3) The coffee I’m currently drinking.
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Ascii What You Did: Syndicate Dev’s Message To Pirates

STARING EYES
The humble .nfo file is a business card, instruction manual, and score-setting rap song in ascii form. They’re the files that the piracy scene drops into their releases to claim bragging rights for that particular chunk of nefarious code. So why the hell did Syndicate Developers Starbreeze stick one in the legitimate release of their first-person shooter? Redditor MikkelManDK spotted the file in the game’s directory: it’s there to partly to mock the scene a little — the install notes read: ‘1) Insert disc 2) Play ;)’ — and partly to bring the Warez groups into the games industry: Starbreeze’s .nfo asks them to apply for jobs.

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Syndicate Doesn’t Launch With This Launch Trailer

Mocking blind pigs with lens flare? You must really hate cute things, EA.
In another example of the games industry twisting a word until its meaning shatters into a thousand pieces of bacon shredding shrapnel, blinding a nearby piglet who only wanted to use his eyes to see what was happening, and who’ll now go through the rest of his life bumping sadly into your leg and hoping you’re not a rabid wolf… that piglet trusted you, damnit! See what you’ve done, industry? You’ve toss around words like “free” and “beta”, blinding curious little animals who only wanted to play with you, and now EA have gone and released a “launch” trailer for their FPS reboot of Syndicate, yet the game remains decidedly unlaunched. Well, it’s not on my PC and another piglet will never be able to appreciate eye things ever again.
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Syndicate’s Co-Op Agents Are Foursome


Hello there. The characters in the new Syndicate co-op trailer seem to be having a competition to see who can have the worst made-up soldier-person name on the team! Ooh, they’re all contenders, but sadly none have as terrible a name as the single player protagonist, Miles Kilo (pictured with his tool). Still, it’s not worth being too snide around these agents of corporate malevolence, because any one of them can break a man’s neck as if it were made from cheese-string, as this video (below) quite relevantly demonstrates. Ooh, that’s nasty. I bet Syndicate agents have a poor sense of humour, too. Look at them frown!
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